Player Matchup

Osiris
Osiris
Ccole55
Osiris
Level 29
God Stats
2W - 3L
1,194 SR
Queue Stats
47W - 48L
1,546 Elo+
Party 1
Janus
Janus
SheT00KTheKids7
Janus
Level 204
God Stats
10W - 9L
1,573 SR
Queue Stats
213W - 199L
1,586 Elo+
Party 1
Ymir
Ymir
Volfito9383
Ymir
Level 148
God Stats
4W - 2L
1,510 SR
Queue Stats
414W - 386L
1,506 Elo+
Party 2
Cupid
Cupid
donzzz1
Cupid
Level 101
God Stats
1W - 1L
1,562 SR
Queue Stats
52W - 52L
1,433 Elo+
Solo
Loki
Loki
killlakill01
Loki
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,407 Elo+
Party 2
Team Averages
Level 99
1,468 SR
1,495 Elo+

VS

Team Averages
Level 113
1,656 SR
1,521 Elo+
Thoth
Thoth
CrazyViolinist6
Thoth
Level 104
God Stats
1W - 2L
1,595 SR
Queue Stats
381W - 360L
1,481 Elo+
Solo
Neith
Neith
GhettoTownPiper
Neith
Level 128
God Stats
2W - 4L
1,528 SR
Queue Stats
130W - 124L
1,500 Elo+
Party 3
Mulan
Mulan
SkoolyardBandit
Mulan
Level 128
God Stats
9W - 3L
1,790 SR
Queue Stats
310W - 257L
1,522 Elo+
Party 3
Set
Set
burtonsniper
Set
Level 118
God Stats
72W - 54L
1,634 SR
Queue Stats
231W - 185L
1,556 Elo+
Party 3
Yemoja
Yemoja
oops-what-now
Yemoja
Level 87
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 13L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ccole55
Osiris
12
9 / 0 / 1
7,724
772
11,825
9,908
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 3
6,229
623
4,280
4,362
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,429
543
2,113
7,778
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
donzzz1
Cupid
9
1 / 1 / 1
4,912
491
3,757
7,674
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 3
5,653
565
2,866
8,038
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,933
593
2,749
4,598
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 0
5,602
560
5,016
5,277
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 7 / 0
5,744
574
4,950
14,120
6,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,190
519
2,916
8,404
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 1 / 2
5,355
536
3,328
9,250
5,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
3
3
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ccole55
Osiris
9
0
1
9.5
L
0
1
1
0.5
L
2
1
0
2
W
1
1
3
2.5
L
1
7
0
0.14
W
1
1
1
1.5
L
0
3
1
0.17
W
Cupid
donzzz1
Cupid
1
1
1
1.5
W
1
0
3
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
18,959
37,760
Taken
41,649
16,640
Mitigated
18,206
14,436
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ccole55
Osiris
11,825
4,681
0
2,281
9,908
5,860
0
370
9,538
0
55,763
L
2,749
206
0
956
4,598
1,263
0
1,930
2,496
36,383
0
L
5,016
1,649
0
903
5,277
1,857
528
1,205
4,048
0
37,258
W
4,280
63
0
448
4,362
1,462
0
1,314
3,048
48,243
165
L
4,950
1,417
0
2,603
14,120
6,659
0
0
14,120
0
36,689
W
2,113
777
0
2,517
7,778
4,250
0
1,333
6,445
11,246
0
L
2,916
1,524
0
1,130
8,404
3,413
0
668
7,624
0
41,239
W
Cupid
donzzz1
Cupid
3,757
2,351
256
4,114
7,674
2,451
0
1,797
5,877
0
31,603
W
2,866
567
0
4,820
8,038
2,617
0
1,263
6,775
0
47,110
L
3,328
893
1,397
2,870
9,250
5,014
98
2,184
6,968
17,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
27,824
319
Minions Killed
264
0
Camps Cleared
0
1,118,266
Distance Traveled
986,391
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,724
772
80
8
0
231,317
0
L
Thoth
5,933
593
66
7
0
192,847
2
L
Neith
5,602
560
59
6
0
185,502
1
W
Janus
6,229
623
103
10
0
237,123
0
L
Mulan
5,744
574
62
6
0
179,981
0
W
Ymir
5,429
543
12
1
0
205,310
1
L
Set
5,190
519
58
6
0
241,296
2
W
Cupid
4,912
491
49
5
0
198,363
0
W
Loki
5,653
565
75
8
0
246,153
2
L
Yemoja
5,355
536
19
2
0
186,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role