Player Matchup

Sun Wukong
Sun Wukong
CloudStrife0007
Sun Wukong
Level 76
God Stats
29W - 32L
1,586 SR
Queue Stats
291W - 294L
1,497 Elo+
Party 2
Neith
Neith
JamingVita
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,817 Elo+
Party 2
Eset
Eset
YuzuKitty
Eset
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,737 Elo+
Party 2
Team Averages
Level 56
1,529 SR
1,684 Elo+

VS

Team Averages
Level 53
1,554 SR
1,262 Elo+
Achilles
Achilles
Chiefchaz
Achilles
Level 39
God Stats
2W - 2L
1,657 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 1
The Morrigan
The Morrigan
MaTriX GuNner22
The Morrigan
Level 87
God Stats
1W - 3L
1,382 SR
Queue Stats
79W - 83L
1,391 Elo+
Party 1
Cerberus
Cerberus
howdypartnerson
Cerberus
Level 32
God Stats
1W - 1L
1,624 SR
Queue Stats
10W - 24L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CloudStrife0007
Sun Wukong
11
3 / 1 / 8
8,029
892
3,564
5,095
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
12
3 / 0 / 9
8,830
981
5,728
2,030
802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
6 / 2 / 5
8,598
955
12,773
7,241
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chiefchaz
Achilles
8
0 / 5 / 1
6,108
679
2,291
8,777
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
MaTriX GuNner22
The Morrigan
10
2 / 5 / 1
7,135
793
2,109
7,404
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
9
1 / 2 / 2
6,760
751
1,655
8,775
6,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chiefchaz
Achilles
0
5
1
0.1
W
Sun Wukong
CloudStrife0007
Sun Wukong
3
1
8
7
W
Neith
3
0
9
7.5
L
The Morrigan
MaTriX GuNner22
The Morrigan
2
5
1
0.5
W
Eset
6
2
5
4.25
L
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
6,055
14,366
Taken
24,956
7,129
Mitigated
13,189
3,816
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chiefchaz
Achilles
2,291
150
0
801
8,777
4,634
0
4,638
4,016
50
9,182
W
Sun Wukong
CloudStrife0007
Sun Wukong
3,564
591
40
962
5,095
3,697
194
898
4,197
0
16,881
W
Neith
5,728
2,218
0
1,119
2,030
802
1,626
380
1,650
0
39,085
L
The Morrigan
MaTriX GuNner22
The Morrigan
2,109
397
0
540
7,404
2,374
0
3,828
3,417
29,819
0
W
Eset
12,773
1,636
148
1,547
7,241
2,630
621
2,827
4,414
50,083
0
L
Cerberus
1,655
77
106
904
8,775
6,181
0
4,639
3,975
7,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,457
Gold Earned
20,003
139
Minions Killed
74
0
Camps Cleared
0
521,048
Distance Traveled
466,068
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,108
679
21
2
0
146,416
0
W
Sun Wukong
8,029
892
21
2
0
172,274
1
W
Neith
8,830
981
75
8
0
176,519
0
L
The Morrigan
7,135
793
32
4
0
150,266
0
W
Eset
8,598
955
43
5
0
172,255
0
L
Cerberus
6,760
751
21
2
0
169,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role