Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KillaKam91
Atlas
Level 61
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 2L
1,295 Elo+
Solo
Ao Kuang
Ao Kuang
SaiyanForce
Ao Kuang
Level 51
God Stats
2W - 4L
1,365 SR
Queue Stats
87W - 85L
1,520 Elo+
Solo
Hou Yi
Hou Yi
Zombotron96
Hou Yi
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 176L
1,509 Elo+
Solo
Achilles
Achilles
a_God_420
Achilles
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 81L
1,571 Elo+
Solo
Team Averages
Level 60
1,523 SR
1,479 Elo+

VS

Team Averages
Level 67
1,514 SR
1,451 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DerekWies10
Sol
Level 61
God Stats
0W - 2L
1,317 SR
Queue Stats
155W - 166L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
JonWiesss12
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 1
Cerberus
Cerberus
JosePipiChiquito
Cerberus
Level 41
God Stats
3W - 7L
1,754 SR
Queue Stats
219W - 208L
1,499 Elo+
Solo
Pele
Pele
i-Shxot__
Pele
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 1 / 1
6,440
644
3,468
6,900
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
9
0 / 0 / 2
5,165
517
1,966
5,245
2,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
SaiyanForce
Ao Kuang
11
4 / 0 / 1
6,089
609
4,763
7,932
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
9
0 / 1 / 2
4,622
462
2,621
6,330
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
a_God_420
Achilles
11
1 / 0 / 0
6,390
639
6,774
8,974
7,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 1 / 0
5,564
556
3,983
4,968
1,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,680
568
4,216
5,049
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
JonWiesss12
Sun Wukong
10
0 / 1 / 0
5,324
532
2,565
8,757
5,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
5,225
523
3,457
7,989
5,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
3
0 / 1 / 0
3,678
368
942
2,392
672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
6
Kills
2
2
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
1
1.5
L
Artemis
 
Artemis
1
1
0
1
L
1
2
0
0.5
L
Sun Wukong
JonWiesss12
Sun Wukong
0
1
0
0
L
0
1
2
1
W
Atlas
0
0
2
1
W
Ao Kuang
SaiyanForce
Ao Kuang
4
0
1
4.5
W
Hou Yi
0
1
2
1
W
Achilles
a_God_420
Achilles
1
0
0
1
L
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,592
Damage
15,163
35,381
Taken
29,155
17,087
Mitigated
15,066
13,062
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,468
387
484
4,452
6,900
2,374
783
260
6,640
48,903
0
L
Artemis
 
Artemis
3,983
2,184
0
1,130
4,968
1,873
0
3,729
1,239
0
36,304
L
4,216
2,462
0
1,859
5,049
2,009
0
2,589
2,460
38,363
7,543
L
Sun Wukong
JonWiesss12
Sun Wukong
2,565
657
0
1,824
8,757
5,066
0
0
8,757
0
39,993
L
3,457
312
0
3,144
7,989
5,446
0
2,800
5,189
16,205
0
W
Atlas
1,966
611
1,342
1,245
5,245
2,311
0
2,335
2,910
15,756
0
W
Ao Kuang
SaiyanForce
Ao Kuang
4,763
1,336
0
1,578
7,932
2,767
0
1,203
6,729
48,371
0
W
Hou Yi
2,621
893
0
1,745
6,330
2,142
0
3,030
3,300
0
29,638
W
Achilles
a_God_420
Achilles
6,774
1,685
0
2,216
8,974
7,493
0
450
8,524
0
44,632
L
Pele
942
458
0
795
2,392
672
0
1,079
1,313
0
8,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
25,471
314
Minions Killed
274
0
Camps Cleared
0
931,153
Distance Traveled
816,096
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,440
644
99
10
0
184,955
2
L
Artemis
5,564
556
72
7
0
175,297
0
L
Sol
5,680
568
83
8
0
185,118
0
L
Sun Wukong
5,324
532
73
7
0
198,580
0
L
Cerberus
5,225
523
33
3
0
211,013
1
W
Atlas
5,165
517
22
2
0
181,216
0
W
Ao Kuang
6,089
609
75
8
0
222,392
0
W
Hou Yi
4,622
462
48
5
0
161,924
0
W
Achilles
6,390
639
70
7
0
180,666
0
L
Pele
3,678
368
13
1
0
46,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role