Player Matchup

Lancelot
Lancelot
Madh2
Lancelot
Level 129
God Stats
0W - 1L
1,108 SR
Queue Stats
48W - 49L
1,451 Elo+
Party 1
Sobek
Sobek
SangD
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,343 Elo+
Party 1
Zeus
Zeus
ShaDow Kairos
Zeus
Level 107
God Stats
1W - 2L
1,450 SR
Queue Stats
15W - 11L
1,602 Elo+
Party 1
Ullr
Ullr
StryKerr4
Ullr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,446 Elo+
Party 1
Hera
Hera
farretti2332
Hera
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 47L
1,507 Elo+
Solo
Team Averages
Level 103
1,411 SR
1,470 Elo+

VS

Team Averages
Level 101
1,607 SR
1,383 Elo+
Kuzenbo
Kuzenbo
Monkey--D--Sora
Kuzenbo
Level 118
God Stats
8W - 3L
1,596 SR
Queue Stats
367W - 351L
1,442 Elo+
Solo
Ravana
Ravana
Raight
Ravana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,245 Elo+
Solo
Bellona
Bellona
WalkerFPS_
Bellona
Level 86
God Stats
2W - 1L
1,732 SR
Queue Stats
95W - 91L
1,388 Elo+
Party 2
Chaac
Chaac
xXlogan62100Xx
Chaac
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 89L
1,385 Elo+
Party 2
Charybdis
Charybdis
Дмитpuй
Charybdis
Level 28
God Stats
2W - 0L
1,706 SR
Queue Stats
33W - 37L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Madh2
Lancelot
14
1 / 5 / 3
8,620
616
9,794
13,472
10,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
SangD
Sobek
14
0 / 6 / 3
7,932
567
5,897
16,309
15,550
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 5 / 2
9,434
674
22,027
12,919
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
2 / 5 / 1
8,526
609
10,393
14,702
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 4
8,738
624
8,555
8,581
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
11,472
819
7,750
16,424
23,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Raight
Ravana
16
0 / 0 / 18
9,814
701
6,792
13,804
10,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
WalkerFPS_
Bellona
18
5 / 1 / 16
10,603
757
9,546
18,894
13,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 1 / 13
12,639
903
15,718
23,492
17,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Дмитpuй
Charybdis
18
6 / 2 / 13
11,226
802
22,718
13,426
6,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
103
5
Kills
26
26
Deaths
5
13
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Madh2
Lancelot
1
5
3
0.5
W
5
1
17
13.5
W
Ravana
Raight
Ravana
0
0
18
9
L
Sobek
SangD
Sobek
0
6
3
0.25
L
2
5
2
0.6
L
Ullr
2
5
1
0.5
W
Bellona
WalkerFPS_
Bellona
5
1
16
13
L
0
5
4
0.4
W
10
1
13
16.5
W
Charybdis
Дмитpuй
Charybdis
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,666
Damage
62,524
65,983
Taken
86,040
43,964
Mitigated
71,155
13,283
Healing
48,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Madh2
Lancelot
9,794
1,502
1,194
1,606
13,472
10,912
0
925
12,547
0
14,284
W
7,750
2,998
8,395
6,337
16,424
23,048
627
7,473
8,951
14,229
0
W
Ravana
Raight
Ravana
6,792
996
1,301
1,996
13,804
10,259
2,167
6,553
7,251
0
17,101
L
Sobek
SangD
Sobek
5,897
235
592
2,285
16,309
15,550
0
660
15,649
10,799
0
L
22,027
1,682
683
3,358
12,919
5,893
0
2,701
10,218
46,144
0
L
Ullr
10,393
2,159
1,114
2,451
14,702
7,826
0
2,651
12,051
0
20,624
W
Bellona
WalkerFPS_
Bellona
9,546
1,339
564
8,072
18,894
13,799
432
7,967
10,927
0
16,533
L
8,555
3,806
0
0
8,581
3,783
0
813
7,768
25,218
0
W
15,718
1,003
2,383
14,162
23,492
17,496
2,143
8,372
15,120
0
39,587
W
Charybdis
Дмитpuй
Charybdis
22,718
12,833
1,216
3,676
13,426
6,553
1,730
6,114
7,312
0
52,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,250
Gold Earned
55,754
131
Minions Killed
143
0
Camps Cleared
0
1,166,203
Distance Traveled
1,465,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,620
616
13
1
0
243,250
0
W
Kuzenbo
11,472
819
12
1
0
310,320
0
W
Ravana
9,814
701
15
1
0
283,235
0
L
Sobek
7,932
567
9
1
0
230,248
0
L
Zeus
9,434
674
51
4
0
239,596
0
L
Ullr
8,526
609
23
2
0
251,021
0
W
Bellona
10,603
757
11
1
0
275,164
0
L
Hera
8,738
624
35
3
0
202,088
0
W
Chaac
12,639
903
39
3
0
332,917
0
W
Charybdis
11,226
802
66
5
0
264,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role