Player Matchup

Atlas
Atlas
ChillierBirch73
Atlas
Level 58
God Stats
25W - 19L
1,434 SR
Queue Stats
186W - 225L
1,348 Elo+
Party 2
Tyr
Tyr
Jugger_NAUGHT770
Tyr
Level 44
God Stats
3W - 5L
1,060 SR
Queue Stats
261W - 260L
1,321 Elo+
Solo
Freya
Freya
ShadowGenesis
Freya
Level 14
God Stats
19W - 19L
1,377 SR
Queue Stats
22W - 27L
1,272 Elo+
Party 2
Team Averages
Level 39
1,291 SR
1,314 Elo+

VS

Team Averages
Level 42
1,529 SR
1,249 Elo+
Lancelot
Lancelot
BlimpBeams
Lancelot
Level 50
God Stats
0W - 1L
1,479 SR
Queue Stats
2W - 8L
1,019 Elo+
Solo
He Bo
He Bo
Inf Interest875
He Bo
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 97L
1,382 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Statefarm0925
Ah Muzen Cab
Level 18
God Stats
3W - 3L
1,608 SR
Queue Stats
33W - 45L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 10
9,407
855
5,875
11,515
9,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 7
9,395
854
6,182
7,956
4,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
6 / 1 / 9
9,793
890
7,752
7,129
2,731
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlimpBeams
Lancelot
10
1 / 7 / 4
7,817
711
3,946
9,906
4,178
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
6 / 7 / 0
8,983
817
7,470
9,833
4,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Statefarm0925
Ah Muzen Cab
9
0 / 3 / 7
7,733
703
7,277
7,031
2,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
7
7
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlimpBeams
Lancelot
1
7
4
0.43
W
4
4
10
2.25
L
6
7
0
0.86
W
6
2
7
4.75
W
6
1
9
10.5
L
Ah Muzen Cab
Statefarm0925
Ah Muzen Cab
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
18,693
26,600
Taken
26,770
17,047
Mitigated
11,022
1,202
Healing
1,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlimpBeams
Lancelot
3,946
1,392
0
258
9,906
4,178
117
3,714
6,192
0
22,017
W
5,875
2,035
0
0
11,515
9,343
342
3,918
7,597
21,163
0
L
7,470
909
0
1,239
9,833
4,119
550
6,568
3,265
25,192
0
W
6,182
716
0
315
7,956
4,973
580
2,193
5,763
0
33,418
W
7,752
2,646
0
887
7,129
2,731
713
1,886
5,243
26,959
0
L
Ah Muzen Cab
Statefarm0925
Ah Muzen Cab
7,277
2,505
0
175
7,031
2,725
0
3,503
3,528
0
17,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
24,533
111
Minions Killed
91
0
Camps Cleared
0
589,254
Distance Traveled
529,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,817
711
33
3
0
207,466
0
W
Atlas
9,407
855
14
1
0
176,537
0
L
He Bo
8,983
817
34
3
0
178,836
0
W
Tyr
9,395
854
60
5
0
203,369
0
W
Freya
9,793
890
37
3
0
209,348
0
L
Ah Muzen Cab
7,733
703
24
2
0
143,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role