Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Naz8illions
Bacchus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,341 Elo+
Party 2
Shiva
Shiva
Xeasura
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,447 Elo+

VS

Team Averages
Level 68
1,554 SR
1,363 Elo+
Fenrir
Fenrir
Bastallash
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 37L
1,339 Elo+
Party 1
Zhong Kui
Zhong Kui
bedside_killer
Zhong Kui
Level 103
God Stats
3W - 1L
1,534 SR
Queue Stats
42W - 48L
1,425 Elo+
Solo
Arachne
Arachne
foxdevil_115
Arachne
Level 63
God Stats
3W - 0L
1,628 SR
Queue Stats
13W - 20L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 5 / 1
8,087
809
6,881
7,259
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Naz8illions
Bacchus
9
0 / 7 / 1
6,968
697
3,306
11,798
7,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shiva
Xeasura
Shiva
10
1 / 5 / 3
7,648
765
3,624
10,663
9,228
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bastallash
Fenrir
11
2 / 0 / 12
8,674
867
7,640
7,308
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Zhong Kui
bedside_killer
Zhong Kui
11
3 / 2 / 9
8,915
892
6,711
5,855
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
foxdevil_115
Arachne
12
12 / 2 / 5
10,209
1,021
11,313
7,686
3,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
17
17
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
1
0.7
W
Fenrir
Bastallash
Fenrir
2
0
12
8
L
Bacchus
Naz8illions
Bacchus
0
7
1
0.07
L
Shiva
Xeasura
Shiva
1
5
3
0.5
W
Zhong Kui
bedside_killer
Zhong Kui
3
2
9
3.75
W
Arachne
foxdevil_115
Arachne
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
25,664
29,720
Taken
20,849
19,057
Mitigated
13,725
2,268
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,881
1,192
0
34
7,259
2,027
0
431
6,758
23,787
0
W
Fenrir
Bastallash
Fenrir
7,640
1,841
0
782
7,308
4,980
530
3,251
3,789
0
23,831
L
Bacchus
Naz8illions
Bacchus
3,306
810
0
461
11,798
7,802
0
3,669
7,696
17,985
0
L
Shiva
Xeasura
Shiva
3,624
869
423
1,350
10,663
9,228
0
2,346
8,100
0
17,351
W
Zhong Kui
bedside_killer
Zhong Kui
6,711
1,116
0
1,178
5,855
5,176
466
2,228
3,431
27,706
0
W
Arachne
foxdevil_115
Arachne
11,313
9,185
0
2,311
7,686
3,569
679
4,330
3,184
0
24,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,703
Gold Earned
27,798
95
Minions Killed
90
0
Camps Cleared
0
520,140
Distance Traveled
531,328
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,087
809
51
5
0
161,935
4
W
Fenrir
8,674
867
21
2
0
204,959
2
L
Bacchus
6,968
697
19
2
0
174,488
0
L
Shiva
7,648
765
25
3
0
183,717
0
W
Zhong Kui
8,915
892
44
4
0
136,994
0
W
Arachne
10,209
1,021
25
3
0
189,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role