Player Matchup

Charon
Charon
Danija2432
Charon
Level 64
God Stats
0W - 2L
1,597 SR
Queue Stats
9W - 14L
1,384 Elo+
Party 2
Izanami
Izanami
Eternity07
Izanami
Level 28
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
ExiaChan
Nemesis
Level 17
God Stats
2W - 2L
1,878 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
Solowing007
Amaterasu
Level 17
God Stats
1W - 2L
1,603 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 2
Scylla
Scylla
Taylox2432
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 2
Team Averages
Level 47
1,676 SR
1,404 Elo+

VS

Team Averages
Level 72
1,699 SR
1,469 Elo+
Artio
Artio
IndecentSlug
Artio
Level 46
God Stats
1W - 0L
1,715 SR
Queue Stats
19W - 20L
1,493 Elo+
Party 1
Arachne
Arachne
ParanoidTaiga
Arachne
Level 31
God Stats
6W - 1L
1,661 SR
Queue Stats
17W - 24L
1,469 Elo+
Party 1
Chang'e
Chang'e
Ru5tyx8
Chang'e
Level 137
God Stats
31W - 10L
1,730 SR
Queue Stats
283W - 288L
1,455 Elo+
Solo
Horus
Horus
TarTar87
Horus
Level 36
God Stats
8W - 2L
1,648 SR
Queue Stats
20W - 26L
1,469 Elo+
Party 1
Chronos
Chronos
imBobaFatt
Chronos
Level 108
God Stats
2W - 0L
1,739 SR
Queue Stats
20W - 27L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Danija2432
Charon
15
3 / 3 / 3
9,548
682
12,466
17,852
21,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Eternity07
Izanami
15
0 / 5 / 2
8,532
609
10,454
10,910
5,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ExiaChan
Nemesis
15
2 / 5 / 4
9,042
646
15,059
15,974
8,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Solowing007
Amaterasu
15
2 / 9 / 0
8,644
617
7,471
22,559
22,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Taylox2432
Scylla
14
0 / 3 / 6
8,330
595
16,966
11,269
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 20
10,268
733
15,780
24,427
24,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
17
6 / 1 / 16
10,609
758
11,636
15,768
9,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ru5tyx8
Chang'e
19
6 / 0 / 12
11,908
851
15,470
14,811
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
TarTar87
Horus
16
3 / 3 / 19
10,067
719
10,719
20,164
19,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
imBobaFatt
Chronos
19
8 / 0 / 13
11,576
827
16,283
16,047
7,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
7
Kills
25
25
Deaths
7
15
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Charon
Danija2432
Charon
3
3
3
1.5
L
Izanami
Eternity07
Izanami
0
5
2
0.2
L
Nemesis
ExiaChan
Nemesis
2
5
4
0.8
W
2
3
20
4
W
Arachne
6
1
16
14
W
Chang'e
Ru5tyx8
Chang'e
6
0
12
12
L
Amaterasu
Solowing007
Amaterasu
2
9
0
0.22
W
Horus
TarTar87
Horus
3
3
19
4.17
L
Scylla
Taylox2432
Scylla
0
3
6
1
W
Chronos
imBobaFatt
Chronos
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,416
Damage
69,888
78,564
Taken
91,217
61,981
Mitigated
68,437
5,094
Healing
45,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Danija2432
Charon
12,466
2,054
0
734
17,852
21,180
60
10,458
6,458
27,080
533
L
Izanami
Eternity07
Izanami
10,454
6,855
0
1,288
10,910
5,205
0
7,255
3,264
0
38,062
L
Nemesis
ExiaChan
Nemesis
15,059
4,105
0
1,227
15,974
8,384
0
7,550
7,776
0
43,111
W
15,780
769
2,382
5,916
24,427
24,676
270
5,564
18,467
28,041
384
W
Arachne
11,636
8,275
0
4,715
15,768
9,717
1,304
6,907
8,688
0
31,327
W
Chang'e
Ru5tyx8
Chang'e
15,470
715
7,594
9,696
14,811
7,126
2,216
4,746
10,014
53,554
0
L
Amaterasu
Solowing007
Amaterasu
7,471
2,985
0
1,254
22,559
22,359
98
12,585
8,824
0
17,964
W
Horus
TarTar87
Horus
10,719
4,438
4,070
5,510
20,164
19,488
988
6,791
13,194
0
17,584
L
Scylla
Taylox2432
Scylla
16,966
2,675
0
591
11,269
4,853
0
6,804
3,909
32,052
0
W
Chronos
imBobaFatt
Chronos
16,283
3,341
0
5,603
16,047
7,430
3,610
4,891
11,067
63,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
54,428
217
Minions Killed
269
0
Camps Cleared
0
1,355,069
Distance Traveled
1,581,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,548
682
31
2
0
278,726
0
L
Izanami
8,532
609
62
4
0
240,051
0
L
Nemesis
9,042
646
48
3
0
327,261
0
W
Artio
10,268
733
23
2
0
307,496
0
W
Arachne
10,609
758
40
3
0
341,401
0
W
Chang'e
11,908
851
97
7
0
325,439
0
L
Amaterasu
8,644
617
27
2
0
244,257
0
W
Horus
10,067
719
14
1
0
299,668
0
L
Scylla
8,330
595
49
4
0
264,774
0
W
Chronos
11,576
827
95
7
0
307,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role