Player Matchup

Lancelot
Lancelot
MarkofAnubis
Lancelot
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,503 Elo+
Solo
Izanami
Izanami
Meetda
Izanami
Level 147
God Stats
6W - 7L
1,368 SR
Queue Stats
221W - 240L
1,428 Elo+
Party 1
Bellona
Bellona
Oromaito
Bellona
Level 117
God Stats
8W - 14L
1,409 SR
Queue Stats
101W - 163L
1,376 Elo+
Party 1
Raijin
Raijin
SoyZelda
Raijin
Level 158
God Stats
4W - 6L
1,462 SR
Queue Stats
379W - 398L
1,502 Elo+
Party 1
Ares
Ares
TSk chocomilk
Ares
Level 75
God Stats
16W - 11L
1,622 SR
Queue Stats
258W - 252L
1,528 Elo+
Party 1
Team Averages
Level 111
1,472 SR
1,468 Elo+

VS

Team Averages
Level 105
1,504 SR
1,482 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DieselAndSprite4
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,392 Elo+
Solo
Surtr
Surtr
Kiya23
Surtr
Level 128
God Stats
16W - 15L
1,468 SR
Queue Stats
594W - 568L
1,506 Elo+
Solo
Awilix
Awilix
elwamba
Awilix
Level 106
God Stats
20W - 20L
1,590 SR
Queue Stats
183W - 182L
1,504 Elo+
Solo
Hades
Hades
hectorminator99
Hades
Level 138
God Stats
9W - 17L
1,464 SR
Queue Stats
353W - 344L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MarkofAnubis
Lancelot
9
2 / 2 / 1
5,393
539
3,476
7,611
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Meetda
Izanami
11
1 / 1 / 1
6,719
672
5,388
4,430
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Oromaito
Bellona
10
1 / 1 / 1
6,288
629
7,990
10,417
10,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
SoyZelda
Raijin
11
4 / 2 / 1
6,360
636
7,036
7,816
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 2
5,736
574
3,143
7,604
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 4 / 0
5,650
565
7,990
8,377
2,908
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 2 / 1
5,151
515
2,898
7,721
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Kiya23
Surtr
11
1 / 1 / 1
6,314
631
7,932
10,681
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
elwamba
Awilix
10
1 / 1 / 2
5,633
563
2,862
8,782
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
5,532
553
4,920
7,389
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
6
6
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
0
0.5
L
1
2
1
0.75
L
Surtr
Kiya23
Surtr
1
1
1
1.5
W
Lancelot
MarkofAnubis
Lancelot
2
2
1
1.25
W
Izanami
Meetda
Izanami
1
1
1
1.5
W
Bellona
Oromaito
Bellona
1
1
1
1.5
W
Raijin
SoyZelda
Raijin
4
2
1
2.25
W
1
0
2
2
L
Awilix
elwamba
Awilix
1
1
2
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
26,602
37,878
Taken
42,950
24,069
Mitigated
20,471
9,553
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,990
948
0
2,698
8,377
2,908
0
4,285
4,092
43,870
0
L
2,898
174
0
1,437
7,721
2,832
0
609
7,112
0
25,959
L
Surtr
Kiya23
Surtr
7,932
3,562
0
3,825
10,681
7,044
0
1,171
9,510
770
49,825
W
Lancelot
MarkofAnubis
Lancelot
3,476
353
0
656
7,611
2,943
0
2,886
4,704
0
25,972
W
Izanami
Meetda
Izanami
5,388
4,094
0
1,707
4,430
1,608
836
1,092
3,338
0
56,920
W
Bellona
Oromaito
Bellona
7,990
3,088
0
3,619
10,417
10,048
0
483
9,934
0
49,052
W
Raijin
SoyZelda
Raijin
7,036
609
0
986
7,816
3,217
0
4,982
2,778
53,932
0
W
3,143
413
0
2,585
7,604
6,253
0
3,528
4,008
13,974
0
L
Awilix
elwamba
Awilix
2,862
887
214
1,065
8,782
3,236
0
1,618
7,164
0
42,660
L
4,920
819
423
2,845
7,389
4,451
0
2,496
4,893
25,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
28,280
365
Minions Killed
298
0
Camps Cleared
0
1,043,433
Distance Traveled
1,030,515
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,650
565
63
6
0
183,603
0
L
Fenrir
5,151
515
50
5
0
201,776
0
L
Surtr
6,314
631
93
9
0
212,324
0
W
Lancelot
5,393
539
39
4
0
251,670
0
W
Izanami
6,719
672
106
11
0
194,472
0
W
Bellona
6,288
629
98
10
0
203,019
2
W
Raijin
6,360
636
100
10
0
186,089
3
W
Ares
5,736
574
22
2
0
208,183
0
L
Awilix
5,633
563
61
6
0
243,274
1
L
Hades
5,532
553
31
3
0
189,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role