Player Matchup

Medusa
Medusa
Gibgibsss
Medusa
Level 83
God Stats
6W - 4L
1,485 SR
Queue Stats
102W - 116L
1,316 Elo+
Party 1
Set
Set
Inciver
Set
Level 89
God Stats
99W - 100L
1,394 SR
Queue Stats
269W - 279L
1,393 Elo+
Party 1
Bacchus
Bacchus
Jiggajonson
Bacchus
Level 69
God Stats
13W - 16L
1,474 SR
Queue Stats
103W - 126L
1,436 Elo+
Party 2
Agni
Agni
Obi-Death
Agni
Level 82
God Stats
83W - 74L
1,526 SR
Queue Stats
290W - 266L
1,513 Elo+
Party 2
Hou Yi
Hou Yi
XxTritonxX77
Hou Yi
Level 91
God Stats
2W - 2L
1,188 SR
Queue Stats
405W - 434L
1,438 Elo+
Solo
Team Averages
Level 83
1,413 SR
1,419 Elo+

VS

Team Averages
Level 56
1,447 SR
1,380 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Rougan Unique
Maui
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,448 Elo+
Solo
Susano
Susano
vI Chillerz
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,278 Elo+
Party 3
Charon
Charon
vI CutThroat
Charon
Level 38
God Stats
0W - 2L
1,236 SR
Queue Stats
35W - 57L
1,313 Elo+
Party 3
Surtr
Surtr
xTheHunt3dx
Surtr
Level 44
God Stats
5W - 5L
1,500 SR
Queue Stats
53W - 74L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gibgibsss
Medusa
12
3 / 0 / 6
7,119
1,424
7,249
3,113
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
11
3 / 0 / 8
6,639
1,328
4,016
5,599
2,630
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Jiggajonson
Bacchus
11
0 / 0 / 5
5,755
1,151
2,908
2,989
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
13
7 / 0 / 7
8,364
1,673
12,615
3,008
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
12
2 / 1 / 7
6,789
1,358
2,449
3,143
1,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

421

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 1 / 0
5,420
1,084
129
1,195
609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
6,226
1,245
1,421
8,988
6,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Susano
10
0 / 5 / 0
5,635
1,127
4,444
9,779
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
10
1 / 2 / 0
6,432
1,286
2,862
6,785
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 1
5,928
1,186
4,861
8,599
6,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
15
Kills
1
1
Deaths
15
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Medusa
Gibgibsss
Medusa
3
0
6
6
W
Set
3
0
8
7
W
Bacchus
Jiggajonson
Bacchus
0
0
5
2.5
W
Agni
7
0
7
10.5
L
0
3
0
0
W
Hou Yi
2
1
7
5.5
L
Susano
0
5
0
0
L
Charon
1
2
0
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
13,717
17,852
Taken
35,346
8,108
Mitigated
23,335
1,270
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
129
0
48
100
1,195
609
0
345
634
1,708
0
W
Medusa
Gibgibsss
Medusa
7,249
3,000
0
0
3,113
1,188
0
843
2,082
0
14,875
W
Set
4,016
1,721
0
191
5,599
2,630
0
641
4,958
0
11,176
W
Bacchus
Jiggajonson
Bacchus
2,908
0
0
176
2,989
2,147
0
600
2,389
7,629
0
W
Agni
12,615
1,765
0
424
3,008
1,055
0
750
1,958
22,329
0
L
1,421
565
0
789
8,988
6,624
0
2,622
6,142
5,576
0
W
Hou Yi
2,449
1,281
0
479
3,143
1,088
0
827
2,166
0
11,149
L
Susano
4,444
732
0
0
9,779
3,812
0
4,563
4,990
0
9,810
L
Charon
2,862
462
0
276
6,785
5,357
0
3,051
2,814
14,638
527
L
4,861
1,774
0
1,234
8,599
6,933
0
3,842
4,415
171
13,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,666
Gold Earned
29,641
108
Minions Killed
70
5
Camps Cleared
4
450,587
Distance Traveled
430,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,420
1,084
3
1
0
29,232
0
W
Medusa
7,119
1,424
27
5
1
104,714
0
W
Set
6,639
1,328
15
3
0
97,779
0
W
Bacchus
5,755
1,151
6
1
0
56,133
0
W
Agni
8,364
1,673
38
8
0
100,615
0
L
Maui
6,226
1,245
9
2
0
111,063
0
W
Hou Yi
6,789
1,358
22
4
4
91,346
0
L
Susano
5,635
1,127
9
2
3
101,027
0
L
Charon
6,432
1,286
23
5
1
88,640
0
L
Surtr
5,928
1,186
26
5
0
100,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role