Player Matchup

Maui
Maui
BanserBro
Maui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,573 Elo+
Solo
Thanatos
Thanatos
JarlRedHead
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,626 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LuXiDelicious
Ah Muzen Cab
Level 12
God Stats
2W - 5L
1,391 SR
Queue Stats
20W - 52L
1,257 Elo+
Party 1
Chaac
Chaac
RedClappedYa
Chaac
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 34L
1,500 Elo+
Party 1
Sol
Sol
Yulc
Sol
Level 6
God Stats
1W - 1L
1,711 SR
Queue Stats
12W - 27L
1,334 Elo+
Party 1
Team Averages
Level 6
1,520 SR
1,458 Elo+

VS

Team Averages
Level 18
1,527 SR
1,506 Elo+
Charon
Charon
 
Charon
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BeinA-B-IsMyKink
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,626 Elo+
Solo
Artemis
Artemis
StarlightSakura
Artemis
Level 26
God Stats
4W - 1L
1,633 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo
Arachne
Arachne
XHelation
Arachne
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Olorun
Olorun
julie-san999
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 3 / 2
6,258
626
2,736
7,706
8,193
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
JarlRedHead
Thanatos
13
1 / 2 / 2
6,858
686
2,937
6,334
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
LuXiDelicious
Ah Muzen Cab
12
2 / 4 / 2
7,107
711
6,390
7,738
3,601
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 2
7,336
734
3,915
8,956
6,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Yulc
Sol
12
0 / 3 / 3
6,757
676
5,384
8,067
3,186
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 1 / 9
7,641
764
3,241
7,826
8,446
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
16
2 / 0 / 8
8,584
858
5,292
3,215
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 6
7,869
787
7,967
7,840
6,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
XHelation
Arachne
14
4 / 2 / 6
8,273
827
6,671
10,155
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
6 / 2 / 4
9,061
906
9,300
8,813
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
5
Kills
16
16
Deaths
5
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
9
5.5
L
Maui
0
3
2
0.33
W
Aphrodite
2
0
8
6
L
Thanatos
JarlRedHead
Thanatos
1
2
2
1
L
Ah Muzen Cab
LuXiDelicious
Ah Muzen Cab
2
4
2
0.75
L
2
4
2
0.75
W
3
0
6
6
W
Arachne
XHelation
Arachne
4
2
6
3.5
L
Sol
Yulc
Sol
0
3
3
0.5
W
Olorun
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
32,471
38,801
Taken
37,849
24,608
Mitigated
27,310
3,969
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,241
536
0
0
7,826
8,446
189
1,586
6,240
15,170
0
L
Maui
2,736
292
0
0
7,706
8,193
0
3,424
4,282
4,662
0
W
Aphrodite
5,292
468
4,074
1,970
3,215
1,481
2,234
379
2,836
30,938
0
L
Thanatos
JarlRedHead
Thanatos
2,937
777
0
2,048
6,334
2,799
0
2,992
3,342
0
13,799
L
Ah Muzen Cab
LuXiDelicious
Ah Muzen Cab
6,390
3,573
0
0
7,738
3,601
0
2,196
5,542
0
14,648
L
3,915
1,185
0
790
8,956
6,829
0
4,408
4,548
0
11,319
W
7,967
2,222
0
1,190
7,840
6,866
1,401
1,180
6,660
0
14,935
W
Arachne
XHelation
Arachne
6,671
4,983
0
3,305
10,155
5,822
415
2,368
7,787
0
24,415
L
Sol
Yulc
Sol
5,384
1,350
0
1,131
8,067
3,186
0
4,794
3,273
16,651
0
W
Olorun
9,300
4,603
469
2,663
8,813
4,695
2,353
2,607
6,206
30,509
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
41,428
105
Minions Killed
216
0
Camps Cleared
0
776,842
Distance Traveled
993,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,641
764
19
2
0
151,157
0
L
Maui
6,258
626
3
0
0
169,830
0
W
Aphrodite
8,584
858
69
7
0
191,745
0
L
Thanatos
6,858
686
31
3
0
156,647
0
L
Ah Muzen Cab
7,107
711
19
2
0
150,495
0
L
Chaac
7,336
734
21
2
0
138,381
0
W
Artemis
7,869
787
23
2
0
231,244
0
W
Arachne
8,273
827
40
4
0
230,371
0
L
Sol
6,757
676
31
3
0
161,489
0
W
Olorun
9,061
906
65
7
0
189,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role