Player Matchup

Chang'e
Chang'e
AmpsX3
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 100L
1,476 Elo+
Solo
Vulcan
Vulcan
LemmeGetADub
Vulcan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,428 Elo+
Solo
Khepri
Khepri
Squadly
Khepri
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 170L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
knucklehead9975
Kukulkan
Level 85
God Stats
2W - 2L
1,275 SR
Queue Stats
67W - 73L
1,424 Elo+
Solo
Ishtar
Ishtar
saltyari
Ishtar
Level 97
God Stats
7W - 2L
1,754 SR
Queue Stats
343W - 405L
1,458 Elo+
Party 2
Team Averages
Level 66
1,506 SR
1,428 Elo+

VS

Team Averages
Level 80
1,463 SR
1,410 Elo+
He Bo
He Bo
Akaziku
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
Oath To Heir
Thoth
Level 85
God Stats
2W - 7L
1,314 SR
Queue Stats
108W - 129L
1,363 Elo+
Solo
Bastet
Bastet
mercxi
Bastet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,339 Elo+
Solo
Osiris
Osiris
papakevtar
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
zRav3nz
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmpsX3
Chang'e
17
4 / 2 / 20
10,485
749
14,113
13,449
6,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
18
10 / 3 / 13
11,254
804
12,122
8,716
4,678
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Khepri
Squadly
Khepri
15
0 / 3 / 21
10,033
717
7,412
17,001
20,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kukulkan
20
11 / 2 / 15
12,578
898
29,029
9,007
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
saltyari
Ishtar
17
4 / 3 / 18
10,441
746
15,647
13,103
7,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Akaziku
He Bo
17
6 / 6 / 5
9,900
707
13,569
16,349
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 6
8,470
605
6,796
13,265
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
mercxi
Bastet
16
0 / 6 / 9
8,583
613
13,799
19,867
9,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Osiris
papakevtar
Osiris
15
2 / 6 / 5
8,621
616
8,016
16,607
16,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
zRav3nz
Chang'e
17
5 / 5 / 4
10,022
716
9,896
20,147
9,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
42
29
Kills
13
13
Deaths
30
87
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
Akaziku
He Bo
6
6
5
1.42
W
Chang'e
AmpsX3
Chang'e
4
2
20
7
W
Vulcan
10
3
13
5.5
L
0
7
6
0.43
W
Khepri
Squadly
Khepri
0
3
21
3.5
W
Kukulkan
11
2
15
9.25
L
Bastet
mercxi
Bastet
0
6
9
0.75
L
Osiris
papakevtar
Osiris
2
6
5
0.75
W
Ishtar
saltyari
Ishtar
4
3
18
4.33
L
Chang'e
zRav3nz
Chang'e
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,323
Damage
52,076
61,276
Taken
86,235
44,907
Mitigated
48,466
29,612
Healing
28,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Akaziku
He Bo
13,569
971
669
2,863
16,349
7,221
0
11,609
4,740
21,832
0
W
Chang'e
AmpsX3
Chang'e
14,113
2,150
10,243
7,648
13,449
6,593
1,298
7,131
6,318
28,358
0
W
Vulcan
12,122
6,391
0
121
8,716
4,678
2,107
4,718
3,998
22,102
0
L
6,796
422
1,725
998
13,265
6,035
0
10,260
3,005
21,605
0
W
Khepri
Squadly
Khepri
7,412
778
2,857
3,089
17,001
20,917
117
7,277
9,724
11,327
0
W
Kukulkan
29,029
2,906
1,206
1,110
9,007
5,553
1,480
5,585
3,422
59,362
0
L
Bastet
mercxi
Bastet
13,799
3,625
860
2,559
19,867
9,305
0
13,403
6,464
0
22,745
L
Osiris
papakevtar
Osiris
8,016
2,504
448
1,088
16,607
16,139
0
12,200
4,407
0
14,199
W
Ishtar
saltyari
Ishtar
15,647
9,156
1,377
1,961
13,103
7,166
2,146
5,550
7,553
0
32,814
L
Chang'e
zRav3nz
Chang'e
9,896
1,677
7,874
9,258
20,147
9,766
0
15,204
4,943
30,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,791
Gold Earned
45,596
164
Minions Killed
117
0
Camps Cleared
0
1,283,679
Distance Traveled
1,114,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,900
707
18
1
0
245,183
0
W
Chang'e
10,485
749
20
1
0
270,226
0
W
Vulcan
11,254
804
21
2
0
264,410
0
L
Thoth
8,470
605
22
2
0
203,409
0
W
Khepri
10,033
717
6
0
0
263,810
0
W
Kukulkan
12,578
898
80
6
0
256,320
0
L
Bastet
8,583
613
17
1
0
249,810
0
L
Osiris
8,621
616
10
1
0
196,554
0
W
Ishtar
10,441
746
37
3
0
228,913
0
L
Chang'e
10,022
716
50
4
0
219,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role