Player Matchup

Cupid
Cupid
Crisfire29
Cupid
Level 13
God Stats
1W - 1L
1,211 SR
Queue Stats
5W - 7L
1,364 Elo+
Party 1
Anubis
Anubis
DadSainsT
Anubis
Level 29
God Stats
2W - 3L
1,590 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 1
Fenrir
Fenrir
GRIZZY-TH
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,323 Elo+
Party 1
Chaac
Chaac
Lanegrada
Chaac
Level 6
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Jormungandr
Jormungandr
SpecularYard825
Jormungandr
Level 69
God Stats
3W - 2L
1,701 SR
Queue Stats
12W - 17L
1,363 Elo+
Party 1
Team Averages
Level 26
1,480 SR
1,413 Elo+

VS

Team Averages
Level 52
1,361 SR
1,395 Elo+
Bacchus
Bacchus
I_Fear_Syringes
Bacchus
Level 96
God Stats
3W - 2L
1,200 SR
Queue Stats
49W - 45L
1,472 Elo+
Party 2
Zhong Kui
Zhong Kui
MambaMZP
Zhong Kui
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 81L
1,425 Elo+
Party 2
Achilles
Achilles
NervNichtDu-Huen
Achilles
Level 47
God Stats
2W - 2L
1,463 SR
Queue Stats
71W - 73L
1,459 Elo+
Solo
Izanami
Izanami
PoseMedSmash
Izanami
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 26L
1,268 Elo+
Party 2
The Morrigan
The Morrigan
Xeetyy
The Morrigan
Level 46
God Stats
3W - 2L
1,142 SR
Queue Stats
30W - 50L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 4 / 1
6,203
477
3,981
7,083
2,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
DadSainsT
Anubis
13
1 / 1 / 2
7,305
562
5,651
7,799
3,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
GRIZZY-TH
Fenrir
10
2 / 2 / 2
6,306
485
4,052
10,106
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Lanegrada
Chaac
10
0 / 7 / 1
5,700
438
3,661
12,792
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SpecularYard825
Jormungandr
9
0 / 3 / 4
5,850
450
2,988
9,186
5,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,158
551
4,848
9,084
8,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
MambaMZP
Zhong Kui
12
4 / 1 / 2
7,488
576
5,037
7,307
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
8 / 1 / 0
9,118
701
12,741
15,258
10,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
PoseMedSmash
Izanami
12
0 / 1 / 3
6,850
527
3,805
4,088
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Xeetyy
The Morrigan
13
3 / 1 / 4
7,638
588
6,926
8,391
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
17
17
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
4
1
0.63
L
Anubis
DadSainsT
Anubis
1
1
2
2
L
Fenrir
GRIZZY-TH
Fenrir
2
2
2
1.5
W
2
1
5
4.5
L
Chaac
Lanegrada
Chaac
0
7
1
0.07
W
Zhong Kui
MambaMZP
Zhong Kui
4
1
2
5
W
8
1
0
8
W
Izanami
PoseMedSmash
Izanami
0
1
3
1.5
L
Jormungandr
SpecularYard825
Jormungandr
0
3
4
0.67
W
The Morrigan
Xeetyy
The Morrigan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,333
Damage
33,357
46,966
Taken
44,128
21,625
Mitigated
30,546
7,559
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
3,981
2,671
108
1,765
7,083
2,301
0
3,535
3,548
0
29,159
L
Anubis
DadSainsT
Anubis
5,651
571
0
3,248
7,799
3,860
0
4,661
3,138
51,835
0
L
Fenrir
GRIZZY-TH
Fenrir
4,052
1,368
0
656
10,106
3,551
0
2,342
7,764
0
38,901
W
4,848
988
1,325
2,392
9,084
8,436
174
2,627
6,457
23,317
0
L
Chaac
Lanegrada
Chaac
3,661
1,754
0
1,024
12,792
6,023
0
0
12,792
0
27,554
W
Zhong Kui
MambaMZP
Zhong Kui
5,037
783
0
3,347
7,307
5,534
734
2,606
4,701
45,154
7,008
W
12,741
5,215
0
7,201
15,258
10,903
529
775
14,483
0
69,864
W
Izanami
PoseMedSmash
Izanami
3,805
2,764
0
728
4,088
1,383
691
940
3,148
0
45,008
L
Jormungandr
SpecularYard825
Jormungandr
2,988
1,330
0
758
9,186
5,890
0
5,874
3,312
27,431
0
W
The Morrigan
Xeetyy
The Morrigan
6,926
1,058
0
3,479
8,391
4,290
0
1,691
6,700
61,931
9,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,364
Gold Earned
38,252
293
Minions Killed
390
0
Camps Cleared
0
1,357,063
Distance Traveled
1,290,129
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,203
477
52
4
0
251,010
0
L
Anubis
7,305
562
90
7
0
267,840
0
L
Fenrir
6,306
485
69
5
0
305,645
0
W
Bacchus
7,158
551
20
2
0
264,218
6
L
Chaac
5,700
438
38
3
0
280,484
0
W
Zhong Kui
7,488
576
89
7
0
243,776
0
W
Achilles
9,118
701
95
7
0
241,516
0
W
Izanami
6,850
527
92
7
0
277,010
0
L
Jormungandr
5,850
450
44
3
0
252,084
0
W
The Morrigan
7,638
588
94
7
0
263,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role