Player Matchup

Ix Chel
Ix Chel
COH3R3NT
Ix Chel
Level 129
God Stats
51W - 36L
1,544 SR
Queue Stats
568W - 579L
1,554 Elo+
Party 1
Atlas
Atlas
ImJustaBandit
Atlas
Level 67
God Stats
2W - 1L
1,489 SR
Queue Stats
216W - 192L
1,444 Elo+
Party 1
Serqet
Serqet
Romezuii
Serqet
Level 121
God Stats
5W - 1L
1,696 SR
Queue Stats
108W - 98L
1,526 Elo+
Party 1
Team Averages
Level 106
1,576 SR
1,508 Elo+

VS

Team Averages
Level 75
1,502 SR
1,516 Elo+
Danzaburou
Danzaburou
BangThroatPunch
Danzaburou
Level 94
God Stats
4W - 3L
1,665 SR
Queue Stats
80W - 66L
1,531 Elo+
Party 2
Nox
Nox
Killer-Thehunter
Nox
Level 62
God Stats
1W - 3L
1,295 SR
Queue Stats
165W - 167L
1,473 Elo+
Solo
Achilles
Achilles
SinYukki
Achilles
Level 69
God Stats
21W - 19L
1,547 SR
Queue Stats
117W - 96L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
COH3R3NT
Ix Chel
15
8 / 0 / 3
11,889
915
16,755
7,294
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 9
10,604
816
8,732
10,355
9,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Romezuii
Serqet
13
2 / 2 / 9
10,213
786
6,708
9,392
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BangThroatPunch
Danzaburou
11
3 / 5 / 0
9,302
716
9,564
11,528
4,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 3
8,830
679
4,373
9,051
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
SinYukki
Achilles
11
0 / 2 / 3
8,425
648
6,281
15,865
12,490
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
3
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BangThroatPunch
Danzaburou
3
5
0
0.6
W
Ix Chel
COH3R3NT
Ix Chel
8
0
3
9.5
W
3
1
9
7.5
L
0
6
3
0.25
W
Serqet
Romezuii
Serqet
2
2
9
3.25
L
Achilles
SinYukki
Achilles
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,195
Damage
20,218
27,041
Taken
36,444
19,023
Mitigated
20,336
9,983
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BangThroatPunch
Danzaburou
9,564
3,116
0
900
11,528
4,283
0
8,594
2,447
0
41,332
W
Ix Chel
COH3R3NT
Ix Chel
16,755
1,384
1,986
4,674
7,294
3,482
404
1,241
6,053
73,232
0
W
8,732
3,146
0
1,942
10,355
9,725
112
2,261
8,094
22,861
411
L
4,373
619
0
535
9,051
3,563
0
6,088
2,963
25,452
0
W
Serqet
Romezuii
Serqet
6,708
1,927
0
1,381
9,392
5,816
236
1,521
7,871
0
33,170
L
Achilles
SinYukki
Achilles
6,281
1,506
0
1,206
15,865
12,490
0
10,515
5,147
0
19,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
26,557
172
Minions Killed
119
0
Camps Cleared
0
795,320
Distance Traveled
707,663
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,302
716
63
5
0
234,274
0
W
Ix Chel
11,889
915
114
9
0
245,605
0
W
Atlas
10,604
816
18
1
0
273,835
0
L
Nox
8,830
679
44
3
0
227,447
0
W
Serqet
10,213
786
40
3
0
275,880
2
L
Achilles
8,425
648
12
1
0
245,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role