Player Matchup

Sol
Sol
And_Mon08
Sol
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,501 Elo+
Solo
Chernobog
Chernobog
Eelyaknavi
Chernobog
Level 43
God Stats
13W - 16L
1,370 SR
Queue Stats
279W - 293L
1,365 Elo+
Solo
Hercules
Hercules
KillerofGods666
Hercules
Level 60
God Stats
64W - 59L
1,540 SR
Queue Stats
283W - 263L
1,450 Elo+
Solo
Freya
Freya
Pirateintuxedo
Freya
Level 35
God Stats
4W - 5L
1,600 SR
Queue Stats
52W - 59L
1,454 Elo+
Solo
Ares
Ares
lxchmbrln
Ares
Level 64
God Stats
28W - 21L
1,713 SR
Queue Stats
418W - 424L
1,468 Elo+
Solo
Team Averages
Level 53
1,545 SR
1,448 Elo+

VS

Team Averages
Level 66
1,452 SR
1,546 Elo+
Merlin
Merlin
DrAnalLeakage
Merlin
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
Goosebumps8967
Vulcan
Level 60
God Stats
5W - 4L
1,549 SR
Queue Stats
17W - 23L
1,427 Elo+
Solo
Arachne
Arachne
InYoButt69
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,623 Elo+
Party 1
Charon
Charon
IrishFreak91
Charon
Level 63
God Stats
3W - 2L
1,211 SR
Queue Stats
10W - 7L
1,772 Elo+
Party 1
Rama
Rama
XxDoctaChungxX
Rama
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 76L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,228
1,033
3,846
3,920
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Eelyaknavi
Chernobog
12
1 / 5 / 2
7,734
1,105
3,885
10,873
4,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
12
1 / 1 / 1
7,364
1,052
2,886
3,196
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 1
7,866
1,124
5,704
8,939
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
13
1 / 5 / 2
8,539
1,220
4,503
12,977
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

259

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,629
1,233
7,505
4,606
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 11
8,306
1,187
10,292
4,980
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
InYoButt69
Arachne
14
4 / 1 / 9
8,677
1,240
7,782
6,579
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
14
1 / 0 / 12
9,153
1,308
3,406
2,880
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 6
8,958
1,280
6,010
3,385
2,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
15
15
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
2
7
3.25
L
Chernobog
Eelyaknavi
Chernobog
1
5
2
0.4
W
1
1
11
6.5
W
Arachne
InYoButt69
Arachne
4
1
9
8.5
W
Charon
1
0
12
7
L
Hercules
1
1
1
1.5
L
1
3
1
0.5
W
6
0
6
9
L
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
34,995
39,905
Taken
22,430
27,462
Mitigated
13,857
5,022
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,846
744
0
449
3,920
1,678
0
3,090
830
15,388
1,968
W
7,505
1,227
0
250
4,606
2,119
0
2,236
2,184
27,794
0
L
Chernobog
Eelyaknavi
Chernobog
3,885
2,379
0
1,627
10,873
4,565
0
5,874
4,849
0
22,354
W
10,292
4,737
0
0
4,980
2,572
0
3,309
1,446
22,874
0
W
Arachne
InYoButt69
Arachne
7,782
5,659
0
2,951
6,579
4,028
0
4,127
2,219
0
12,421
W
Charon
3,406
590
0
816
2,880
3,056
0
1,462
1,379
11,672
0
L
Hercules
2,886
351
0
1,244
3,196
2,648
0
1,534
1,662
0
4,832
L
5,704
2,033
0
795
8,939
4,492
0
3,102
5,837
23,294
0
W
6,010
4,157
80
359
3,385
2,082
0
2,631
604
0
12,377
L
Ares
4,503
182
0
907
12,977
14,079
0
7,603
5,374
14,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
43,723
167
Minions Killed
144
6
Camps Cleared
6
527,179
Distance Traveled
685,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,228
1,033
26
4
4
85,020
0
W
Merlin
8,629
1,233
66
9
1
131,482
0
L
Chernobog
7,734
1,105
51
7
1
104,772
0
W
Vulcan
8,306
1,187
40
6
0
153,412
0
W
Arachne
8,677
1,240
12
2
3
164,778
0
W
Charon
9,153
1,308
11
2
1
116,432
0
L
Hercules
7,364
1,052
9
1
0
69,717
0
L
Freya
7,866
1,124
58
8
1
137,308
0
W
Rama
8,958
1,280
15
2
1
119,627
0
L
Ares
8,539
1,220
23
3
0
130,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role