Player Matchup

Cernunnos
Cernunnos
Aiskrims
Cernunnos
Level 141
God Stats
0W - 1L
1,635 SR
Queue Stats
18W - 10L
1,554 Elo+
Party 2
Zhong Kui
Zhong Kui
DOMinator9303
Zhong Kui
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 132L
1,436 Elo+
Solo
Aphrodite
Aphrodite
DarusX
Aphrodite
Level 101
God Stats
11W - 5L
1,539 SR
Queue Stats
11W - 5L
1,455 Elo+
Party 2
Da Ji
Da Ji
Picklebreath
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 72L
1,477 Elo+
Party 3
Ah Puch
Ah Puch
SShaman
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,667 Elo+
Party 3
Team Averages
Level 90
1,535 SR
1,518 Elo+

VS

Team Averages
Level 74
1,464 SR
1,426 Elo+
Thanatos
Thanatos
AsianThunder21
Thanatos
Level 127
God Stats
5W - 2L
1,371 SR
Queue Stats
98W - 87L
1,467 Elo+
Party 1
Charon
Charon
Dyslexik
Charon
Level 38
God Stats
3W - 3L
1,540 SR
Queue Stats
65W - 64L
1,464 Elo+
Party 1
Ravana
Ravana
NicelyToasted1r
Ravana
Level 96
God Stats
7W - 4L
1,599 SR
Queue Stats
213W - 210L
1,406 Elo+
Solo
Raijin
Raijin
Ziggward
Raijin
Level 50
God Stats
8W - 4L
1,284 SR
Queue Stats
13W - 17L
1,331 Elo+
Solo
Artemis
Artemis
cursedarmhasan
Artemis
Level 61
God Stats
2W - 1L
1,525 SR
Queue Stats
86W - 74L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aiskrims
Cernunnos
14
3 / 3 / 3
8,331
595
8,244
12,187
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DOMinator9303
Zhong Kui
13
0 / 3 / 0
7,977
570
8,496
12,260
9,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
DarusX
Aphrodite
11
0 / 4 / 2
6,791
485
2,877
9,271
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 0
8,176
584
4,324
11,465
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
SShaman
Ah Puch
10
0 / 6 / 0
5,925
423
3,471
9,623
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 0 / 4
7,972
569
7,800
9,516
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Dyslexik
Charon
12
2 / 2 / 5
7,109
508
4,455
10,045
8,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 0 / 3
6,942
496
6,485
9,457
9,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Ziggward
Raijin
13
4 / 1 / 4
8,016
573
8,513
8,506
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 5 / 1
7,683
549
9,913
10,486
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
17
17
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aiskrims
Cernunnos
3
3
3
1.5
W
Thanatos
6
0
4
8
L
Zhong Kui
DOMinator9303
Zhong Kui
0
3
0
0
L
Aphrodite
DarusX
Aphrodite
0
4
2
0.25
W
Charon
Dyslexik
Charon
2
2
5
2.25
W
0
0
3
1.5
L
5
1
0
5
L
Ah Puch
SShaman
Ah Puch
0
6
0
0
W
Raijin
Ziggward
Raijin
4
1
4
6
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
37,166
54,806
Taken
48,010
25,732
Mitigated
28,922
17,918
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aiskrims
Cernunnos
8,244
4,038
0
5,009
12,187
4,800
1,180
1,546
10,641
0
60,717
W
Thanatos
7,800
1,773
0
6,651
9,516
3,836
0
1,509
7,981
0
55,973
L
Zhong Kui
DOMinator9303
Zhong Kui
8,496
1,293
0
5,413
12,260
9,299
0
2,119
10,141
51,531
0
L
Aphrodite
DarusX
Aphrodite
2,877
475
1,177
3,547
9,271
3,638
585
4,777
4,406
35,360
0
W
Charon
Dyslexik
Charon
4,455
768
0
452
10,045
8,557
384
1,862
8,133
40,896
0
W
6,485
1,703
0
4,167
9,457
9,111
0
6,168
2,925
484
45,077
L
4,324
848
0
1,321
11,465
4,918
0
775
10,582
0
70,112
L
Ah Puch
SShaman
Ah Puch
3,471
264
0
1,451
9,623
3,077
510
3,633
5,584
29,374
0
W
Raijin
Ziggward
Raijin
8,513
476
0
1,246
8,506
3,522
0
3,949
4,557
65,024
0
W
9,913
4,859
0
2,657
10,486
3,896
0
916
9,570
0
49,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
37,722
432
Minions Killed
429
0
Camps Cleared
0
1,326,254
Distance Traveled
1,342,431
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,331
595
95
7
0
288,165
2
W
Thanatos
7,972
569
78
6
0
297,471
1
L
Zhong Kui
7,977
570
110
8
0
232,318
0
L
Aphrodite
6,791
485
68
5
0
262,422
2
W
Charon
7,109
508
67
5
0
277,078
2
W
Ravana
6,942
496
72
5
0
248,215
1
L
Da Ji
8,176
584
105
8
0
313,220
6
L
Ah Puch
5,925
423
54
4
0
230,129
0
W
Raijin
8,016
573
123
9
0
261,912
0
W
Artemis
7,683
549
89
6
0
257,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role