Player Matchup

Charon
Charon
BRONCONATION22
Charon
Level 107
God Stats
5W - 6L
1,500 SR
Queue Stats
74W - 67L
1,518 Elo+
Solo
Neith
Neith
Mr_fifty1fifty
Neith
Level 108
God Stats
196W - 183L
1,585 SR
Queue Stats
196W - 183L
1,482 Elo+
Solo
He Bo
He Bo
TheBinxster
He Bo
Level 108
God Stats
0W - 1L
1,757 SR
Queue Stats
73W - 58L
1,530 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jasmineant
Tsukuyomi
Level 62
God Stats
5W - 8L
1,436 SR
Queue Stats
86W - 111L
1,467 Elo+
Solo
King Arthur
King Arthur
rozzv
King Arthur
Level 65
God Stats
0W - 1L
1,163 SR
Queue Stats
60W - 52L
1,521 Elo+
Party 1
Team Averages
Level 90
1,488 SR
1,504 Elo+

VS

Team Averages
Level 120
1,477 SR
1,529 Elo+
Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sanguis Yeti
Thanatos
Level 118
God Stats
18W - 15L
1,530 SR
Queue Stats
211W - 209L
1,479 Elo+
Solo
Persephone
Persephone
Xilent-7
Persephone
Level 134
God Stats
6W - 14L
1,296 SR
Queue Stats
46W - 63L
1,423 Elo+
Solo
Skadi
Skadi
eagleclaw0508
Skadi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,456 Elo+
Solo
Charon
Charon
xxScreaMaker xx
Charon
Level 156
God Stats
1W - 0L
1,560 SR
Queue Stats
4W - 2L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,215
481
7,012
16,256
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 11 / 1
7,691
513
8,969
15,726
5,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 7 / 3
6,598
440
5,775
10,315
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
jasmineant
Tsukuyomi
12
1 / 4 / 4
7,519
501
10,052
13,191
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
rozzv
King Arthur
12
1 / 3 / 0
7,245
483
7,018
15,343
13,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
6 / 1 / 13
9,172
611
7,523
11,613
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Sanguis Yeti
Thanatos
15
5 / 1 / 4
8,636
576
7,162
12,925
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Xilent-7
Persephone
12
3 / 2 / 5
8,128
542
6,435
10,497
4,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
10 / 3 / 3
9,438
629
14,939
13,398
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 7
9,062
604
12,323
13,419
12,266
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
30
30
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
1
13
12.5
L
2
5
1
0.5
L
3
11
1
0.32
W
Thanatos
Sanguis Yeti
Thanatos
5
1
4
7
L
1
7
3
0.36
W
Persephone
Xilent-7
Persephone
3
2
5
2.75
W
10
3
3
3.83
L
Tsukuyomi
jasmineant
Tsukuyomi
1
4
4
0.75
L
King Arthur
rozzv
King Arthur
1
3
0
0.33
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,826
Damage
48,382
70,831
Taken
61,852
40,065
Mitigated
42,040
12,878
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,523
2,800
0
1,486
11,613
13,204
0
3,696
7,917
32,428
0
L
7,012
1,319
283
2,860
16,256
13,124
288
5,855
10,401
27,957
0
L
8,969
3,415
106
1,869
15,726
5,378
475
4,681
11,045
0
48,724
W
Thanatos
Sanguis Yeti
Thanatos
7,162
1,482
0
10,652
12,925
5,698
0
921
12,004
0
73,478
L
5,775
77
118
1,430
10,315
3,179
0
4,099
6,216
33,565
0
W
Persephone
Xilent-7
Persephone
6,435
455
0
4,015
10,497
4,707
0
3,884
6,565
45,418
0
W
14,939
6,882
0
1,651
13,398
6,165
916
2,683
10,715
0
65,171
L
Tsukuyomi
jasmineant
Tsukuyomi
10,052
1,971
0
3,282
13,191
4,855
745
2,586
10,605
0
49,062
L
King Arthur
rozzv
King Arthur
7,018
291
0
2,930
15,343
13,529
306
7,665
7,678
0
39,701
W
12,323
1,997
0
4,297
13,419
12,266
0
1,599
11,820
57,468
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
44,436
274
Minions Killed
362
0
Camps Cleared
0
1,439,414
Distance Traveled
1,543,255
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,172
611
48
3
0
337,985
8
L
Charon
7,215
481
24
2
0
270,273
5
L
Neith
7,691
513
79
5
0
246,927
0
W
Thanatos
8,636
576
106
7
0
362,162
0
L
He Bo
6,598
440
46
3
0
290,198
0
W
Persephone
8,128
542
59
4
0
298,503
5
W
Skadi
9,438
629
83
6
0
285,373
3
L
Tsukuyomi
7,519
501
66
4
0
343,832
2
L
King Arthur
7,245
483
59
4
0
288,184
0
W
Charon
9,062
604
66
4
0
259,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role