Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Cohwala
Cerberus
Level 108
God Stats
1W - 1L
1,300 SR
Queue Stats
100W - 86L
1,426 Elo+
Party 2
Xbalanque
Xbalanque
FawnFather
Xbalanque
Level 133
God Stats
11W - 4L
1,673 SR
Queue Stats
223W - 205L
1,412 Elo+
Party 2
Ymir
Ymir
Mandalorian9562
Ymir
Level 106
God Stats
6W - 2L
1,787 SR
Queue Stats
111W - 102L
1,401 Elo+
Party 1
Medusa
Medusa
indpnt variable
Medusa
Level 111
God Stats
3W - 2L
1,615 SR
Queue Stats
134W - 144L
1,422 Elo+
Solo
Team Averages
Level 109
1,575 SR
1,432 Elo+

VS

Team Averages
Level 127
1,478 SR
1,420 Elo+
Xing Tian
Xing Tian
Hiqueforce
Xing Tian
Level 127
God Stats
1W - 2L
1,510 SR
Queue Stats
59W - 71L
1,384 Elo+
Party 3
Mercury
Mercury
Paliva Mortal
Mercury
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 429L
1,404 Elo+
Party 3
Khepri
Khepri
RafaelKruber
Khepri
Level 67
God Stats
0W - 2L
1,273 SR
Queue Stats
275W - 270L
1,405 Elo+
Party 3
Anubis
Anubis
ReVoLvEr5259
Anubis
Level 128
God Stats
4W - 2L
1,609 SR
Queue Stats
252W - 242L
1,442 Elo+
Party 3
Chaac
Chaac
leandrosantucci
Chaac
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 245L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 2 / 30
9,981
832
5,499
13,091
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Cohwala
Cerberus
15
5 / 5 / 22
9,645
804
8,907
16,496
17,242
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
FawnFather
Xbalanque
17
14 / 5 / 13
11,314
943
30,271
14,179
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 3 / 24
10,520
877
7,836
13,820
14,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
10 / 2 / 15
10,998
917
16,234
9,013
5,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hiqueforce
Xing Tian
14
1 / 4 / 12
9,010
751
3,601
17,913
13,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
14
2 / 9 / 4
8,358
697
6,736
13,572
5,774
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
13
1 / 10 / 4
7,898
658
5,107
21,202
12,258
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
18
9 / 5 / 3
11,294
941
15,723
12,299
6,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 7 / 7
8,780
732
8,792
20,450
21,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
46
35
Kills
16
17
Deaths
35
104
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
2
30
7.5
W
Cerberus
Cohwala
Cerberus
5
5
22
3.2
W
Xbalanque
FawnFather
Xbalanque
14
5
13
4.1
L
Xing Tian
Hiqueforce
Xing Tian
1
4
12
1.75
W
6
3
24
6
L
Mercury
2
9
4
0.44
L
Khepri
1
10
4
0.3
L
Anubis
9
5
3
2.1
W
10
2
15
8.75
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,747
Damage
39,959
66,599
Taken
85,436
63,552
Mitigated
59,512
18,654
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,499
641
1,310
3,566
13,091
18,730
567
5,616
7,475
13,842
0
W
Cerberus
Cohwala
Cerberus
8,907
1,848
710
2,794
16,496
17,242
443
7,243
9,253
14,875
924
W
Xbalanque
FawnFather
Xbalanque
30,271
10,011
1,798
3,062
14,179
7,217
3,801
5,418
8,761
0
51,242
L
Xing Tian
Hiqueforce
Xing Tian
3,601
326
1,242
4,281
17,913
13,349
70
3,882
14,031
5,259
0
W
7,836
816
1,583
1,421
13,820
14,600
833
3,303
10,517
18,925
0
L
Mercury
6,736
2,555
327
399
13,572
5,774
1,050
4,537
9,035
0
16,770
L
Khepri
5,107
824
152
702
21,202
12,258
28
4,682
16,520
12,004
0
L
Anubis
15,723
74
386
4,233
12,299
6,991
353
3,984
8,315
38,308
0
W
16,234
8,927
737
1,673
9,013
5,763
1,890
2,851
6,162
0
36,754
L
8,792
715
75
2,944
20,450
21,140
0
4,233
16,217
0
13,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,458
Gold Earned
45,340
138
Minions Killed
88
0
Camps Cleared
0
987,510
Distance Traveled
826,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,981
832
19
2
0
187,886
0
W
Cerberus
9,645
804
15
1
0
194,290
0
W
Xbalanque
11,314
943
40
3
0
211,118
0
L
Xing Tian
9,010
751
5
0
0
125,421
0
W
Ymir
10,520
877
16
1
0
183,692
0
L
Mercury
8,358
697
17
1
0
183,934
0
L
Khepri
7,898
658
9
1
0
170,877
0
L
Anubis
11,294
941
46
4
0
179,983
0
W
Medusa
10,998
917
48
4
0
210,524
0
L
Chaac
8,780
732
11
1
0
166,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role