Player Matchup

Osiris
Osiris
ByL3g3nD
Osiris
Level 129
God Stats
2W - 2L
1,419 SR
Queue Stats
76W - 40L
1,681 Elo+
Party 1
Arachne
Arachne
Daedrimz
Arachne
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 22L
1,694 Elo+
Party 1
Ne Zha
Ne Zha
Neearish
Ne Zha
Level 143
God Stats
2W - 1L
1,527 SR
Queue Stats
69W - 32L
1,688 Elo+
Party 1
Artemis
Artemis
carlosiquer
Artemis
Level 155
God Stats
1W - 0L
1,287 SR
Queue Stats
31W - 17L
1,737 Elo+
Party 1
Kukulkan
Kukulkan
scorpio0111
Kukulkan
Level 103
God Stats
4W - 0L
1,285 SR
Queue Stats
139W - 140L
1,344 Elo+
Solo
Team Averages
Level 112
1,404 SR
1,629 Elo+

VS

Team Averages
Level 110
1,565 SR
1,537 Elo+
Chernobog
Chernobog
Bhrom
Chernobog
Level 147
God Stats
4W - 6L
1,537 SR
Queue Stats
294W - 337L
1,413 Elo+
Solo
Nu Wa
Nu Wa
DynamicR
Nu Wa
Level 127
God Stats
0W - 3L
1,331 SR
Queue Stats
84W - 83L
1,512 Elo+
Solo
Sol
Sol
Exogama
Sol
Level 156
God Stats
3W - 1L
1,850 SR
Queue Stats
58W - 51L
1,522 Elo+
Solo
Mulan
Mulan
berlinati
Mulan
Level 100
God Stats
6W - 4L
1,607 SR
Queue Stats
562W - 584L
1,509 Elo+
Solo
Lancelot
Lancelot
vChuchuka
Lancelot
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ByL3g3nD
Osiris
15
4 / 4 / 17
9,556
869
9,623
14,675
18,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Daedrimz
Arachne
15
3 / 5 / 14
8,991
817
4,175
14,474
14,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Neearish
Ne Zha
16
6 / 4 / 19
9,729
884
15,831
12,026
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
carlosiquer
Artemis
18
15 / 2 / 8
11,372
1,034
18,993
11,413
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
scorpio0111
Kukulkan
16
3 / 1 / 14
9,249
841
13,131
5,408
2,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bhrom
Chernobog
14
2 / 7 / 6
7,845
713
3,979
13,687
5,255
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
DynamicR
Nu Wa
13
1 / 6 / 9
7,246
659
6,164
10,278
3,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
16
7 / 5 / 6
9,099
827
15,515
11,454
4,407
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
berlinati
Mulan
14
2 / 7 / 5
7,833
712
5,325
15,658
12,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
vChuchuka
Lancelot
15
3 / 6 / 6
8,486
771
10,092
14,160
10,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
47
31
Kills
15
16
Deaths
31
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bhrom
Chernobog
2
7
6
0.71
W
Osiris
ByL3g3nD
Osiris
4
4
17
3.13
W
Arachne
Daedrimz
Arachne
3
5
14
2
L
Nu Wa
DynamicR
Nu Wa
1
6
9
0.92
L
Sol
7
5
6
2
W
Ne Zha
Neearish
Ne Zha
6
4
19
3.88
L
Mulan
berlinati
Mulan
2
7
5
0.64
W
Artemis
carlosiquer
Artemis
15
2
8
9.5
W
Kukulkan
scorpio0111
Kukulkan
3
1
14
10
L
Lancelot
vChuchuka
Lancelot
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,753
Damage
41,075
57,996
Taken
65,237
47,914
Mitigated
35,605
14,788
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bhrom
Chernobog
3,979
2,365
248
1,811
13,687
5,255
0
4,250
9,303
0
10,327
W
Osiris
ByL3g3nD
Osiris
9,623
2,828
941
1,943
14,675
18,914
310
6,444
8,231
144
14,408
W
Arachne
Daedrimz
Arachne
4,175
2,608
951
1,952
14,474
14,149
644
5,958
8,516
0
6,724
L
Nu Wa
DynamicR
Nu Wa
6,164
945
517
856
10,278
3,339
0
2,559
7,529
13,487
0
L
Sol
15,515
3,204
299
3,707
11,454
4,407
284
868
10,240
29,625
0
W
Ne Zha
Neearish
Ne Zha
15,831
2,470
1,378
2,513
12,026
6,733
513
2,854
9,172
0
30,610
L
Mulan
berlinati
Mulan
5,325
273
670
1,767
15,658
12,236
0
3,667
11,516
0
10,373
W
Artemis
carlosiquer
Artemis
18,993
9,715
796
3,199
11,413
5,452
5,333
4,810
6,603
0
39,165
W
Kukulkan
scorpio0111
Kukulkan
13,131
389
349
766
5,408
2,666
368
1,950
3,458
27,614
0
L
Lancelot
vChuchuka
Lancelot
10,092
1,000
52
2,627
14,160
10,368
0
1,871
11,981
337
22,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,897
Gold Earned
40,509
137
Minions Killed
104
0
Camps Cleared
0
999,650
Distance Traveled
855,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,845
713
18
2
0
163,086
0
W
Osiris
9,556
869
12
1
0
191,372
0
W
Arachne
8,991
817
13
1
0
190,483
0
L
Nu Wa
7,246
659
16
1
0
175,319
0
L
Sol
9,099
827
40
4
0
183,893
0
W
Ne Zha
9,729
884
21
2
0
205,933
0
L
Mulan
7,833
712
10
1
0
159,326
0
W
Artemis
11,372
1,034
58
5
0
193,200
0
W
Kukulkan
9,249
841
33
3
0
218,662
0
L
Lancelot
8,486
771
20
2
0
173,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role