Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
BeardedYetiGuy
Charon
Level 89
God Stats
3W - 3L
1,301 SR
Queue Stats
88W - 97L
1,393 Elo+
Party 2
Cupid
Cupid
ID i L e M m aZ
Cupid
Level 104
God Stats
3W - 2L
1,498 SR
Queue Stats
42W - 49L
1,532 Elo+
Party 2
Merlin
Merlin
Zer00AndTen
Merlin
Level 126
God Stats
22W - 20L
1,613 SR
Queue Stats
244W - 226L
1,514 Elo+
Party 3
Cabrakan
Cabrakan
xXTooDeliciousXx
Cabrakan
Level 158
God Stats
1W - 6L
1,604 SR
Queue Stats
470W - 516L
1,416 Elo+
Solo
Team Averages
Level 121
1,503 SR
1,471 Elo+

VS

Team Averages
Level 105
1,483 SR
1,445 Elo+
Janus
Janus
GetRockedOn
Janus
Level 125
God Stats
2W - 5L
1,390 SR
Queue Stats
164W - 176L
1,430 Elo+
Solo
Thor
Thor
Kvng Tiimpo
Thor
Level 74
God Stats
2W - 2L
1,429 SR
Queue Stats
223W - 213L
1,472 Elo+
Solo
Chernobog
Chernobog
abdur_is_awesome
Chernobog
Level 109
God Stats
11W - 6L
1,551 SR
Queue Stats
387W - 397L
1,436 Elo+
Party 1
Eset
Eset
eziodarkpit
Eset
Level 65
God Stats
29W - 25L
1,483 SR
Queue Stats
348W - 355L
1,448 Elo+
Party 1
Thanatos
Thanatos
soltis25
Thanatos
Level 153
God Stats
26W - 20L
1,565 SR
Queue Stats
168W - 162L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
1 / 0 / 0
3,546
709
1,652
4,779
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,265
653
1,438
4,581
2,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
2,866
573
392
1,196
307
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
6
1 / 0 / 1
3,714
743
1,633
1,857
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 1 / 0
2,495
499
0
819
293
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,465
693
1,042
2,858
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,842
768
0
2,044
838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
6
0 / 0 / 0
3,443
689
2,149
1,814
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,846
769
1,424
2,456
833
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
soltis25
Thanatos
5
0 / 1 / 0
3,393
679
2,304
4,494
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
0
0
1
L
0
0
0
0
W
0
1
0
0
L
0
0
0
0
W
0
0
0
0
L
Merlin
1
0
1
1.5
W
Chernobog
0
0
0
0
W
0
0
0
0
W
Thanatos
soltis25
Thanatos
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,115
Damage
6,919
13,232
Taken
13,666
4,311
Mitigated
4,370
3,224
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,652
636
0
984
4,779
1,118
0
185
4,568
0
16,986
L
1,438
167
0
1,626
4,581
2,125
0
1,202
3,379
10,057
0
W
1,042
46
0
545
2,858
748
0
791
1,931
21,891
0
L
392
392
174
260
1,196
307
0
222
974
0
9,694
W
0
0
0
0
2,044
838
162
0
2,044
0
15,163
L
Merlin
1,633
42
0
180
1,857
468
0
779
1,026
16,481
0
W
Chernobog
2,149
1,392
0
873
1,814
622
0
674
1,140
0
22,666
W
1,424
309
80
948
2,456
833
0
764
1,692
13,529
0
W
Thanatos
soltis25
Thanatos
2,304
774
0
2,603
4,494
1,329
0
660
3,788
0
16,982
L
0
0
0
0
819
293
0
0
819
48
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,886
Gold Earned
17,989
86
Minions Killed
157
0
Camps Cleared
0
417,379
Distance Traveled
498,834
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,546
709
32
6
0
126,054
0
L
Charon
3,265
653
10
2
0
94,393
0
W
Janus
3,465
693
43
9
0
106,225
0
L
Cupid
2,866
573
15
3
0
98,736
0
W
Thor
3,842
768
29
6
0
78,390
1
L
Merlin
3,714
743
29
6
0
86,232
0
W
Chernobog
3,443
689
41
8
0
88,822
0
W
Eset
3,846
769
13
3
0
97,442
2
W
Thanatos
3,393
679
31
6
0
127,955
0
L
Cabrakan
2,495
499
0
0
0
11,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role