Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
 
Ah Muzen Cab
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
AnubisTheWatcher
Horus
Silver II
Level 156
God Stats
1W - 2L
1,744 SR
Queue Stats
54W - 59L
1,387 MMR
Party 2
Ao Kuang
Ao Kuang
Silver II
EXTRA_TOXIC_FANG
Ao Kuang
Silver II
Level 156
God Stats
1W - 1L
1,707 SR
Queue Stats
37W - 48L
1,349 MMR
Party 2
Bellona
Bellona
Gold V
TheRealMeta
Bellona
Gold V
Level 147
God Stats
132W - 97L
1,589 SR
Queue Stats
372W - 386L
1,339 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,608 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,597 SR
1,407 MMR
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver I
GuardianDown
Hachiman
Silver I
Level 121
God Stats
15W - 15L
1,511 SR
Queue Stats
40W - 38L
1,380 MMR
Solo
Chaac
Chaac
Silver V
TweakedOutSloth
Chaac
Silver V
Level 113
God Stats
2W - 3L
1,599 SR
Queue Stats
11W - 21L
1,212 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
TypicalJoestar
Cliodhna
Gold IV
Level 137
God Stats
4W - 1L
1,874 SR
Queue Stats
337W - 349L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 2 / 4
6,373
579
5,833
6,603
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 4 / 0
5,218
474
1,468
9,075
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 4
6,781
616
5,693
8,713
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 0 / 2
7,151
650
3,414
9,106
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
TheRealMeta
Bellona
10
2 / 2 / 5
6,466
588
3,799
10,992
11,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ArachneSkadiAthenaAgni

VS

Bans
Zhong KuiPeleHun BatzRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 3 / 0
6,184
562
8,436
6,414
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
7
0 / 3 / 4
5,115
465
2,287
6,683
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
GuardianDown
Hachiman
12
3 / 1 / 1
7,172
652
5,167
6,576
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 0
5,748
523
6,095
9,700
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
8
2 / 1 / 0
5,183
471
2,134
4,778
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
8
9
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
4
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
L
Zeus
 
Zeus
2
3
0
0.67
L
Geb
 
Geb
0
3
4
0.67
W
1
1
4
3
W
5
0
2
6
L
Hachiman
GuardianDown
Hachiman
3
1
1
3.5
W
Bellona
TheRealMeta
Bellona
2
2
5
2.25
L
1
3
0
0.33
L
Cliodhna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
24,119
44,489
Taken
34,151
27,176
Mitigated
16,528
10,607
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,833
200
0
750
6,603
2,598
40
3,792
2,811
41,031
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1,468
456
0
564
9,075
3,184
0
543
8,532
0
34,026
L
Zeus
 
Zeus
8,436
400
0
500
6,414
2,306
0
3,806
2,504
50,640
0
L
Geb
 
Geb
2,287
448
0
868
6,683
4,756
0
1,926
4,591
9,388
0
W
5,693
2,326
587
3,157
8,713
6,431
266
947
7,766
0
46,101
W
3,414
1,274
0
3,421
9,106
3,581
644
1,509
7,597
49,530
1,054
L
Hachiman
GuardianDown
Hachiman
5,167
3,021
0
2,261
6,576
2,287
336
1,107
5,441
0
56,250
W
Bellona
TheRealMeta
Bellona
3,799
1,255
0
2,128
10,992
11,382
7
3,932
7,060
0
20,688
L
6,095
1,127
0
3,024
9,700
5,650
0
1,674
7,529
0
38,090
L
Cliodhna
2,134
467
0
552
4,778
1,529
0
278
4,427
0
21,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
29,402
309
Minions Killed
292
0
Camps Cleared
0
1,099,973
Distance Traveled
1,004,017
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,373
579
79
7
0
226,654
1
W
Ah Muzen Cab
5,218
474
52
5
0
152,060
1
L
Zeus
6,184
562
86
8
0
204,677
0
L
Geb
5,115
465
14
1
0
213,600
0
W
Horus
6,781
616
77
7
0
221,056
2
W
Ao Kuang
7,151
650
77
7
0
278,097
2
L
Hachiman
7,172
652
106
10
0
198,516
0
W
Bellona
6,466
588
24
2
0
222,106
0
L
Chaac
5,748
523
57
5
0
227,638
0
L
Cliodhna
5,183
471
29
3
0
159,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role