Player Matchup

Set
Set
DomYukon984
Set
Level 59
God Stats
0W - 2L
1,238 SR
Queue Stats
5W - 12L
1,230 Elo+
Party 2
Bacchus
Bacchus
MaxoOrca
Bacchus
Level 18
God Stats
0W - 3L
1,317 SR
Queue Stats
1W - 7L
1,217 Elo+
Party 2
Anubis
Anubis
TVESIX
Anubis
Level 10
God Stats
4W - 8L
1,313 SR
Queue Stats
4W - 8L
1,229 Elo+
Party 2
Sun Wukong
Sun Wukong
nibber69420123
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
venom6IX
Neith
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 2
Team Averages
Level 21
1,328 SR
1,270 Elo+

VS

Team Averages
Level 43
1,460 SR
1,355 Elo+
Mercury
Mercury
BigDaddyDONK569
Mercury
Level 43
God Stats
3W - 2L
1,540 SR
Queue Stats
132W - 139L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
InfiniDawn
Sun Wukong
Level 42
God Stats
1W - 3L
1,252 SR
Queue Stats
8W - 20L
1,234 Elo+
Party 1
Ah Puch
Ah Puch
King Dunk Punk
Ah Puch
Level 53
God Stats
5W - 2L
1,631 SR
Queue Stats
144W - 165L
1,453 Elo+
Party 3
Ganesha
Ganesha
destroyer3141
Ganesha
Level 42
God Stats
1W - 2L
1,153 SR
Queue Stats
49W - 51L
1,358 Elo+
Party 1
Hachiman
Hachiman
maxi32123
Hachiman
Level 33
God Stats
2W - 0L
1,721 SR
Queue Stats
42W - 57L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,190
472
2,634
8,396
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bacchus
MaxoOrca
Bacchus
7
1 / 3 / 0
5,163
469
2,769
8,682
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
TVESIX
Anubis
9
1 / 3 / 0
5,463
497
2,374
6,355
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
nibber69420123
Sun Wukong
5
0 / 4 / 0
4,432
403
1,142
5,712
2,524
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
venom6IX
Neith
7
0 / 4 / 1
4,644
422
2,531
6,464
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,311
574
3,809
5,094
2,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
InfiniDawn
Sun Wukong
12
5 / 0 / 2
7,516
683
4,554
6,228
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 3
6,981
635
5,880
2,255
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
9
0 / 0 / 9
6,078
553
3,460
5,672
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
maxi32123
Hachiman
9
3 / 2 / 7
6,136
558
5,425
7,409
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
15
16
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
1
2
0
0.5
W
Sun Wukong
InfiniDawn
Sun Wukong
5
0
2
6
W
4
1
3
5.5
L
Bacchus
MaxoOrca
Bacchus
1
3
0
0.33
L
Anubis
TVESIX
Anubis
1
3
0
0.33
W
Ganesha
0
0
9
4.5
W
Hachiman
maxi32123
Hachiman
3
2
7
3.25
L
Sun Wukong
nibber69420123
Sun Wukong
0
4
0
0
L
Neith
venom6IX
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,450
Damage
23,128
35,609
Taken
26,658
17,981
Mitigated
13,124
4,444
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,809
2,921
0
1,951
5,094
2,324
0
377
4,717
0
34,268
L
2,634
1,116
0
249
8,396
3,139
0
2,641
5,755
0
32,987
W
Sun Wukong
InfiniDawn
Sun Wukong
4,554
1,297
0
1,868
6,228
3,622
812
666
5,562
0
53,295
W
5,880
346
0
880
2,255
547
204
1,273
982
42,398
0
L
Bacchus
MaxoOrca
Bacchus
2,769
384
0
1,922
8,682
7,336
0
2,606
6,076
11,750
0
L
Anubis
TVESIX
Anubis
2,374
0
0
1,275
6,355
2,999
0
3,939
2,416
26,144
0
W
Ganesha
3,460
668
0
1,544
5,672
4,347
0
1,498
4,174
17,969
0
W
Hachiman
maxi32123
Hachiman
5,425
3,819
0
2,131
7,409
2,284
0
1,329
6,080
0
29,142
L
Sun Wukong
nibber69420123
Sun Wukong
1,142
513
0
568
5,712
2,524
0
0
5,712
0
11,314
L
Neith
venom6IX
Neith
2,531
987
0
430
6,464
1,983
0
154
6,310
0
16,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
33,022
180
Minions Killed
282
0
Camps Cleared
0
1,033,501
Distance Traveled
1,120,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,311
574
56
5
0
242,430
0
L
Set
5,190
472
55
5
0
229,763
0
W
Sun Wukong
7,516
683
81
7
0
215,522
0
W
Ah Puch
6,981
635
73
7
0
229,950
0
L
Bacchus
5,163
469
15
1
0
227,732
0
L
Anubis
5,463
497
59
5
0
195,501
0
W
Ganesha
6,078
553
7
1
0
220,038
0
W
Hachiman
6,136
558
65
6
0
213,000
0
L
Sun Wukong
4,432
403
21
2
0
171,301
0
L
Neith
4,644
422
30
3
0
209,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role