Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Chtimanu
Ratatoskr
Level 28
God Stats
4W - 0L
1,795 SR
Queue Stats
223W - 240L
1,440 Elo+
Party 1
Mercury
Mercury
Dank Knight3552
Mercury
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 215L
1,412 Elo+
Solo
Skadi
Skadi
VKCxNathian
Skadi
Level 126
God Stats
2W - 2L
1,404 SR
Queue Stats
227W - 210L
1,458 Elo+
Solo
Bastet
Bastet
bulocent62
Bastet
Level 141
God Stats
8W - 5L
1,495 SR
Queue Stats
259W - 257L
1,454 Elo+
Party 1
Team Averages
Level 90
1,539 SR
1,453 Elo+

VS

Team Averages
Level 83
1,374 SR
1,468 Elo+
He Bo
He Bo
FlamingoKlok12
He Bo
Level 98
God Stats
2W - 2L
1,457 SR
Queue Stats
209W - 194L
1,491 Elo+
Solo
Cernunnos
Cernunnos
Rosethion
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,749 Elo+
Solo
Cerberus
Cerberus
Ssj2 Watson
Cerberus
Level 101
God Stats
3W - 4L
1,526 SR
Queue Stats
104W - 118L
1,365 Elo+
Party 2
Janus
Janus
TheMad_Scientist
Janus
Level 128
God Stats
2W - 6L
1,063 SR
Queue Stats
167W - 199L
1,428 Elo+
Solo
Heimdallr
Heimdallr
aldodamagnifyco
Heimdallr
Level 64
God Stats
0W - 2L
1,324 SR
Queue Stats
34W - 41L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 1 / 15
9,152
915
12,602
10,977
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Chtimanu
Ratatoskr
16
5 / 1 / 11
9,107
911
6,521
11,078
5,599
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 14
8,714
871
5,556
9,572
3,838
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 4 / 8
10,123
1,012
9,806
9,041
3,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
bulocent62
Bastet
16
6 / 4 / 9
9,633
963
11,962
9,989
3,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
8,375
838
5,981
10,668
3,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Rosethion
Cernunnos
13
2 / 6 / 6
7,556
756
5,981
9,883
4,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Ssj2 Watson
Cerberus
14
0 / 3 / 9
7,737
774
8,849
13,554
18,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 3 / 7
8,355
836
9,184
6,307
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
aldodamagnifyco
Heimdallr
13
3 / 6 / 7
8,297
830
6,839
10,257
4,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
48
23
Kills
14
15
Deaths
23
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
15
9.5
W
Ratatoskr
Chtimanu
Ratatoskr
5
1
11
10.5
W
3
5
14
2
L
4
5
5
1.3
L
Cernunnos
Rosethion
Cernunnos
2
6
6
0.83
L
Cerberus
Ssj2 Watson
Cerberus
0
3
9
1.5
L
5
3
7
2.83
W
7
4
8
2.75
L
Heimdallr
aldodamagnifyco
Heimdallr
3
6
7
1.08
W
Bastet
bulocent62
Bastet
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,447
Damage
36,834
50,657
Taken
50,669
22,799
Mitigated
33,629
18,882
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
12,602
1,702
1,284
4,089
10,977
6,012
950
4,645
6,332
0
26,402
W
Ratatoskr
Chtimanu
Ratatoskr
6,521
904
1,391
4,637
11,078
5,599
1,041
6,277
4,797
0
13,169
W
5,556
1,340
1,509
763
9,572
3,838
0
3,192
6,380
0
9,213
L
5,981
500
340
885
10,668
3,956
0
0
10,483
14,347
0
L
Cernunnos
Rosethion
Cernunnos
5,981
2,413
80
364
9,883
4,125
0
0
9,838
0
13,191
L
Cerberus
Ssj2 Watson
Cerberus
8,849
74
191
4,263
13,554
18,260
0
0
13,260
14,144
0
L
9,184
582
364
1,274
6,307
2,363
0
0
6,216
19,338
0
W
9,806
3,744
1,356
1,475
9,041
3,383
1,373
5,059
3,982
0
24,754
L
Heimdallr
aldodamagnifyco
Heimdallr
6,839
2,728
387
938
10,257
4,925
0
0
10,077
0
14,027
W
Bastet
bulocent62
Bastet
11,962
1,882
559
1,819
9,989
3,967
1,083
4,841
5,148
0
17,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,729
Gold Earned
40,320
107
Minions Killed
91
0
Camps Cleared
0
1,093,494
Distance Traveled
887,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,152
915
33
3
0
209,085
0
W
Ratatoskr
9,107
911
17
2
0
264,552
0
W
Mercury
8,714
871
3
0
0
207,265
0
L
He Bo
8,375
838
19
2
0
173,215
0
L
Cernunnos
7,556
756
24
2
0
166,582
0
L
Cerberus
7,737
774
9
1
0
185,211
0
L
Janus
8,355
836
20
2
0
189,830
0
W
Skadi
10,123
1,012
36
4
0
197,534
0
L
Heimdallr
8,297
830
19
2
0
172,629
0
W
Bastet
9,633
963
18
2
0
215,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role