Player Matchup

Ymir
Ymir
GrandUnclePa
Ymir
Level 24
God Stats
35W - 3L
2,238 SR
Queue Stats
98W - 17L
1,883 Elo+
Party 2
Anubis
Anubis
Immortal79xX
Anubis
Level 119
God Stats
16W - 3L
1,786 SR
Queue Stats
232W - 120L
1,821 Elo+
Party 2
Danzaburou
Danzaburou
IsaacZone9536
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,411 Elo+
Solo
Tyr
Tyr
MorganFreemon8
Tyr
Level 116
God Stats
3W - 0L
1,593 SR
Queue Stats
143W - 65L
1,824 Elo+
Party 2
Mercury
Mercury
Poggerino25
Mercury
Level 85
God Stats
13W - 2L
1,879 SR
Queue Stats
157W - 61L
1,819 Elo+
Party 2
Team Averages
Level 71
1,799 SR
1,752 Elo+

VS

Team Averages
Level 64
1,465 SR
1,365 Elo+
Poseidon
Poseidon
BandFor1Week
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,336 Elo+
Party 1
Lancelot
Lancelot
Comicallyzad
Lancelot
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 51L
1,364 Elo+
Solo
Artio
Artio
FluffySnow7405
Artio
Level 128
God Stats
1W - 3L
1,321 SR
Queue Stats
15W - 29L
1,340 Elo+
Party 1
Hera
Hera
SlabbGucci101
Hera
Level 27
God Stats
36W - 42L
1,440 SR
Queue Stats
69W - 100L
1,352 Elo+
Solo
Cthulhu
Cthulhu
itzzilvaxTTV
Cthulhu
Level 146
God Stats
2W - 4L
1,564 SR
Queue Stats
132W - 136L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
8,725
873
7,772
11,222
11,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
7 / 2 / 7
8,736
874
12,430
9,322
4,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
IsaacZone9536
Danzaburou
14
1 / 3 / 4
7,644
764
4,371
8,731
4,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 10
7,709
771
7,578
9,405
9,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Poggerino25
Mercury
14
3 / 2 / 7
8,001
800
4,769
9,153
3,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BandFor1Week
Poseidon
14
1 / 2 / 2
7,866
787
6,569
5,680
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Comicallyzad
Lancelot
15
4 / 2 / 2
8,466
847
12,983
12,089
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 3
6,624
662
3,456
12,862
8,168
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
2 / 3 / 0
7,422
742
5,386
4,803
1,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
itzzilvaxTTV
Cthulhu
13
1 / 3 / 2
7,096
710
6,676
9,093
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
15
Kills
8
8
Deaths
15
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BandFor1Week
Poseidon
1
2
2
1
L
Lancelot
Comicallyzad
Lancelot
4
2
2
2.5
L
0
5
3
0.3
W
2
1
11
7.5
W
Anubis
7
2
7
5.25
W
Danzaburou
IsaacZone9536
Danzaburou
1
3
4
1
W
2
0
10
7
W
Mercury
Poggerino25
Mercury
3
2
7
3.25
L
2
3
0
0.67
L
Cthulhu
itzzilvaxTTV
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,920
Damage
35,070
47,833
Taken
44,527
33,395
Mitigated
22,458
9,040
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BandFor1Week
Poseidon
6,569
675
0
369
5,680
1,890
0
2,077
3,425
28,375
0
L
Lancelot
Comicallyzad
Lancelot
12,983
1,765
0
1,487
12,089
5,427
0
4,630
7,459
0
33,609
L
3,456
0
271
1,078
12,862
8,168
0
6,415
6,357
6,778
0
W
7,772
1,525
0
1,949
11,222
11,259
124
3,658
7,185
23,719
0
W
Anubis
12,430
811
0
3,977
9,322
4,500
657
3,240
5,806
36,995
0
W
Danzaburou
IsaacZone9536
Danzaburou
4,371
2,099
0
1,306
8,731
4,285
411
6,836
1,538
0
19,796
W
7,578
676
0
1,308
9,405
9,635
342
3,738
5,444
0
16,560
W
Mercury
Poggerino25
Mercury
4,769
2,119
0
500
9,153
3,716
834
3,198
5,773
0
18,208
L
5,386
1,039
0
344
4,803
1,857
14
2,271
2,532
21,755
0
L
Cthulhu
itzzilvaxTTV
Cthulhu
6,676
427
481
572
9,093
5,116
0
4,386
4,552
17,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
37,474
185
Minions Killed
180
0
Camps Cleared
0
1,163,098
Distance Traveled
1,028,238
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,866
787
77
8
0
216,503
0
L
Lancelot
8,466
847
46
5
0
247,712
0
L
Artio
6,624
662
11
1
0
208,800
0
W
Ymir
8,725
873
37
4
0
232,099
1
W
Anubis
8,736
874
47
5
0
217,100
0
W
Danzaburou
7,644
764
47
5
0
212,351
0
W
Tyr
7,709
771
20
2
0
251,237
0
W
Mercury
8,001
800
34
3
0
250,311
0
L
Hera
7,422
742
28
3
0
196,175
0
L
Cthulhu
7,096
710
18
2
0
159,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role