Player Matchup

Agni
Agni
BBDibelrt
Agni
Level 154
God Stats
0W - 6L
1,757 SR
Queue Stats
419W - 447L
1,561 Elo+
Solo
Cabrakan
Cabrakan
Nightshades13
Cabrakan
Level 136
God Stats
3W - 3L
1,589 SR
Queue Stats
216W - 202L
1,533 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Splyc3d
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,637 Elo+
Party 4
Chernobog
Chernobog
Wolffe54
Chernobog
Level 84
God Stats
1W - 1L
1,732 SR
Queue Stats
71W - 72L
1,489 Elo+
Party 1
Tyr
Tyr
cptkazoo
Tyr
Level 173
God Stats
4W - 3L
1,596 SR
Queue Stats
79W - 80L
1,516 Elo+
Party 4
Team Averages
Level 134
1,635 SR
1,547 Elo+

VS

Team Averages
Level 83
1,608 SR
1,622 Elo+
Ares
Ares
Doppelgank
Ares
Level 24
God Stats
1W - 1L
1,819 SR
Queue Stats
31W - 12L
1,669 Elo+
Party 3
Charon
Charon
LeoIvhlai
Charon
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 31L
1,713 Elo+
Party 3
Shiva
Shiva
Somebou
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 35L
1,740 Elo+
Party 3
Poseidon
Poseidon
Troyan55
Poseidon
Level 144
God Stats
3W - 0L
1,722 SR
Queue Stats
111W - 126L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
jean98763
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 80L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 8 / 4
8,243
687
12,449
10,312
5,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Nightshades13
Cabrakan
15
2 / 9 / 5
8,776
731
4,995
18,349
26,643
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
Splyc3d
Kumbhakarna
16
0 / 5 / 6
8,156
680
3,404
17,010
20,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Wolffe54
Chernobog
14
0 / 6 / 7
7,748
646
7,270
11,154
6,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 5 / 2
10,152
846
10,864
14,998
11,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 20
10,281
857
7,722
12,265
16,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
LeoIvhlai
Charon
18
3 / 1 / 29
10,363
864
16,743
13,974
12,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Somebou
Shiva
18
6 / 1 / 26
10,381
865
15,064
15,833
18,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Poseidon
Troyan55
Poseidon
16
8 / 3 / 16
10,511
876
12,380
8,738
4,155
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
jean98763
Gilgamesh
17
11 / 3 / 18
11,715
976
13,284
14,550
17,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
142
9
Kills
33
33
Deaths
10
24
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Agni
2
8
4
0.5
W
5
2
20
7.5
W
Charon
LeoIvhlai
Charon
3
1
29
17.5
L
Cabrakan
Nightshades13
Cabrakan
2
9
5
0.5
W
Shiva
Somebou
Shiva
6
1
26
19
L
Kumbhakarna
Splyc3d
Kumbhakarna
0
5
6
0.6
W
Poseidon
Troyan55
Poseidon
8
3
16
5.33
L
Chernobog
Wolffe54
Chernobog
0
6
7
0.58
L
5
5
2
1.2
W
Gilgamesh
jean98763
Gilgamesh
11
3
18
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
65,193
71,823
Taken
65,360
71,409
Mitigated
69,489
6,987
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
12,449
248
0
0
10,312
5,371
0
4,691
5,341
23,245
0
W
7,722
501
0
983
12,265
16,301
762
3,885
8,380
9,628
0
W
Charon
LeoIvhlai
Charon
16,743
2,530
2,612
2,491
13,974
12,351
2,783
3,229
10,745
37,851
0
L
Cabrakan
Nightshades13
Cabrakan
4,995
430
153
214
18,349
26,643
0
9,695
7,657
9,485
0
W
Shiva
Somebou
Shiva
15,064
1,276
4,342
3,235
15,833
18,916
1,596
5,549
10,284
27
21,762
L
Kumbhakarna
Splyc3d
Kumbhakarna
3,404
187
537
2,825
17,010
20,813
0
8,889
7,267
14,152
0
W
Poseidon
Troyan55
Poseidon
12,380
2,157
1,551
480
8,738
4,155
1,778
3,346
5,392
35,965
0
L
Chernobog
Wolffe54
Chernobog
7,270
2,229
639
606
11,154
6,790
0
6,655
4,015
0
14,865
L
10,864
1,595
0
2,013
14,998
11,792
0
7,783
6,813
0
22,130
W
Gilgamesh
jean98763
Gilgamesh
13,284
1,172
1,750
648
14,550
17,766
358
4,839
9,711
3,707
15,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
53,251
92
Minions Killed
131
0
Camps Cleared
0
964,681
Distance Traveled
1,087,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,243
687
28
2
0
169,892
0
W
Ares
10,281
857
1
0
0
212,137
0
W
Charon
10,363
864
51
4
0
220,962
0
L
Cabrakan
8,776
731
10
1
0
179,791
0
W
Shiva
10,381
865
6
1
0
228,840
0
L
Kumbhakarna
8,156
680
11
1
0
221,379
0
W
Poseidon
10,511
876
60
5
0
216,936
0
L
Chernobog
7,748
646
18
2
0
186,566
0
L
Tyr
10,152
846
25
2
0
207,053
0
W
Gilgamesh
11,715
976
13
1
0
208,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role