Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
A Rogue Boulder
Terra
Level 147
God Stats
10W - 8L
1,646 SR
Queue Stats
810W - 807L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
BooshWoookie
Cthulhu
Level 79
God Stats
1W - 2L
1,189 SR
Queue Stats
50W - 58L
1,453 Elo+
Party 2
Martichoras
Martichoras
Zeuslightning47
Martichoras
Level 29
God Stats
7W - 4L
1,627 SR
Queue Stats
207W - 324L
1,313 Elo+
Solo
Hachiman
Hachiman
supermut2000
Hachiman
Level 86
God Stats
3W - 3L
1,266 SR
Queue Stats
270W - 274L
1,383 Elo+
Solo
Team Averages
Level 85
1,446 SR
1,431 Elo+

VS

Team Averages
Level 84
1,368 SR
1,429 Elo+
Bastet
Bastet
 
Bastet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Donnievitooo
Cthulhu
Level 109
God Stats
16W - 15L
1,505 SR
Queue Stats
543W - 551L
1,432 Elo+
Solo
Hachiman
Hachiman
PewPewSukka
Hachiman
Level 105
God Stats
0W - 7L
1,127 SR
Queue Stats
126W - 118L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
SleepingBear006
Sylvanus
Level 45
God Stats
0W - 1L
1,211 SR
Queue Stats
149W - 132L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
ıJïmmÿı
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 3 / 12
9,992
666
12,208
14,597
7,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 19
10,782
719
10,578
23,850
34,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
BooshWoookie
Cthulhu
18
6 / 2 / 13
11,360
757
16,534
22,507
33,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Zeuslightning47
Martichoras
19
4 / 3 / 15
11,817
788
15,715
19,955
12,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
supermut2000
Hachiman
19
10 / 4 / 10
12,272
818
22,818
16,494
8,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 3 / 6
9,254
617
10,934
11,837
6,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Donnievitooo
Cthulhu
17
3 / 3 / 5
10,025
668
21,365
24,442
26,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PewPewSukka
Hachiman
18
6 / 6 / 4
11,200
747
26,684
14,156
7,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
18
1 / 3 / 8
10,796
720
9,047
17,481
21,518
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
ıJïmmÿı
Tsukuyomi
15
2 / 8 / 6
9,716
648
16,339
16,834
9,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
23
Kills
13
13
Deaths
23
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
12
2.67
L
Bastet
 
Bastet
1
3
6
1.33
W
1
1
19
10.5
W
Cthulhu
BooshWoookie
Cthulhu
6
2
13
6.25
L
Cthulhu
Donnievitooo
Cthulhu
3
3
5
1.83
L
Hachiman
PewPewSukka
Hachiman
6
6
4
1.33
L
Sylvanus
1
3
8
1.67
W
Martichoras
Zeuslightning47
Martichoras
4
3
15
3.83
W
Hachiman
supermut2000
Hachiman
10
4
10
3.75
L
Tsukuyomi
ıJïmmÿı
Tsukuyomi
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,853
Damage
84,369
97,403
Taken
84,750
95,783
Mitigated
71,278
41,975
Healing
30,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,208
9,147
1,952
1,680
14,597
7,430
2,662
4,022
10,250
0
24,475
L
Bastet
 
Bastet
10,934
2,458
1,203
2,501
11,837
6,416
233
3,816
8,021
0
15,357
W
10,578
676
11,847
9,990
23,850
34,157
279
5,323
18,247
19,531
717
W
Cthulhu
BooshWoookie
Cthulhu
16,534
1,170
2,808
3,560
22,507
33,289
649
6,979
14,974
30,591
0
L
Cthulhu
Donnievitooo
Cthulhu
21,365
319
2,239
6,969
24,442
26,759
0
6,674
17,768
35,944
1,300
L
Hachiman
PewPewSukka
Hachiman
26,684
11,714
1,632
536
14,156
7,417
1,275
4,474
9,682
0
46,335
L
Sylvanus
9,047
2,401
7,449
5,344
17,481
21,518
374
5,688
11,793
17,467
0
W
Martichoras
Zeuslightning47
Martichoras
15,715
2,294
1,369
4,477
19,955
12,117
1,653
6,571
13,072
0
43,601
W
Hachiman
supermut2000
Hachiman
22,818
7,695
2,384
1,908
16,494
8,790
2,150
4,699
11,748
0
39,863
L
Tsukuyomi
ıJïmmÿı
Tsukuyomi
16,339
3,265
439
1,743
16,834
9,168
0
5,743
11,091
0
24,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
50,991
187
Minions Killed
128
0
Camps Cleared
0
1,403,187
Distance Traveled
1,231,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,992
666
33
2
0
240,948
0
L
Bastet
9,254
617
11
1
0
267,234
0
W
Terra
10,782
719
24
2
0
323,365
0
W
Cthulhu
11,360
757
31
2
0
301,269
0
L
Cthulhu
10,025
668
26
2
0
245,099
0
L
Hachiman
11,200
747
47
3
0
247,780
0
L
Sylvanus
10,796
720
18
1
0
249,812
0
W
Martichoras
11,817
788
68
5
0
275,291
0
W
Hachiman
12,272
818
31
2
0
262,314
0
L
Tsukuyomi
9,716
648
26
2
0
221,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role