Player Matchup

Terra
Terra
Blinxman
Terra
Level 125
God Stats
0W - 3L
1,310 SR
Queue Stats
209W - 213L
1,466 Elo+
Party 3
Neith
Neith
Communismchan
Neith
Level 89
God Stats
0W - 1L
1,240 SR
Queue Stats
185W - 171L
1,544 Elo+
Party 3
The Morrigan
The Morrigan
Dermicfito1
The Morrigan
Level 136
God Stats
8W - 11L
1,474 SR
Queue Stats
212W - 207L
1,527 Elo+
Party 2
Chaac
Chaac
Volfito9383
Chaac
Level 148
God Stats
1W - 3L
1,130 SR
Queue Stats
414W - 386L
1,530 Elo+
Party 2
Vulcan
Vulcan
killlakill01
Vulcan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,510 Elo+
Party 2
Team Averages
Level 102
1,331 SR
1,515 Elo+

VS

Team Averages
Level 101
1,502 SR
1,503 Elo+
Xing Tian
Xing Tian
ChickenFriedEggs
Xing Tian
Level 116
God Stats
4W - 9L
1,441 SR
Queue Stats
777W - 711L
1,463 Elo+
Solo
Apollo
Apollo
FearKamii
Apollo
Level 107
God Stats
4W - 3L
1,436 SR
Queue Stats
220W - 209L
1,462 Elo+
Solo
Chiron
Chiron
IkeaEnjoyer
Chiron
Level 79
God Stats
2W - 2L
1,531 SR
Queue Stats
124W - 97L
1,559 Elo+
Party 1
Serqet
Serqet
POTTED
Serqet
Level 87
God Stats
25W - 27L
1,474 SR
Queue Stats
193W - 180L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
UnidentifiedDuck
Baba Yaga
Level 115
God Stats
14W - 9L
1,629 SR
Queue Stats
327W - 285L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Blinxman
Terra
12
1 / 1 / 2
7,995
470
5,253
13,227
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 0 / 2
8,404
494
6,315
8,097
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Dermicfito1
The Morrigan
16
3 / 1 / 2
9,041
532
9,537
11,051
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 1
8,764
516
7,801
18,621
15,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
12
1 / 7 / 0
7,571
445
10,459
14,096
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
12
2 / 1 / 4
8,267
486
6,226
15,423
15,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
FearKamii
Apollo
16
4 / 1 / 0
10,213
601
12,011
15,596
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chiron
14
1 / 1 / 0
8,664
510
7,560
8,845
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
POTTED
Serqet
15
0 / 2 / 5
8,900
524
4,843
15,277
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
16
5 / 1 / 4
10,027
590
15,034
9,467
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
12
12
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
Blinxman
Terra
1
1
2
2
W
Xing Tian
2
1
4
4
L
0
0
2
1
L
The Morrigan
Dermicfito1
The Morrigan
3
1
2
4
W
Apollo
FearKamii
Apollo
4
1
0
4
W
Chiron
1
1
0
1
W
Serqet
POTTED
Serqet
0
2
5
1.25
W
Baba Yaga
5
1
4
7
L
1
3
1
0.5
L
Vulcan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
45,674
65,092
Taken
64,608
44,967
Mitigated
39,091
23,209
Healing
21,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Blinxman
Terra
5,253
488
720
3,755
13,227
14,356
0
6,588
6,639
28,229
0
W
Xing Tian
6,226
385
0
2,026
15,423
15,241
0
7,042
8,381
26,251
0
L
6,315
910
0
2,932
8,097
3,485
984
1,073
6,818
0
74,654
L
The Morrigan
Dermicfito1
The Morrigan
9,537
2,199
0
5,854
11,051
5,468
37
1,536
9,365
79,141
598
W
Apollo
FearKamii
Apollo
12,011
7,856
0
4,635
15,596
7,694
367
3,785
11,811
0
86,839
W
Chiron
7,560
1,347
525
3,720
8,845
3,569
1,254
3,863
4,982
0
71,288
W
Serqet
POTTED
Serqet
4,843
1,131
0
7,509
15,277
7,596
0
5,163
10,114
0
79,928
W
Baba Yaga
15,034
350
0
2,783
9,467
4,991
0
5,623
3,844
91,690
0
L
7,801
1,364
0
6,638
18,621
15,519
323
1,695
16,625
0
64,424
L
Vulcan
10,459
1,895
0
3,310
14,096
6,139
0
10,368
3,728
55,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
46,071
496
Minions Killed
511
0
Camps Cleared
0
1,719,268
Distance Traveled
1,691,056
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,995
470
47
3
0
363,831
4
W
Xing Tian
8,267
486
23
1
0
344,376
0
L
Neith
8,404
494
135
8
0
332,372
1
L
The Morrigan
9,041
532
122
7
0
367,448
0
W
Apollo
10,213
601
123
7
0
303,066
0
W
Chiron
8,664
510
110
6
0
313,348
0
W
Serqet
8,900
524
109
6
0
380,801
2
W
Baba Yaga
10,027
590
146
9
0
349,465
4
L
Chaac
8,764
516
112
7
0
336,598
6
L
Vulcan
7,571
445
80
5
0
319,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role