Player Matchup

Charybdis
Charybdis
Randomaszdude
Charybdis
Level 51
God Stats
5W - 6L
1,458 SR
Queue Stats
58W - 60L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
WoodyVibez
Baron Samedi
Level 86
God Stats
25W - 32L
1,305 SR
Queue Stats
43W - 58L
1,328 Elo+
Party 1
Amaterasu
Amaterasu
xR8dgh
Amaterasu
Level 83
God Stats
5W - 1L
1,642 SR
Queue Stats
161W - 165L
1,473 Elo+
Party 1
Team Averages
Level 73
1,468 SR
1,419 Elo+

VS

Team Averages
Level 72
1,478 SR
1,452 Elo+
Sun Wukong
Sun Wukong
FTX_Gutts
Sun Wukong
Level 89
God Stats
2W - 3L
1,369 SR
Queue Stats
413W - 419L
1,416 Elo+
Party 2
Heimdallr
Heimdallr
Radicallarry2425
Heimdallr
Level 69
God Stats
21W - 19L
1,634 SR
Queue Stats
181W - 170L
1,528 Elo+
Solo
Cliodhna
Cliodhna
Zinculberg
Cliodhna
Level 59
God Stats
2W - 3L
1,432 SR
Queue Stats
370W - 376L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Randomaszdude
Charybdis
15
11 / 3 / 10
13,087
818
21,455
11,996
5,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
WoodyVibez
Baron Samedi
17
5 / 2 / 15
12,817
801
15,852
16,546
9,689
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
xR8dgh
Amaterasu
16
8 / 0 / 14
13,357
835
12,368
16,982
24,817
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FTX_Gutts
Sun Wukong
13
1 / 9 / 3
11,264
704
14,201
24,189
25,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
15
2 / 5 / 2
12,401
775
14,060
16,180
7,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Zinculberg
Cliodhna
13
2 / 10 / 2
11,548
722
10,337
19,048
10,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
24
Kills
5
5
Deaths
24
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FTX_Gutts
Sun Wukong
1
9
3
0.28
L
Heimdallr
2
5
2
0.6
W
Charybdis
Randomaszdude
Charybdis
11
3
10
5.33
W
Baron Samedi
WoodyVibez
Baron Samedi
5
2
15
6.25
L
Cliodhna
Zinculberg
Cliodhna
2
10
2
0.3
W
Amaterasu
xR8dgh
Amaterasu
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,675
Damage
38,598
45,524
Taken
59,417
39,582
Mitigated
43,557
11,892
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FTX_Gutts
Sun Wukong
14,201
2,315
440
5,040
24,189
25,285
164
7,863
16,326
0
42,150
L
Heimdallr
14,060
8,754
0
2,878
16,180
7,478
1,162
3,481
12,699
0
54,138
W
Charybdis
Randomaszdude
Charybdis
21,455
11,068
0
1,699
11,996
5,076
982
206
11,444
0
61,591
W
Baron Samedi
WoodyVibez
Baron Samedi
15,852
431
1,105
4,873
16,546
9,689
650
237
15,904
66,859
0
L
Cliodhna
Zinculberg
Cliodhna
10,337
2,259
0
655
19,048
10,794
269
4,792
14,256
0
28,146
W
Amaterasu
xR8dgh
Amaterasu
12,368
3,778
0
4,215
16,982
24,817
485
289
16,059
190
32,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
35,213
182
Minions Killed
152
0
Camps Cleared
0
905,515
Distance Traveled
812,680
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,264
704
47
3
0
269,693
0
L
Heimdallr
12,401
775
73
5
0
283,173
0
W
Charybdis
13,087
818
63
4
0
260,977
0
W
Baron Samedi
12,817
801
85
5
0
275,331
0
L
Cliodhna
11,548
722
32
2
0
259,814
0
W
Amaterasu
13,357
835
34
2
0
369,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role