Player Matchup

Sol
Sol
Luxlib
Sol
Level 113
God Stats
152W - 152L
1,484 SR
Queue Stats
387W - 400L
1,394 Elo+
Solo
Chaac
Chaac
Ruptur3
Chaac
Level 116
God Stats
10W - 10L
1,527 SR
Queue Stats
294W - 302L
1,481 Elo+
Solo
Pele
Pele
WirthX4
Pele
Level 158
God Stats
8W - 5L
1,663 SR
Queue Stats
271W - 298L
1,478 Elo+
Solo
Team Averages
Level 129
1,558 SR
1,451 Elo+

VS

Team Averages
Level 95
1,511 SR
1,453 Elo+
Zeus
Zeus
ImBeta-Haze
Zeus
Level 143
God Stats
1W - 2L
1,373 SR
Queue Stats
29W - 30L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
lmOmega-Haze
Kukulkan
Level 17
God Stats
23W - 14L
1,634 SR
Queue Stats
26W - 27L
1,408 Elo+
Party 1
Janus
Janus
xBANGBUZZx
Janus
Level 124
God Stats
0W - 1L
1,527 SR
Queue Stats
13W - 15L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Luxlib
Sol
11
3 / 1 / 5
8,268
827
5,105
5,382
2,079
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Ruptur3
Chaac
11
1 / 1 / 8
7,718
772
6,360
9,540
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
WirthX4
Pele
11
6 / 2 / 4
8,609
861
7,778
9,600
4,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
7,424
742
5,222
6,031
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
lmOmega-Haze
Kukulkan
10
2 / 3 / 1
7,020
702
3,915
6,319
1,955
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
9
0 / 5 / 3
6,815
682
3,278
8,130
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Sol
Luxlib
Sol
3
1
5
5.5
W
Chaac
Ruptur3
Chaac
1
1
8
5
W
Pele
WirthX4
Pele
6
2
4
4
L
Kukulkan
lmOmega-Haze
Kukulkan
2
3
1
0.83
L
Janus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
12,415
24,522
Taken
20,480
15,391
Mitigated
6,761
10,304
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,222
340
0
2,044
6,031
2,199
0
1,791
4,119
23,360
1,247
W
Sol
Luxlib
Sol
5,105
350
0
2,482
5,382
2,079
1,173
3,743
1,639
34,017
0
W
Chaac
Ruptur3
Chaac
6,360
222
0
4,434
9,540
8,589
70
3,802
5,738
0
22,088
W
Pele
WirthX4
Pele
7,778
1,302
0
3,388
9,600
4,723
246
5,108
4,492
0
23,050
L
Kukulkan
lmOmega-Haze
Kukulkan
3,915
354
0
0
6,319
1,955
0
1,248
4,799
14,681
0
L
Janus
3,278
130
0
0
8,130
2,607
0
2,227
5,703
25,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
21,259
96
Minions Killed
92
0
Camps Cleared
0
544,383
Distance Traveled
498,277
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,424
742
41
4
0
156,280
0
W
Sol
8,268
827
50
5
0
171,375
0
W
Chaac
7,718
772
26
3
0
178,696
0
W
Pele
8,609
861
20
2
0
194,312
1
L
Kukulkan
7,020
702
25
3
0
189,718
0
L
Janus
6,815
682
26
3
0
152,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role