Player Matchup

Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DinoTooShifty
Sylvanus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,088 Elo+
Party 1
Achilles
Achilles
SleepyPanda_TSG
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,316 Elo+
Party 2
He Bo
He Bo
XiaoDrako
He Bo
Level 67
God Stats
4W - 3L
1,460 SR
Queue Stats
116W - 110L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
aladdin2423
Danzaburou
Level 21
God Stats
0W - 3L
1,193 SR
Queue Stats
11W - 23L
1,289 Elo+
Party 1
Team Averages
Level 42
1,431 SR
1,321 Elo+

VS

Team Averages
Level 55
1,366 SR
1,387 Elo+
Ullr
Ullr
Cesar5815
Ullr
Level 44
God Stats
2W - 3L
1,289 SR
Queue Stats
89W - 109L
1,350 Elo+
Party 4
Thor
Thor
HockOnFire1
Thor
Level 41
God Stats
9W - 5L
1,600 SR
Queue Stats
235W - 231L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
IronGodIX
Kukulkan
Level 117
God Stats
3W - 1L
1,300 SR
Queue Stats
62W - 60L
1,447 Elo+
Party 3
Bacchus
Bacchus
TaquitoSupremo
Bacchus
Level 43
God Stats
8W - 12L
1,281 SR
Queue Stats
171W - 186L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
mastersword234
Ao Kuang
Level 28
God Stats
4W - 8L
1,359 SR
Queue Stats
41W - 63L
1,268 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 2 / 0
8,595
537
8,223
8,500
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DinoTooShifty
Sylvanus
9
0 / 5 / 1
6,239
390
3,799
11,693
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
2
0 / 0 / 0
4,918
307
0
302
79
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

He Bo
XiaoDrako
He Bo
10
1 / 5 / 1
6,657
416
4,060
9,200
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
aladdin2423
Danzaburou
11
0 / 6 / 1
6,443
403
5,504
10,794
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 2 / 3
7,830
489
5,806
10,775
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 1 / 2
10,387
649
4,965
10,179
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
IronGodIX
Kukulkan
15
5 / 1 / 4
9,955
622
9,792
7,909
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 3
8,473
530
5,006
10,913
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
13
2 / 0 / 3
8,968
561
4,268
9,917
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
18
18
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Ullr
1
2
3
1.25
L
Sylvanus
DinoTooShifty
Sylvanus
0
5
1
0.1
W
8
1
2
9
W
Kukulkan
IronGodIX
Kukulkan
5
1
4
7
L
Achilles
0
0
0
0
W
2
2
3
1.75
L
He Bo
XiaoDrako
He Bo
1
5
1
0.3
L
Danzaburou
aladdin2423
Danzaburou
0
6
1
0.08
W
Ao Kuang
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
29,837
40,489
Taken
49,693
19,977
Mitigated
30,876
5,272
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,223
112
0
303
8,500
3,360
0
2,412
5,998
87,735
0
W
Ullr
5,806
3,519
0
1,790
10,775
4,355
2,805
3,340
7,435
0
59,122
L
Sylvanus
DinoTooShifty
Sylvanus
3,799
1,308
325
2,376
11,693
9,657
0
6,302
5,342
13,838
0
W
4,965
748
0
1,425
10,179
4,395
0
1,672
8,507
0
81,306
W
Kukulkan
IronGodIX
Kukulkan
9,792
1,363
0
1,288
7,909
3,039
2,379
4,949
2,960
70,244
0
L
Achilles
0
0
0
0
302
79
0
0
302
0
1,125
W
5,006
390
0
1,774
10,913
12,244
907
1,801
9,112
22,542
0
L
He Bo
XiaoDrako
He Bo
4,060
308
0
875
9,200
2,941
0
4,878
4,277
32,510
0
L
Danzaburou
aladdin2423
Danzaburou
5,504
2,401
0
1,393
10,794
3,940
0
5,128
5,572
0
40,943
W
Ao Kuang
4,268
1,095
0
1,584
9,917
6,843
4,459
4,320
5,597
41,877
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,852
Gold Earned
45,613
266
Minions Killed
410
0
Camps Cleared
0
1,046,932
Distance Traveled
1,493,930
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,595
537
140
9
0
310,947
2
W
Ullr
7,830
489
81
5
0
271,903
0
L
Sylvanus
6,239
390
11
1
0
201,444
0
W
Thor
10,387
649
117
7
0
345,710
1
W
Kukulkan
9,955
622
119
7
0
298,808
0
L
Achilles
4,918
307
3
0
0
43,862
0
W
Bacchus
8,473
530
26
2
0
316,277
0
L
He Bo
6,657
416
53
3
0
218,804
0
L
Danzaburou
6,443
403
59
4
0
271,875
0
W
Ao Kuang
8,968
561
67
4
0
261,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role