Player Matchup

Discordia
Discordia
CBAuctoritas
Discordia
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 88L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
LrayTheGreat
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
NihilumCB
Zhong Kui
Level 28
God Stats
5W - 2L
1,549 SR
Queue Stats
159W - 131L
1,506 Elo+
Party 1
Nike
Nike
WhiskeyChicken
Nike
Level 29
God Stats
4W - 2L
1,822 SR
Queue Stats
113W - 108L
1,490 Elo+
Party 1
Fenrir
Fenrir
meshikagirlXO
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,235 Elo+
Solo
Team Averages
Level 22
1,574 SR
1,431 Elo+

VS

Team Averages
Level 86
1,493 SR
1,500 Elo+
Raijin
Raijin
CoolUdon
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
GTAVZ6X4C7
Amaterasu
Level 47
God Stats
2W - 1L
1,490 SR
Queue Stats
125W - 158L
1,460 Elo+
Solo
Hun Batz
Hun Batz
Mr Chongs
Hun Batz
Level 102
God Stats
2W - 0L
1,303 SR
Queue Stats
97W - 110L
1,464 Elo+
Solo
Hera
Hera
m_k23166
Hera
Level 97
God Stats
3W - 1L
1,583 SR
Queue Stats
133W - 115L
1,472 Elo+
Solo
Cernunnos
Cernunnos
thechazz
Cernunnos
Level 157
God Stats
1W - 0L
1,590 SR
Queue Stats
17W - 18L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CBAuctoritas
Discordia
18
6 / 5 / 3
9,997
909
17,429
9,349
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
LrayTheGreat
Hun Batz
12
2 / 7 / 4
7,582
689
5,203
10,520
6,994
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
NihilumCB
Zhong Kui
16
4 / 6 / 7
9,009
819
11,968
14,491
14,344
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 6 / 8
7,801
709
5,276
18,822
10,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 8 / 10
8,224
748
5,559
16,632
16,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CoolUdon
Raijin
16
4 / 4 / 21
9,815
892
12,597
11,294
4,433
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
GTAVZ6X4C7
Amaterasu
14
3 / 5 / 19
9,144
831
6,039
16,318
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
Mr Chongs
Hun Batz
16
6 / 3 / 14
10,174
925
8,043
11,327
5,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
8 / 3 / 16
10,291
936
12,298
6,215
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
thechazz
Cernunnos
19
11 / 3 / 15
11,574
1,052
23,143
12,473
5,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
117
15
Kills
32
32
Deaths
18
32
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Discordia
CBAuctoritas
Discordia
6
5
3
1.5
W
Raijin
CoolUdon
Raijin
4
4
21
3.63
W
Amaterasu
GTAVZ6X4C7
Amaterasu
3
5
19
2.5
L
Hun Batz
LrayTheGreat
Hun Batz
2
7
4
0.57
W
Hun Batz
Mr Chongs
Hun Batz
6
3
14
4.33
L
Zhong Kui
NihilumCB
Zhong Kui
4
6
7
1.25
L
1
6
8
0.83
W
Hera
8
3
16
5.33
L
2
8
10
0.88
W
Cernunnos
thechazz
Cernunnos
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,435
Damage
62,120
69,814
Taken
57,627
52,481
Mitigated
32,532
13,074
Healing
17,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CBAuctoritas
Discordia
17,429
1,070
897
1,456
9,349
4,247
0
2,722
6,358
32,326
0
W
Raijin
CoolUdon
Raijin
12,597
2,256
0
1,060
11,294
4,433
1,443
5,623
5,671
22,023
0
W
Amaterasu
GTAVZ6X4C7
Amaterasu
6,039
1,000
744
4,131
16,318
14,151
362
7,963
7,707
0
9,859
L
Hun Batz
LrayTheGreat
Hun Batz
5,203
311
311
420
10,520
6,994
0
3,809
6,487
0
10,304
W
Hun Batz
Mr Chongs
Hun Batz
8,043
2,426
1,257
2,624
11,327
5,622
2,698
5,771
5,556
0
19,311
L
Zhong Kui
NihilumCB
Zhong Kui
11,968
720
59
3,851
14,491
14,344
0
4,090
10,230
29,057
0
L
5,276
239
661
3,175
18,822
10,184
185
9,167
9,611
0
10,302
W
Hera
12,298
4,491
941
789
6,215
2,667
884
4,089
2,126
25,548
0
L
5,559
1,986
307
1,937
16,632
16,712
78
5,107
11,306
0
11,249
W
Cernunnos
thechazz
Cernunnos
23,143
10,802
1,567
4,241
12,473
5,659
2,137
5,951
6,522
0
48,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,613
Gold Earned
50,998
86
Minions Killed
130
0
Camps Cleared
0
907,692
Distance Traveled
1,024,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,997
909
39
4
0
214,514
0
W
Raijin
9,815
892
21
2
0
199,442
0
W
Amaterasu
9,144
831
5
0
0
241,007
0
L
Hun Batz
7,582
689
11
1
0
127,946
0
W
Hun Batz
10,174
925
18
2
0
207,162
0
L
Zhong Kui
9,009
819
24
2
0
187,260
0
L
Nike
7,801
709
5
0
0
190,524
0
W
Hera
10,291
936
31
3
0
180,315
0
L
Fenrir
8,224
748
7
1
0
187,448
0
W
Cernunnos
11,574
1,052
55
5
0
196,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role