Player Matchup

Anubis
Anubis
 
Anubis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Doki6616
Ymir
Level 61
God Stats
3W - 1L
1,713 SR
Queue Stats
32W - 27L
1,542 Elo+
Party 4
Danzaburou
Danzaburou
MagicMel0
Danzaburou
Level 65
God Stats
16W - 7L
1,423 SR
Queue Stats
380W - 384L
1,435 Elo+
Solo
Nemesis
Nemesis
Mrechek
Nemesis
Level 78
God Stats
3W - 5L
1,094 SR
Queue Stats
79W - 79L
1,357 Elo+
Party 1
Scylla
Scylla
NaimaKKa
Scylla
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 84L
1,355 Elo+
Party 1
Team Averages
Level 72
1,446 SR
1,438 Elo+

VS

Team Averages
Level 77
1,362 SR
1,409 Elo+
Bakasura
Bakasura
Brankalfa
Bakasura
Level 67
God Stats
1W - 2L
1,182 SR
Queue Stats
76W - 99L
1,416 Elo+
Solo
Vulcan
Vulcan
Dancorsuka
Vulcan
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
28W - 35L
1,359 Elo+
Party 3
Horus
Horus
DarkArchaos
Horus
Level 107
God Stats
0W - 2L
1,239 SR
Queue Stats
115W - 124L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xBeliaal
Morgan Le Fay
Level 67
God Stats
4W - 3L
1,482 SR
Queue Stats
60W - 59L
1,393 Elo+
Party 3
Neith
Neith
xCrimsonWidowx
Neith
Level 114
God Stats
20W - 13L
1,618 SR
Queue Stats
113W - 121L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 0 / 1
6,896
690
3,988
4,483
1,912
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 0 / 2
4,880
488
2,078
4,961
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MagicMel0
Danzaburou
8
0 / 4 / 0
4,725
473
4,681
7,428
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Mrechek
Nemesis
10
2 / 0 / 2
5,709
571
4,145
7,389
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
NaimaKKa
Scylla
9
1 / 0 / 3
5,412
541
2,778
4,408
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brankalfa
Bakasura
9
1 / 3 / 0
5,194
519
5,390
9,448
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Dancorsuka
Vulcan
8
0 / 4 / 0
4,640
464
1,825
4,141
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 3
5,499
550
2,809
8,397
4,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
xBeliaal
Morgan Le Fay
10
0 / 3 / 0
5,358
536
3,520
6,281
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 1
5,433
543
4,389
3,143
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
L
Bakasura
Brankalfa
Bakasura
1
3
0
0.33
L
Vulcan
Dancorsuka
Vulcan
0
4
0
0
L
1
0
3
2.5
W
Ymir
0
0
2
1
W
Danzaburou
MagicMel0
Danzaburou
0
4
0
0
W
Nemesis
Mrechek
Nemesis
2
0
2
3
W
Scylla
NaimaKKa
Scylla
1
0
3
2.5
L
Morgan Le Fay
xBeliaal
Morgan Le Fay
0
3
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,670
Damage
17,933
28,669
Taken
31,410
10,468
Mitigated
12,299
7,610
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,988
513
0
3,060
4,483
1,912
0
1,865
2,450
45,476
0
L
Bakasura
Brankalfa
Bakasura
5,390
3,538
0
1,812
9,448
3,243
0
2,178
7,218
0
29,706
L
Vulcan
Dancorsuka
Vulcan
1,825
730
0
0
4,141
1,049
0
2,237
1,904
24,199
0
L
2,809
1,526
1,135
3,404
8,397
4,720
174
789
7,608
0
13,576
W
Ymir
2,078
538
0
2,100
4,961
2,724
0
433
4,369
9,800
0
W
Danzaburou
MagicMel0
Danzaburou
4,681
2,777
0
1,092
7,428
2,053
0
0
7,373
0
28,658
W
Nemesis
Mrechek
Nemesis
4,145
1,994
0
858
7,389
2,480
0
1,339
5,850
0
46,475
W
Scylla
NaimaKKa
Scylla
2,778
771
0
500
4,408
1,299
0
1,708
2,453
28,308
0
L
Morgan Le Fay
xBeliaal
Morgan Le Fay
3,520
52
0
1,678
6,281
2,269
0
2,874
3,241
39,156
0
L
4,389
2,246
0
967
3,143
1,018
467
548
2,595
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
26,124
285
Minions Killed
254
0
Camps Cleared
0
922,852
Distance Traveled
886,964
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,896
690
89
9
0
165,584
0
L
Bakasura
5,194
519
61
6
0
228,257
0
L
Vulcan
4,640
464
40
4
0
125,663
0
L
Horus
5,499
550
13
1
0
207,114
1
W
Ymir
4,880
488
20
2
0
175,581
2
W
Danzaburou
4,725
473
52
5
0
169,800
3
W
Nemesis
5,709
571
60
6
0
236,265
2
W
Scylla
5,412
541
64
6
0
175,622
0
L
Morgan Le Fay
5,358
536
66
7
0
173,486
0
L
Neith
5,433
543
74
7
0
152,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role