Player Matchup

Cernunnos
Cernunnos
CantHelpButtFeed
Cernunnos
Level 16
God Stats
3W - 8L
1,372 SR
Queue Stats
15W - 22L
1,406 Elo+
Party 2
Awilix
Awilix
FestiveCamel
Awilix
Level 46
God Stats
0W - 1L
1,731 SR
Queue Stats
7W - 7L
1,652 Elo+
Party 2
Amaterasu
Amaterasu
Marc_Awesome1243
Amaterasu
Level 88
God Stats
0W - 1L
1,725 SR
Queue Stats
26W - 37L
1,402 Elo+
Party 2
Vulcan
Vulcan
chanceisgreat
Vulcan
Level 145
God Stats
4W - 5L
1,567 SR
Queue Stats
139W - 117L
1,570 Elo+
Party 2
Ganesha
Ganesha
derrickhalford
Ganesha
Level 123
God Stats
0W - 4L
1,206 SR
Queue Stats
284W - 275L
1,532 Elo+
Party 2
Team Averages
Level 84
1,520 SR
1,512 Elo+

VS

Team Averages
Level 130
1,683 SR
1,537 Elo+
Sol
Sol
DropAWP
Sol
Level 128
God Stats
6W - 5L
1,893 SR
Queue Stats
191W - 155L
1,522 Elo+
Party 1
Surtr
Surtr
JackalJam
Surtr
Level 140
God Stats
8W - 7L
1,711 SR
Queue Stats
152W - 128L
1,562 Elo+
Solo
Jing Wei
Jing Wei
Panuramix
Jing Wei
Level 146
God Stats
10W - 6L
1,605 SR
Queue Stats
214W - 185L
1,508 Elo+
Party 1
Charon
Charon
SuperFunkyJameZ
Charon
Level 156
God Stats
1W - 0L
1,511 SR
Queue Stats
136W - 105L
1,555 Elo+
Solo
Loki
Loki
zenshutsuryoku
Loki
Level 82
God Stats
11W - 8L
1,698 SR
Queue Stats
86W - 81L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
10
1 / 3 / 0
6,026
548
6,010
8,180
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
4 / 4 / 0
6,800
618
4,781
11,741
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
10
0 / 2 / 1
5,424
493
2,685
8,683
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 2
5,831
530
5,920
6,564
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
5,900
536
3,567
9,814
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 1 / 3
7,446
677
6,532
5,913
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
JackalJam
Surtr
12
3 / 1 / 3
7,614
692
7,079
8,241
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Panuramix
Jing Wei
12
2 / 0 / 3
7,007
637
6,107
5,994
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 6
6,938
631
4,529
8,380
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 2 / 4
7,613
692
6,296
11,223
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
14
14
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
1
3
0
0.33
W
Sol
2
1
3
3.5
L
Awilix
4
4
0
1
W
Surtr
JackalJam
Surtr
3
1
3
4.5
L
Amaterasu
0
2
1
0.25
W
Jing Wei
Panuramix
Jing Wei
2
0
3
3.5
W
1
2
6
2
L
0
2
2
0.5
L
0
3
3
0.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,963
Damage
30,543
44,982
Taken
39,751
22,587
Mitigated
19,841
8,433
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
6,010
3,705
0
2,027
8,180
2,821
0
1,178
7,002
0
41,844
W
Sol
6,532
2,321
0
3,572
5,913
2,131
1,445
2,143
3,770
49,213
0
L
Awilix
4,781
2,519
0
260
11,741
4,803
0
3,075
8,598
0
52,455
W
Surtr
JackalJam
Surtr
7,079
2,573
0
2,346
8,241
5,264
457
1,024
7,217
474
47,943
L
Amaterasu
2,685
1,241
0
3,003
8,683
4,124
0
1,143
7,516
0
23,686
W
Jing Wei
Panuramix
Jing Wei
6,107
4,639
0
3,051
5,994
2,170
702
700
5,294
0
56,205
W
4,529
694
0
2,054
8,380
6,397
27
2,423
5,957
16,820
0
L
5,920
1,453
0
801
6,564
2,425
0
1,649
4,799
42,674
0
L
3,567
553
0
2,342
9,814
8,414
0
4,016
5,742
18,469
0
W
6,296
1,809
0
4,576
11,223
3,879
584
3,197
8,026
0
45,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,981
Gold Earned
36,618
303
Minions Killed
372
0
Camps Cleared
0
1,139,081
Distance Traveled
1,161,594
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,026
548
91
8
0
202,733
4
W
Sol
7,446
677
111
10
0
227,667
0
L
Awilix
6,800
618
79
7
0
236,688
1
W
Surtr
7,614
692
72
7
0
224,191
0
L
Amaterasu
5,424
493
47
4
0
235,326
0
W
Jing Wei
7,007
637
103
9
0
214,102
1
W
Charon
6,938
631
15
1
0
222,466
2
L
Vulcan
5,831
530
79
7
0
230,922
3
L
Ganesha
5,900
536
7
1
0
233,412
2
W
Loki
7,613
692
71
6
0
273,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role