Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Casey1412
Shiva
Level 104
God Stats
50W - 43L
1,564 SR
Queue Stats
224W - 223L
1,523 Elo+
Solo
Pele
Pele
armoredcrow89
Pele
Level 147
God Stats
20W - 17L
1,637 SR
Queue Stats
285W - 310L
1,515 Elo+
Party 1
Bacchus
Bacchus
javimoch
Bacchus
Level 100
God Stats
19W - 22L
1,544 SR
Queue Stats
77W - 84L
1,469 Elo+
Party 1
Sol
Sol
xCem1c
Sol
Level 129
God Stats
27W - 21L
1,585 SR
Queue Stats
160W - 160L
1,478 Elo+
Party 1
Team Averages
Level 125
1,566 SR
1,497 Elo+

VS

Team Averages
Level 121
1,391 SR
1,446 Elo+
Charon
Charon
DeathTouch1941
Charon
Level 89
God Stats
0W - 3L
1,211 SR
Queue Stats
19W - 16L
1,528 Elo+
Party 2
Thanatos
Thanatos
FrostyShadow97
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,419 Elo+
Party 2
Ra
Ra
Nekrobs
Ra
Level 148
God Stats
4W - 9L
1,321 SR
Queue Stats
306W - 289L
1,392 Elo+
Solo
Cu Chulainn
Cu Chulainn
Salty k6762
Cu Chulainn
Level 126
God Stats
0W - 1L
1,598 SR
Queue Stats
110W - 115L
1,421 Elo+
Solo
Charybdis
Charybdis
Yin87_Yang88
Charybdis
Level 155
God Stats
2W - 7L
1,325 SR
Queue Stats
294W - 290L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
5 / 2 / 1
6,472
647
5,875
5,379
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Casey1412
Shiva
13
7 / 0 / 0
7,726
773
9,123
9,500
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 5
6,103
610
2,569
9,593
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
javimoch
Bacchus
10
2 / 1 / 3
6,168
617
4,466
9,352
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
xCem1c
Sol
11
0 / 0 / 1
6,146
615
5,224
5,905
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
5,250
525
4,013
6,841
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
9
2 / 3 / 3
5,705
571
3,517
9,749
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 3 / 2
5,891
589
4,831
5,828
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Salty k6762
Cu Chulainn
9
0 / 7 / 0
5,198
520
4,851
13,699
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Yin87_Yang88
Charybdis
10
0 / 2 / 1
5,498
550
4,503
7,903
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
5
5
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
1
2.75
W
Shiva
Casey1412
Shiva
7
0
0
7
L
1
0
1
1.5
L
Thanatos
2
3
3
1.17
L
2
3
2
1
L
Cu Chulainn
Salty k6762
Cu Chulainn
0
7
0
0
L
Charybdis
Yin87_Yang88
Charybdis
0
2
1
0.25
W
0
2
5
1.25
W
Bacchus
javimoch
Bacchus
2
1
3
3.5
W
Sol
xCem1c
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
21,715
39,729
Taken
44,020
22,947
Mitigated
18,844
11,057
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,875
1,058
0
1,530
5,379
2,014
0
3,045
2,334
41,480
0
W
Shiva
Casey1412
Shiva
9,123
1,531
0
1,833
9,500
7,087
0
0
9,500
0
52,218
L
4,013
854
0
1,956
6,841
4,661
69
4,926
1,915
13,647
0
L
Thanatos
3,517
1,018
0
4,648
9,749
3,508
0
2,811
6,938
0
28,846
L
4,831
224
238
1,185
5,828
2,037
54
3,058
2,770
47,569
0
L
Cu Chulainn
Salty k6762
Cu Chulainn
4,851
1,104
0
2,476
13,699
5,895
0
368
13,331
0
38,540
L
Charybdis
Yin87_Yang88
Charybdis
4,503
1,713
0
3,516
7,903
2,743
46
4,338
3,565
0
44,870
W
2,569
526
0
1,824
9,593
3,316
862
1,901
7,692
0
40,822
W
Bacchus
javimoch
Bacchus
4,466
112
0
2,746
9,352
8,704
186
2,558
6,794
14,061
0
W
Sol
xCem1c
Sol
5,224
2,317
0
3,124
5,905
1,826
898
1,340
4,565
48,483
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
27,542
304
Minions Killed
268
0
Camps Cleared
0
1,039,050
Distance Traveled
1,021,540
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,472
647
66
7
0
188,740
2
W
Shiva
7,726
773
72
7
0
208,262
0
L
Charon
5,250
525
11
1
0
215,425
0
L
Thanatos
5,705
571
44
4
0
206,703
0
L
Ra
5,891
589
80
8
0
206,945
0
L
Cu Chulainn
5,198
520
55
6
0
192,551
0
L
Charybdis
5,498
550
78
8
0
199,916
0
W
Pele
6,103
610
64
6
0
202,549
0
W
Bacchus
6,168
617
20
2
0
226,525
3
W
Sol
6,146
615
82
8
0
212,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role