Player Matchup

Osiris
Osiris
ProfessorMilkman
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,561 Elo+
Party 1
Chiron
Chiron
SirStealUrWaifu
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,518 Elo+
Party 1
King Arthur
King Arthur
UnciesTouch
King Arthur
Level 100
God Stats
0W - 2L
1,257 SR
Queue Stats
115W - 139L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
WeebExecutioner
Sylvanus
Level 118
God Stats
1W - 2L
1,534 SR
Queue Stats
156W - 170L
1,553 Elo+
Party 1
Zeus
Zeus
hoaxter
Zeus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,530 Elo+
Party 1
Team Averages
Level 119
1,458 SR
1,535 Elo+

VS

Team Averages
Level 119
1,462 SR
1,490 Elo+
Hercules
Hercules
Brosef Jachmann
Hercules
Level 135
God Stats
7W - 4L
1,682 SR
Queue Stats
264W - 274L
1,487 Elo+
Solo
Heimdallr
Heimdallr
GreasySpoox
Heimdallr
Level 85
God Stats
2W - 3L
1,188 SR
Queue Stats
332W - 315L
1,480 Elo+
Solo
Loki
Loki
JeanLenzi
Loki
Level 118
God Stats
2W - 2L
1,447 SR
Queue Stats
294W - 303L
1,430 Elo+
Solo
Terra
Terra
Miniclanwar
Terra
Level 147
God Stats
6W - 7L
1,382 SR
Queue Stats
722W - 713L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RAMOxX
Morgan Le Fay
Level 109
God Stats
9W - 9L
1,610 SR
Queue Stats
476W - 464L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
8,005
728
7,467
14,256
17,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 5 / 5
8,694
790
16,533
13,818
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
UnciesTouch
King Arthur
13
1 / 6 / 7
7,285
662
10,153
15,039
13,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
15
3 / 5 / 3
8,590
781
11,685
16,092
19,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
hoaxter
Zeus
15
1 / 4 / 5
8,198
745
16,040
9,092
4,272
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
4 / 2 / 12
9,509
864
11,904
19,835
24,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
GreasySpoox
Heimdallr
15
4 / 3 / 14
9,427
857
9,333
9,366
4,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
14
3 / 1 / 14
9,108
828
9,621
18,055
8,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 11
9,340
849
3,611
17,114
11,920
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
RAMOxX
Morgan Le Fay
18
11 / 2 / 12
11,047
1,004
23,227
15,575
9,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
11
Kills
24
24
Deaths
12
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
2
12
5
W
Heimdallr
GreasySpoox
Heimdallr
4
3
14
3.67
W
Loki
3
1
14
10
W
2
4
11
1.88
L
3
4
6
1.5
W
Morgan Le Fay
RAMOxX
Morgan Le Fay
11
2
12
8.5
L
3
5
5
1.1
L
King Arthur
UnciesTouch
King Arthur
1
6
7
0.75
L
Sylvanus
3
5
3
0.9
L
Zeus
hoaxter
Zeus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,878
Damage
57,696
68,297
Taken
79,945
60,406
Mitigated
59,874
20,700
Healing
40,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,904
2,773
2,276
10,284
19,835
24,645
785
6,727
12,561
0
22,686
W
Heimdallr
GreasySpoox
Heimdallr
9,333
3,034
799
937
9,366
4,654
2,548
2,485
6,750
0
19,098
W
Loki
9,621
791
223
5,518
18,055
8,821
354
4,677
13,198
0
21,398
W
3,611
809
6,409
5,485
17,114
11,920
188
6,682
10,126
8,405
0
L
7,467
1,398
330
1,720
14,256
17,120
0
3,641
10,615
0
11,519
W
Morgan Le Fay
RAMOxX
Morgan Le Fay
23,227
3,378
3,562
4,515
15,575
9,834
399
7,154
8,337
37,487
0
L
16,533
3,743
1,115
3,156
13,818
6,500
0
6,686
7,104
0
30,161
L
King Arthur
UnciesTouch
King Arthur
10,153
1,265
1,238
3,039
15,039
13,131
0
6,302
8,731
0
15,465
L
Sylvanus
11,685
2,311
3,990
3,201
16,092
19,383
304
6,831
9,261
15,282
0
L
Zeus
hoaxter
Zeus
16,040
2,138
1,317
1,594
9,092
4,272
152
3,378
5,711
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,772
Gold Earned
48,431
102
Minions Killed
136
0
Camps Cleared
0
1,052,303
Distance Traveled
1,111,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,509
864
26
2
0
235,676
0
W
Heimdallr
9,427
857
45
4
0
205,435
0
W
Loki
9,108
828
22
2
0
234,703
0
W
Terra
9,340
849
11
1
0
217,074
0
L
Osiris
8,005
728
6
1
0
244,306
0
W
Morgan Le Fay
11,047
1,004
32
3
0
218,691
0
L
Chiron
8,694
790
35
3
0
174,357
0
L
King Arthur
7,285
662
4
0
0
226,782
0
L
Sylvanus
8,590
781
8
1
0
179,982
0
L
Zeus
8,198
745
49
4
0
226,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role