Player Matchup

Aphrodite
Aphrodite
DarusX
Aphrodite
Level 101
God Stats
278W - 289L
1,518 SR
Queue Stats
279W - 290L
1,426 Elo+
Solo
King Arthur
King Arthur
Dobinau
King Arthur
Level 31
God Stats
14W - 8L
1,645 SR
Queue Stats
32W - 25L
1,545 Elo+
Party 2
Sobek
Sobek
Koidus
Sobek
Level 49
God Stats
3W - 0L
1,683 SR
Queue Stats
68W - 61L
1,519 Elo+
Party 2
Neith
Neith
OZEYAHU
Neith
Level 154
God Stats
7W - 4L
1,432 SR
Queue Stats
11W - 6L
1,518 Elo+
Solo
Arachne
Arachne
Peaches1220
Arachne
Level 60
God Stats
2W - 0L
1,474 SR
Queue Stats
19W - 35L
1,311 Elo+
Solo
Team Averages
Level 79
1,550 SR
1,464 Elo+

VS

Team Averages
Level 77
1,552 SR
1,485 Elo+
Hades
Hades
Davidkof01
Hades
Level 85
God Stats
8W - 10L
1,296 SR
Queue Stats
23W - 25L
1,219 Elo+
Solo
Loki
Loki
SluggyGrubby
Loki
Level 36
God Stats
15W - 3L
1,852 SR
Queue Stats
83W - 42L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
Telmitia
Xbalanque
Level 157
God Stats
49W - 45L
1,480 SR
Queue Stats
356W - 432L
1,338 Elo+
Solo
Agni
Agni
WatchWilfred
Agni
Level 19
God Stats
2W - 2L
1,630 SR
Queue Stats
10W - 7L
1,599 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mattmaz
Kumbhakarna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 75L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarusX
Aphrodite
15
0 / 1 / 2
8,722
671
2,928
7,830
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Dobinau
King Arthur
17
4 / 0 / 2
9,652
742
10,264
14,438
14,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sobek
Koidus
Sobek
16
1 / 1 / 4
9,778
752
6,986
14,049
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
OZEYAHU
Neith
16
1 / 1 / 2
9,119
701
7,574
6,761
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Peaches1220
Arachne
14
0 / 4 / 1
8,506
654
3,697
10,689
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
1 / 1 / 2
8,053
619
4,640
11,188
6,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 2 / 1
9,414
724
9,674
7,734
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Telmitia
Xbalanque
16
0 / 1 / 5
9,206
708
6,187
8,557
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 1 / 5
8,882
683
10,199
5,951
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
mattmaz
Kumbhakarna
16
1 / 1 / 6
8,967
690
5,862
12,828
13,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
7
7
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DarusX
Aphrodite
0
1
2
1
L
Hades
1
1
2
2
W
King Arthur
Dobinau
King Arthur
4
0
2
5
W
Sobek
Koidus
Sobek
1
1
4
3
W
Neith
OZEYAHU
Neith
1
1
2
2
W
Arachne
Peaches1220
Arachne
0
4
1
0.13
L
5
2
1
2.75
L
Xbalanque
Telmitia
Xbalanque
0
1
5
2.5
L
0
1
5
2.5
L
Kumbhakarna
mattmaz
Kumbhakarna
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,449
Damage
36,562
53,767
Taken
46,258
43,021
Mitigated
31,670
17,118
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DarusX
Aphrodite
2,928
378
3,696
4,142
7,830
3,909
0
3,321
4,509
33,619
0
L
Hades
4,640
371
236
1,363
11,188
6,972
265
2,722
8,466
13,969
0
W
King Arthur
Dobinau
King Arthur
10,264
824
0
3,166
14,438
14,463
226
5,768
8,670
0
35,116
W
Sobek
Koidus
Sobek
6,986
443
0
2,713
14,049
14,779
0
4,985
9,064
18,139
208
W
Neith
OZEYAHU
Neith
7,574
2,328
104
623
6,761
3,304
356
3,176
3,585
0
32,870
W
Arachne
Peaches1220
Arachne
3,697
2,906
0
2,674
10,689
6,566
1,783
3,451
7,238
0
21,946
L
9,674
2,219
0
349
7,734
4,290
0
1,806
5,928
0
31,301
L
Xbalanque
Telmitia
Xbalanque
6,187
2,761
102
1,108
8,557
4,365
1,801
2,188
6,369
0
36,851
L
10,199
708
0
207
5,951
2,536
0
1,093
4,858
41,696
0
L
Kumbhakarna
mattmaz
Kumbhakarna
5,862
464
0
2,884
12,828
13,507
0
1,897
10,931
20,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,777
Gold Earned
44,522
236
Minions Killed
264
0
Camps Cleared
0
1,306,034
Distance Traveled
1,190,372
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,722
671
59
5
0
267,533
7
L
Hades
8,053
619
23
2
0
237,800
0
W
King Arthur
9,652
742
47
4
0
281,770
0
W
Sobek
9,778
752
24
2
0
287,385
0
W
Neith
9,119
701
67
5
0
227,541
0
W
Arachne
8,506
654
39
3
0
241,805
0
L
Loki
9,414
724
63
5
0
226,639
1
L
Xbalanque
9,206
708
75
6
0
238,518
0
L
Agni
8,882
683
75
6
0
255,626
2
L
Kumbhakarna
8,967
690
28
2
0
231,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role