Player Matchup

Agni
Agni
Gold V
mrz3r0000
Agni
Gold V
Level 49
God Stats
13W - 14L
1,522 SR
Queue Stats
129W - 162L
1,308 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 49
1,522 SR
1,308 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,697 SR
1,173 MMR
Baron Samedi
Baron Samedi
Bronze III
PsYcHoXkInG01
Baron Samedi
Bronze III
Level 129
God Stats
2W - 2L
1,697 SR
Queue Stats
3W - 6L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
8 / 7 / 0
17,175
954
17,440
22,373
16,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesArachneFreyaSkadiBakasura

VS

Bans
SolAnubisChronosKaliAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PsYcHoXkInG01
Baron Samedi
20
7 / 8 / 0
17,943
997
17,746
21,617
11,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
8
Kills
7
7
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
PsYcHoXkInG01
Baron Samedi
7
8
0
0.88
L
Agni
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,440
Damage
17,746
22,373
Taken
21,617
16,720
Mitigated
11,628
4,735
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
PsYcHoXkInG01
Baron Samedi
17,746
1,257
0
6,388
21,617
11,628
2,142
17,715
3,902
82,426
0
L
Agni
17,440
1,138
0
4,735
22,373
16,720
666
18,189
4,184
93,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,175
Gold Earned
17,943
167
Minions Killed
164
7
Camps Cleared
5
288,256
Distance Traveled
283,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,943
997
164
9
5
283,224
0
L
Agni
17,175
954
167
9
7
288,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role