Player Matchup

Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
KidSinn
Zhong Kui
Silver I
Level 159
God Stats
156W - 152L
1,464 SR
Queue Stats
170W - 168L
1,084 MMR
Party 1
Hou Yi
Hou Yi
Silver III
SEADAFULL
Hou Yi
Silver III
Level 164
God Stats
2W - 8L
1,350 SR
Queue Stats
177W - 199L
1,010 MMR
Solo
Olorun
Olorun
Silver IV
Skykros
Olorun
Silver IV
Level 151
God Stats
43W - 53L
1,488 SR
Queue Stats
57W - 79L
715 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
workojoe
Tsukuyomi
Silver IV
Level 157
God Stats
8W - 8L
1,474 SR
Queue Stats
226W - 234L
672 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,455 SR
996 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,470 SR
816 MMR
Anhur
Anhur
Bronze I
Chai Kai
Anhur
Bronze I
Level 119
God Stats
7W - 11L
1,383 SR
Queue Stats
104W - 151L
538 MMR
Solo
Bastet
Bastet
Silver IV
CocoMadeMeDoIt_
Bastet
Silver IV
Level 145
God Stats
44W - 27L
1,547 SR
Queue Stats
915W - 941L
704 MMR
Solo
Hades
Hades
Silver IV
MaskedKane316
Hades
Silver IV
Level 155
God Stats
118W - 102L
1,501 SR
Queue Stats
528W - 550L
733 MMR
Solo
Scylla
Scylla
Silver IV
SaweetCheeks
Scylla
Silver IV
Level 106
God Stats
1W - 1L
1,422 SR
Queue Stats
24W - 33L
1,095 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
TrulyyTragic
Ne Zha
Silver IV
Level 107
God Stats
17W - 23L
1,497 SR
Queue Stats
26W - 36L
1,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 1 / 2
5,277
480
3,160
6,859
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
KidSinn
Zhong Kui
10
1 / 1 / 0
5,962
542
3,335
6,252
4,382
Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SEADAFULL
Hou Yi
9
2 / 5 / 2
5,766
524
6,660
11,186
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Skykros
Olorun
10
1 / 4 / 0
5,938
540
5,455
11,394
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
workojoe
Tsukuyomi
8
1 / 2 / 0
5,016
456
2,901
5,792
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
BacchusMorgan Le FaySun WukongAo KuangRavana

VS

Bans
IzanamiBakasuraAgniAchillesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chai Kai
Anhur
8
2 / 2 / 0
5,066
461
4,696
8,939
2,865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 3 / 2
5,646
513
6,578
8,178
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 3
7,179
653
8,647
8,330
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
10
0 / 1 / 1
5,320
484
1,881
5,085
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
3 / 0 / 3
6,854
623
3,100
9,414
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
13
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
2
2
W
Anhur
Chai Kai
Anhur
2
2
0
1
W
3
3
2
1.33
L
Zhong Kui
KidSinn
Zhong Kui
1
1
0
1
W
4
0
3
5.5
L
Hou Yi
SEADAFULL
Hou Yi
2
5
2
0.6
W
Scylla
0
1
1
0.5
L
Olorun
Skykros
Olorun
1
4
0
0.25
W
Ne Zha
3
0
3
4.5
L
Tsukuyomi
workojoe
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
24,902
41,483
Taken
39,946
16,571
Mitigated
15,236
13,935
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,160
936
138
1,647
6,859
3,310
7
64
6,795
18,174
0
W
Anhur
Chai Kai
Anhur
4,696
3,021
0
3,711
8,939
2,865
0
2,055
6,676
0
24,503
W
6,578
1,613
210
2,288
8,178
2,464
0
1,214
6,894
0
29,011
L
Zhong Kui
KidSinn
Zhong Kui
3,335
177
0
3,978
6,252
4,382
0
3,305
2,669
38,151
0
W
8,647
1,391
185
5,437
8,330
4,326
0
3,283
5,047
48,973
0
L
Hou Yi
SEADAFULL
Hou Yi
6,660
2,838
0
2,996
11,186
3,236
0
1,892
9,204
0
33,788
W
Scylla
1,881
420
0
1,250
5,085
1,787
222
3,101
1,872
24,447
0
L
Olorun
Skykros
Olorun
5,455
2,084
120
4,656
11,394
3,655
1,471
4,639
6,495
44,927
1,744
W
Ne Zha
3,100
1,076
0
1,866
9,414
3,794
0
1,792
7,622
0
56,547
L
Tsukuyomi
workojoe
Tsukuyomi
2,901
822
0
400
5,792
1,988
0
0
5,792
0
26,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,959
Gold Earned
30,065
276
Minions Killed
299
0
Camps Cleared
0
1,002,900
Distance Traveled
1,099,569
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,277
480
28
3
0
201,515
0
W
Anhur
5,066
461
36
3
0
196,711
4
W
Bastet
5,646
513
40
4
0
247,098
5
L
Zhong Kui
5,962
542
64
6
0
193,577
2
W
Hades
7,179
653
91
8
0
200,490
1
L
Hou Yi
5,766
524
58
5
0
192,057
0
W
Scylla
5,320
484
47
4
0
195,209
0
L
Olorun
5,938
540
85
8
0
171,591
0
W
Ne Zha
6,854
623
85
8
0
260,061
3
L
Tsukuyomi
5,016
456
41
4
0
244,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role