Player Matchup

Anhur
Anhur
LegendDusty
Anhur
Level 108
God Stats
2W - 3L
1,179 SR
Queue Stats
278W - 363L
1,436 Elo+
Party 2
Tyr
Tyr
NÌGGERLYNCHER
Tyr
Level 5
God Stats
12W - 17L
1,500 SR
Queue Stats
15W - 20L
1,494 Elo+
Party 3
Maui
Maui
jelatos
Maui
Level 39
God Stats
3W - 10L
1,309 SR
Queue Stats
83W - 155L
1,364 Elo+
Party 2
Ix Chel
Ix Chel
namechanged9230
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,505 Elo+
Party 3
Pele
Pele
rolixter72
Pele
Level 100
God Stats
24W - 34L
1,466 SR
Queue Stats
28W - 40L
1,371 Elo+
Solo
Team Averages
Level 54
1,391 SR
1,434 Elo+

VS

Team Averages
Level 85
1,387 SR
1,380 Elo+
Merlin
Merlin
Psychofunkk
Merlin
Level 184
God Stats
1W - 0L
1,520 SR
Queue Stats
48W - 41L
1,423 Elo+
Solo
Ne Zha
Ne Zha
SergeantNips
Ne Zha
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 27L
1,355 Elo+
Solo
Artemis
Artemis
Two_Slow_2_pro
Artemis
Level 109
God Stats
16W - 10L
1,538 SR
Queue Stats
117W - 139L
1,357 Elo+
Solo
Bacchus
Bacchus
Yudoneyo
Bacchus
Level 116
God Stats
2W - 2L
1,207 SR
Queue Stats
94W - 71L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
woufwoufmaster
Nu Wa
Level 11
God Stats
1W - 0L
1,169 SR
Queue Stats
5W - 6L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
4,877
975
1,105
3,184
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,034
807
904
1,535
746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maui
jelatos
Maui
9
0 / 2 / 0
4,155
831
863
5,078
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,865
773
1,005
1,232
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
4,763
953
2,707
4,189
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 0 / 2
4,642
928
2,386
1,645
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
10
1 / 2 / 2
4,663
933
2,417
4,150
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 1
4,519
904
2,960
3,127
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Yudoneyo
Bacchus
10
1 / 0 / 2
4,671
934
1,973
3,172
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
4,454
891
2,072
796
262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
4
4
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
0
1
0.5
W
Merlin
0
0
2
1
W
Ne Zha
1
2
2
1
W
1
0
1
1.5
W
Bacchus
Yudoneyo
Bacchus
1
0
2
2
L
Maui
jelatos
Maui
0
2
0
0
L
0
1
0
0
L
1
1
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,584
Damage
11,808
15,218
Taken
12,890
6,526
Mitigated
5,416
1,665
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,105
369
0
668
3,184
1,054
0
835
2,279
0
15,045
L
904
44
0
268
1,535
746
0
487
1,013
0
904
W
Merlin
2,386
167
0
620
1,645
550
168
378
1,267
17,388
0
W
Ne Zha
2,417
566
0
292
4,150
1,482
29
0
4,150
0
10,208
W
2,960
1,450
0
775
3,127
920
337
329
2,798
0
9,051
W
Bacchus
Yudoneyo
Bacchus
1,973
362
0
915
3,172
2,202
428
745
2,427
8,880
0
L
Maui
jelatos
Maui
863
104
0
103
5,078
2,875
0
3,040
1,952
3,895
0
L
1,005
117
50
300
1,232
452
0
984
248
1,987
0
L
2,707
544
0
276
4,189
1,399
0
852
3,295
0
11,512
W
2,072
698
0
0
796
262
584
416
380
7,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,694
Gold Earned
22,949
60
Minions Killed
102
0
Camps Cleared
0
410,843
Distance Traveled
606,290
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,877
975
35
7
0
122,308
0
L
Tyr
4,034
807
0
0
0
24,832
0
W
Merlin
4,642
928
32
6
0
119,152
0
W
Ne Zha
4,663
933
17
3
0
134,810
0
W
Artemis
4,519
904
16
3
0
115,948
1
W
Bacchus
4,671
934
23
5
0
119,119
0
L
Maui
4,155
831
6
1
0
109,788
0
L
Ix Chel
3,865
773
1
0
0
22,195
0
L
Pele
4,763
953
18
4
0
131,720
0
W
Nu Wa
4,454
891
14
3
0
117,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role