Player Matchup

Jormungandr
Jormungandr
LOLSucksNow
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,490 Elo+
Party 1
Anubis
Anubis
SinWrath7
Anubis
Level 127
God Stats
0W - 1L
1,523 SR
Queue Stats
34W - 40L
1,418 Elo+
Party 1
Thanatos
Thanatos
Talaas
Thanatos
Level 106
God Stats
2W - 2L
1,527 SR
Queue Stats
32W - 35L
1,444 Elo+
Party 1
Mulan
Mulan
TyraGames
Mulan
Level 43
God Stats
3W - 1L
1,656 SR
Queue Stats
13W - 19L
1,428 Elo+
Party 1
Chiron
Chiron
personalinfo6
Chiron
Level 109
God Stats
0W - 2L
1,240 SR
Queue Stats
77W - 75L
1,509 Elo+
Solo
Team Averages
Level 90
1,489 SR
1,458 Elo+

VS

Team Averages
Level 110
1,520 SR
1,584 Elo+
Martichoras
Martichoras
ExoWolf3
Martichoras
Level 88
God Stats
6W - 2L
1,827 SR
Queue Stats
203W - 110L
1,635 Elo+
Party 2
Sol
Sol
TheCopperRod
Sol
Level 90
God Stats
3W - 3L
1,264 SR
Queue Stats
334W - 295L
1,566 Elo+
Solo
Athena
Athena
TheGeneticGecko
Athena
Level 146
God Stats
3W - 2L
1,616 SR
Queue Stats
61W - 53L
1,567 Elo+
Solo
Arachne
Arachne
Vinn3000
Arachne
Level 145
God Stats
126W - 21L
1,687 SR
Queue Stats
502W - 178L
1,668 Elo+
Party 2
Osiris
Osiris
xTnkr
Osiris
Level 79
God Stats
1W - 2L
1,203 SR
Queue Stats
52W - 60L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LOLSucksNow
Jormungandr
14
2 / 5 / 7
8,022
669
10,821
15,547
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SinWrath7
Anubis
15
4 / 6 / 6
9,152
763
10,808
10,601
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Talaas
Thanatos
14
3 / 6 / 4
8,604
717
6,527
16,326
7,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
TyraGames
Mulan
14
2 / 5 / 8
7,989
666
8,947
15,200
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 5
8,044
670
9,757
10,924
4,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ExoWolf3
Martichoras
15
0 / 3 / 10
8,636
720
10,271
9,586
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 2 / 11
9,489
791
13,217
10,898
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 11
9,403
784
6,349
20,883
17,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Vinn3000
Arachne
17
11 / 1 / 8
10,519
877
15,807
15,932
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
xTnkr
Osiris
17
5 / 2 / 9
9,493
791
11,540
8,629
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
12
Kills
23
24
Deaths
12
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ExoWolf3
Martichoras
0
3
10
1.67
L
Jormungandr
LOLSucksNow
Jormungandr
2
5
7
1.1
L
Anubis
SinWrath7
Anubis
4
6
6
1.17
L
Thanatos
Talaas
Thanatos
3
6
4
0.83
W
5
2
11
5.25
W
2
4
11
1.88
L
Mulan
TyraGames
Mulan
2
5
8
1.2
W
Arachne
Vinn3000
Arachne
11
1
8
15
L
1
2
5
1.75
W
Osiris
xTnkr
Osiris
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,860
Damage
57,184
68,598
Taken
65,928
47,100
Mitigated
45,194
15,122
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ExoWolf3
Martichoras
10,271
3,171
0
748
9,586
3,954
605
1,293
7,992
0
38,727
L
Jormungandr
LOLSucksNow
Jormungandr
10,821
2,706
0
803
15,547
15,885
0
5,422
10,020
22,217
559
L
Anubis
SinWrath7
Anubis
10,808
398
0
1,966
10,601
6,056
0
3,876
6,221
34,623
0
L
Thanatos
Talaas
Thanatos
6,527
1,661
0
6,928
16,326
7,306
0
3,449
12,713
0
29,390
W
13,217
3,526
0
4,853
10,898
4,668
213
3,801
6,721
49,672
3,175
W
6,349
1,774
1,623
3,560
20,883
17,516
61
7,221
13,048
14,073
0
L
Mulan
TyraGames
Mulan
8,947
1,820
0
2,629
15,200
12,970
0
3,897
10,990
850
16,135
W
Arachne
Vinn3000
Arachne
15,807
9,551
0
6,839
15,932
10,015
1,363
4,701
10,644
0
32,886
L
9,757
3,666
730
2,066
10,924
4,883
0
2,478
8,285
0
27,633
W
Osiris
xTnkr
Osiris
11,540
2,945
0
948
8,629
9,041
443
3,334
5,011
0
27,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
47,540
226
Minions Killed
244
0
Camps Cleared
0
1,137,072
Distance Traveled
1,279,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,636
720
57
5
0
238,227
0
L
Jormungandr
8,022
669
28
2
0
230,517
0
L
Anubis
9,152
763
70
6
0
193,370
0
L
Thanatos
8,604
717
45
4
0
243,899
0
W
Sol
9,489
791
80
7
0
249,976
0
W
Athena
9,403
784
19
2
0
240,338
0
L
Mulan
7,989
666
24
2
0
218,580
0
W
Arachne
10,519
877
44
4
0
283,830
0
L
Chiron
8,044
670
59
5
0
250,706
0
W
Osiris
9,493
791
44
4
0
266,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role