Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ThalaDarin
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 77L
1,671 Elo+
Solo
Chiron
Chiron
superiorbits
Chiron
Level 17
God Stats
27W - 16L
1,656 SR
Queue Stats
27W - 16L
1,646 Elo+
Party 2
Odin
Odin
xlTaurus
Odin
Level 155
God Stats
5W - 3L
1,670 SR
Queue Stats
316W - 227L
1,641 Elo+
Party 2
Susano
Susano
yungcheezy81yun
Susano
Level 108
God Stats
41W - 30L
1,571 SR
Queue Stats
765W - 664L
1,631 Elo+
Solo
Team Averages
Level 119
1,580 SR
1,618 Elo+

VS

Team Averages
Level 124
1,575 SR
1,555 Elo+
Ullr
Ullr
DoubleBrick
Ullr
Level 86
God Stats
11W - 10L
1,536 SR
Queue Stats
145W - 108L
1,576 Elo+
Party 1
Bastet
Bastet
Dr-Diablos_LOTF
Bastet
Level 157
God Stats
3W - 2L
1,546 SR
Queue Stats
206W - 194L
1,479 Elo+
Party 1
Ymir
Ymir
HeathWonGoofy
Ymir
Level 159
God Stats
15W - 11L
1,601 SR
Queue Stats
279W - 253L
1,537 Elo+
Party 1
Surtr
Surtr
INCELTEAMXD
Surtr
Level 65
God Stats
7W - 3L
1,726 SR
Queue Stats
49W - 25L
1,643 Elo+
Solo
Ix Chel
Ix Chel
Rssie
Ix Chel
Level 155
God Stats
6W - 9L
1,466 SR
Queue Stats
302W - 290L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 2 / 0
5,040
504
2,037
6,480
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ThalaDarin
Tiamat
11
0 / 1 / 0
5,616
562
2,156
4,850
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
9
0 / 4 / 0
4,979
498
1,152
7,109
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
9
0 / 3 / 2
5,598
560
6,130
9,145
8,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 0
5,245
525
2,332
7,884
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
5,937
594
4,109
4,359
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 2
6,695
670
3,541
6,970
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 6
6,051
605
3,182
7,260
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 1
6,628
663
5,635
9,538
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Rssie
Ix Chel
11
2 / 0 / 2
6,163
616
3,672
4,011
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
3
0
2
4
W
4
0
2
5
W
1
0
6
4
W
2
2
1
1.25
W
Ix Chel
Rssie
Ix Chel
2
0
2
3
L
Tiamat
ThalaDarin
Tiamat
0
1
0
0
L
Chiron
0
4
0
0
L
Odin
0
3
2
0.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,807
Damage
20,139
35,468
Taken
32,138
18,726
Mitigated
16,140
8,697
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,037
1,309
0
1,823
6,480
2,200
0
985
5,495
0
34,611
W
4,109
2,169
0
757
4,359
1,843
29
0
4,359
0
43,014
W
3,541
1,189
0
3,441
6,970
2,423
0
95
6,875
0
50,895
W
3,182
1,084
0
2,214
7,260
5,201
0
183
7,077
17,023
0
W
5,635
3,266
0
4,854
9,538
5,219
16
0
9,538
1,439
45,980
W
Ix Chel
Rssie
Ix Chel
3,672
263
200
1,858
4,011
1,454
0
1,878
2,133
46,501
0
L
Tiamat
ThalaDarin
Tiamat
2,156
39
0
1,995
4,850
2,346
0
2,390
2,460
44,190
0
L
Chiron
1,152
267
229
989
7,109
2,558
128
2,307
4,776
0
30,763
L
Odin
6,130
1,879
0
1,930
9,145
8,718
0
299
8,846
0
46,498
L
2,332
350
0
1,731
7,884
2,904
0
1,133
6,751
0
29,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
31,474
332
Minions Killed
360
0
Camps Cleared
0
947,677
Distance Traveled
975,372
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,040
504
67
7
0
166,972
2
W
Ullr
5,937
594
78
8
0
192,406
0
W
Bastet
6,695
670
81
8
0
250,885
3
W
Ymir
6,051
605
16
2
0
195,238
1
W
Surtr
6,628
663
97
10
0
170,471
0
W
Ix Chel
6,163
616
88
9
0
166,372
0
L
Tiamat
5,616
562
77
8
0
197,070
0
L
Chiron
4,979
498
56
6
0
176,686
0
L
Odin
5,598
560
83
8
0
185,354
0
L
Susano
5,245
525
49
5
0
221,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role