Player Matchup

Hades
Hades
BigBabyJackson
Hades
Level 142
God Stats
8W - 5L
1,736 SR
Queue Stats
240W - 253L
1,473 Elo+
Solo
Chang'e
Chang'e
Gunblade77
Chang'e
Level 90
God Stats
5W - 2L
1,728 SR
Queue Stats
238W - 219L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
SirTesta
Ao Kuang
Level 117
God Stats
4W - 0L
1,699 SR
Queue Stats
149W - 152L
1,502 Elo+
Solo
Agni
Agni
Twitch_Skilla25
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,353 Elo+
Solo
Lancelot
Lancelot
bert27
Lancelot
Level 89
God Stats
4W - 11L
1,171 SR
Queue Stats
348W - 360L
1,452 Elo+
Party 1
Team Averages
Level 92
1,567 SR
1,438 Elo+

VS

Team Averages
Level 87
1,413 SR
1,421 Elo+
Gilgamesh
Gilgamesh
Degrees__Kelvin
Gilgamesh
Level 88
God Stats
2W - 3L
1,424 SR
Queue Stats
291W - 279L
1,504 Elo+
Party 2
Geb
Geb
JellyJigglers
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,438 Elo+
Solo
Horus
Horus
Ssj2 Watson
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 118L
1,385 Elo+
Solo
Tyr
Tyr
TheProMaikol
Tyr
Level 64
God Stats
3W - 7L
1,114 SR
Queue Stats
239W - 297L
1,346 Elo+
Solo
Cu Chulainn
Cu Chulainn
matty_drum
Cu Chulainn
Level 73
God Stats
4W - 3L
1,526 SR
Queue Stats
189W - 178L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 15
10,537
878
19,260
10,908
8,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Gunblade77
Chang'e
18
4 / 4 / 21
9,872
823
14,045
14,695
6,934
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SirTesta
Ao Kuang
19
8 / 1 / 17
10,742
895
13,199
15,152
8,495
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,396
283
0
0
0
Lancelot
bert27
Lancelot
19
7 / 2 / 18
10,562
880
19,967
17,942
14,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Degrees__Kelvin
Gilgamesh
13
0 / 5 / 6
7,984
665
8,463
16,048
15,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 5
10,352
863
11,799
17,383
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 5 / 2
8,025
669
3,294
15,838
9,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 5 / 3
9,128
761
10,005
17,400
20,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
matty_drum
Cu Chulainn
16
3 / 6 / 5
9,281
773
11,463
15,214
16,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
28
Kills
8
8
Deaths
28
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
L
Gilgamesh
Degrees__Kelvin
Gilgamesh
0
5
6
0.6
W
Chang'e
Gunblade77
Chang'e
4
4
21
3.63
L
3
7
5
0.79
W
Ao Kuang
SirTesta
Ao Kuang
8
1
17
16.5
L
0
5
2
0.2
L
2
5
3
0.7
W
0
0
0
0
W
Lancelot
bert27
Lancelot
7
2
18
8
L
Cu Chulainn
matty_drum
Cu Chulainn
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,471
Damage
45,024
58,697
Taken
81,883
38,830
Mitigated
76,206
34,305
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,260
2,621
2,855
4,322
10,908
8,499
633
2,739
7,740
33,999
0
L
Gilgamesh
Degrees__Kelvin
Gilgamesh
8,463
1,510
1,216
1,860
16,048
15,643
568
10,561
5,487
0
13,092
W
Chang'e
Gunblade77
Chang'e
14,045
2,165
7,431
4,286
14,695
6,934
771
2,550
11,553
27,998
0
L
11,799
933
586
1,444
17,383
14,947
0
10,456
6,927
21,267
0
W
Ao Kuang
SirTesta
Ao Kuang
13,199
2,912
4,695
7,558
15,152
8,495
331
3,826
10,874
20,985
0
L
3,294
1,182
3,215
3,547
15,838
9,233
324
9,206
6,632
0
7,444
L
10,005
462
611
4,278
17,400
20,094
35
8,370
9,030
0
28,214
W
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
bert27
Lancelot
19,967
4,639
546
2,612
17,942
14,902
196
2,684
14,866
0
33,934
L
Cu Chulainn
matty_drum
Cu Chulainn
11,463
2,449
444
1,914
15,214
16,289
330
7,911
7,303
0
24,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
44,770
110
Minions Killed
103
0
Camps Cleared
0
987,417
Distance Traveled
1,021,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,537
878
32
3
0
220,394
0
L
Gilgamesh
7,984
665
19
2
0
229,877
0
W
Chang'e
9,872
823
31
3
0
208,858
0
L
Geb
10,352
863
6
1
0
189,481
0
W
Ao Kuang
10,742
895
22
2
0
284,612
0
L
Horus
8,025
669
10
1
0
187,719
0
L
Tyr
9,128
761
29
2
0
227,579
0
W
Agni
3,396
283
0
0
0
0
0
W
Lancelot
10,562
880
25
2
0
273,553
0
L
Cu Chulainn
9,281
773
39
3
0
186,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role