Player Matchup

Janus
Janus
Bryan111111
Janus
Level 126
God Stats
1W - 3L
1,167 SR
Queue Stats
224W - 198L
1,507 Elo+
Party 1
Nike
Nike
Dermicfito1
Nike
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 207L
1,515 Elo+
Party 2
Mulan
Mulan
Midbro15
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 139L
1,472 Elo+
Party 1
Tiamat
Tiamat
Volfito9383
Tiamat
Level 148
God Stats
5W - 4L
1,559 SR
Queue Stats
414W - 386L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
killlakill01
Danzaburou
Level 13
God Stats
1W - 1L
1,308 SR
Queue Stats
12W - 6L
1,475 Elo+
Party 2
Team Averages
Level 109
1,407 SR
1,498 Elo+

VS

Team Averages
Level 118
1,542 SR
1,510 Elo+
Zhong Kui
Zhong Kui
MaTeScierEn2
Zhong Kui
Level 125
God Stats
1W - 3L
1,411 SR
Queue Stats
313W - 273L
1,507 Elo+
Solo
Loki
Loki
NightmareBonny87
Loki
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
319W - 324L
1,434 Elo+
Solo
Bacchus
Bacchus
Raku5874611
Bacchus
Level 101
God Stats
0W - 1L
1,723 SR
Queue Stats
227W - 212L
1,562 Elo+
Solo
Eset
Eset
incubussoul
Eset
Level 109
God Stats
6W - 12L
1,461 SR
Queue Stats
407W - 537L
1,545 Elo+
Solo
Charybdis
Charybdis
opt1muspr1m3r1b
Charybdis
Level 148
God Stats
15W - 13L
1,615 SR
Queue Stats
216W - 205L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 5
8,336
641
7,492
8,373
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 8
8,499
654
9,416
13,002
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Midbro15
Mulan
13
3 / 5 / 2
8,183
629
8,221
14,658
10,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
2 / 0 / 11
7,749
596
5,169
9,563
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
killlakill01
Danzaburou
13
3 / 4 / 4
7,939
611
8,392
12,337
4,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MaTeScierEn2
Zhong Kui
14
7 / 4 / 0
9,184
706
11,338
12,887
9,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 5 / 3
7,119
548
6,745
11,933
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Raku5874611
Bacchus
9
2 / 5 / 6
6,718
517
5,385
11,631
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 0
6,910
532
5,232
8,707
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
opt1muspr1m3r1b
Charybdis
13
2 / 4 / 3
8,304
639
7,861
9,469
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
14
14
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
W
8
1
8
12
L
Zhong Kui
MaTeScierEn2
Zhong Kui
7
4
0
1.75
W
Mulan
Midbro15
Mulan
3
5
2
0.8
L
3
5
3
0.9
L
Bacchus
Raku5874611
Bacchus
2
5
6
1
W
Tiamat
2
0
11
7.5
L
0
4
0
0
W
Danzaburou
killlakill01
Danzaburou
3
4
4
1.25
L
Charybdis
opt1muspr1m3r1b
Charybdis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
36,561
57,933
Taken
54,627
31,434
Mitigated
32,368
14,055
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,492
644
0
1,091
8,373
3,589
69
4,260
4,113
57,349
0
W
9,416
2,505
0
966
13,002
6,028
0
3,289
9,713
0
71,058
L
Zhong Kui
MaTeScierEn2
Zhong Kui
11,338
1,694
0
5,995
12,887
9,840
0
1,488
11,339
62,183
0
W
Mulan
Midbro15
Mulan
8,221
863
0
3,352
14,658
10,346
0
9,295
5,363
0
53,764
L
6,745
1,645
0
341
11,933
4,089
0
2,416
9,511
0
36,920
L
Bacchus
Raku5874611
Bacchus
5,385
980
290
2,092
11,631
11,243
0
3,894
7,628
13,641
0
W
Tiamat
5,169
1,246
0
4,470
9,563
7,192
102
3,191
6,372
32,416
0
L
5,232
660
65
2,333
8,707
2,870
0
3,100
5,476
57,701
0
W
Danzaburou
killlakill01
Danzaburou
8,392
4,578
0
4,176
12,337
4,279
1,195
1,920
10,417
0
53,100
L
Charybdis
opt1muspr1m3r1b
Charybdis
7,861
4,522
0
2,681
9,469
4,326
883
1,453
8,012
0
68,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
38,235
426
Minions Killed
394
0
Camps Cleared
0
1,345,933
Distance Traveled
1,290,771
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,336
641
111
9
0
253,386
0
W
Nike
8,499
654
84
6
0
321,311
0
L
Zhong Kui
9,184
706
103
8
0
230,776
2
W
Mulan
8,183
629
89
7
0
235,789
0
L
Loki
7,119
548
53
4
0
305,446
0
L
Bacchus
6,718
517
7
1
0
273,771
7
W
Tiamat
7,749
596
54
4
0
253,809
4
L
Eset
6,910
532
98
8
0
232,752
5
W
Danzaburou
7,939
611
88
7
0
281,638
1
L
Charybdis
8,304
639
133
10
0
248,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role