Player Matchup

Cernunnos
Cernunnos
AKXXT
Cernunnos
Level 125
God Stats
44W - 24L
1,622 SR
Queue Stats
251W - 238L
1,409 Elo+
Solo
Izanami
Izanami
BeardCarries
Izanami
Level 73
God Stats
7W - 4L
1,471 SR
Queue Stats
52W - 50L
1,524 Elo+
Solo
Chaac
Chaac
GenTheClean
Chaac
Level 116
God Stats
11W - 7L
1,597 SR
Queue Stats
93W - 84L
1,412 Elo+
Party 1
Nike
Nike
Paulie_WaInuts
Nike
Level 117
God Stats
14W - 5L
1,676 SR
Queue Stats
120W - 113L
1,413 Elo+
Party 1
Neith
Neith
darkmare89_ttv
Neith
Level 158
God Stats
61W - 35L
1,572 SR
Queue Stats
635W - 591L
1,404 Elo+
Party 1
Team Averages
Level 118
1,588 SR
1,432 Elo+

VS

Team Averages
Level 85
1,500 SR
1,478 Elo+
Shiva
Shiva
BanProphecy
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 83L
1,461 Elo+
Party 2
Hades
Hades
Kiya23
Hades
Level 128
God Stats
25W - 18L
1,591 SR
Queue Stats
594W - 568L
1,494 Elo+
Solo
Martichoras
Martichoras
Licli
Martichoras
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,406 Elo+
Party 2
Zeus
Zeus
MarkofAnubis
Zeus
Level 58
God Stats
2W - 3L
1,451 SR
Queue Stats
43W - 40L
1,513 Elo+
Solo
Discordia
Discordia
esteinthecity
Discordia
Level 88
God Stats
0W - 7L
1,457 SR
Queue Stats
177W - 190L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AKXXT
Cernunnos
15
6 / 4 / 6
8,983
599
12,327
16,583
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
BeardCarries
Izanami
16
8 / 1 / 3
10,083
672
13,495
10,263
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 4
8,171
545
6,923
11,846
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 3
6,651
443
6,667
12,389
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 2
6,915
461
2,669
9,463
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,252
550
9,340
16,413
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
Kiya23
Hades
14
0 / 1 / 1
8,140
543
6,052
10,575
9,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Licli
Martichoras
13
5 / 5 / 3
8,124
542
12,956
12,288
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 0
7,440
496
6,236
11,614
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
esteinthecity
Discordia
10
0 / 2 / 3
6,448
430
6,605
7,558
2,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
10
10
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AKXXT
Cernunnos
6
4
6
2.25
L
3
4
4
1.25
W
Izanami
BeardCarries
Izanami
8
1
3
9.5
W
3
0
4
5
L
Hades
Kiya23
Hades
0
1
1
0.5
L
Martichoras
Licli
Martichoras
5
5
3
1.3
L
2
7
0
0.29
W
1
2
3
1.25
W
1
3
2
0.67
L
Discordia
esteinthecity
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,081
Damage
41,189
60,544
Taken
58,448
28,252
Mitigated
28,641
16,257
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AKXXT
Cernunnos
12,327
6,210
0
2,828
16,583
6,997
0
2,453
14,130
0
70,539
L
9,340
1,966
174
6,585
16,413
7,760
323
0
16,333
0
58,708
W
Izanami
BeardCarries
Izanami
13,495
9,157
0
4,894
10,263
3,842
2,443
4,088
6,175
0
90,772
W
6,923
1,666
0
3,652
11,846
7,636
216
5,808
6,038
0
52,013
L
Hades
Kiya23
Hades
6,052
513
350
4,596
10,575
9,093
0
0
10,451
57,558
0
L
Martichoras
Licli
Martichoras
12,956
5,634
0
1,684
12,288
5,480
359
0
11,982
0
47,515
L
6,236
1,508
0
830
11,614
4,197
0
0
11,572
46,378
0
W
6,667
418
0
1,964
12,389
6,411
0
4,162
8,227
0
29,262
W
2,669
780
0
2,919
9,463
3,366
0
2,864
6,599
0
36,633
L
Discordia
esteinthecity
Discordia
6,605
151
91
1,228
7,558
2,111
248
0
7,184
39,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
38,404
420
Minions Killed
408
0
Camps Cleared
0
1,400,026
Distance Traveled
1,359,957
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,983
599
99
7
0
250,965
0
L
Shiva
8,252
550
87
6
0
308,862
0
W
Izanami
10,083
672
139
9
0
286,091
2
W
Chaac
8,171
545
74
5
0
297,046
0
L
Hades
8,140
543
119
8
0
242,259
0
L
Martichoras
8,124
542
59
4
0
274,527
2
L
Zeus
7,440
496
80
5
0
263,208
0
W
Nike
6,651
443
37
2
0
307,736
0
W
Neith
6,915
461
71
5
0
258,188
0
L
Discordia
6,448
430
63
4
0
271,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role