Player Matchup

Hachiman
Hachiman
Deadpool-s-Foot
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Geb
Geb
frust90
Geb
Level 89
God Stats
19W - 16L
1,507 SR
Queue Stats
70W - 82L
1,471 Elo+
Party 2
Arachne
Arachne
kmello78
Arachne
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 138L
1,469 Elo+
Party 2
Vulcan
Vulcan
simmons543
Vulcan
Level 108
God Stats
7W - 6L
1,535 SR
Queue Stats
87W - 106L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
whitebull0531
Baron Samedi
Level 99
God Stats
3W - 3L
1,482 SR
Queue Stats
94W - 90L
1,501 Elo+
Solo
Team Averages
Level 80
1,505 SR
1,471 Elo+

VS

Team Averages
Level 95
1,540 SR
1,474 Elo+
Zhong Kui
Zhong Kui
AdoboBoyz-
Zhong Kui
Level 64
God Stats
12W - 10L
1,547 SR
Queue Stats
113W - 101L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
JustLightning77
Baron Samedi
Level 121
God Stats
4W - 4L
1,527 SR
Queue Stats
499W - 494L
1,470 Elo+
Solo
Ravana
Ravana
Marcus1o
Ravana
Level 84
God Stats
24W - 27L
1,500 SR
Queue Stats
159W - 166L
1,401 Elo+
Solo
Thor
Thor
SadBoyBrandon
Thor
Level 87
God Stats
11W - 12L
1,566 SR
Queue Stats
246W - 259L
1,529 Elo+
Party 1
Charon
Charon
Special P23
Charon
Level 121
God Stats
4W - 4L
1,561 SR
Queue Stats
346W - 423L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 2 / 2
7,840
523
2,906
9,515
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
12
2 / 0 / 6
7,914
528
4,497
10,481
8,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
kmello78
Arachne
16
8 / 0 / 2
9,554
637
9,609
13,689
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vulcan
simmons543
Vulcan
15
6 / 1 / 5
9,731
649
15,104
12,906
5,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
whitebull0531
Baron Samedi
12
0 / 4 / 5
7,354
490
8,133
7,581
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdoboBoyz-
Zhong Kui
14
1 / 1 / 1
8,272
551
9,688
7,799
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
JustLightning77
Baron Samedi
12
4 / 4 / 1
7,723
515
7,918
12,636
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Marcus1o
Ravana
8
0 / 4 / 0
6,314
421
5,807
9,760
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 0
8,040
536
4,584
18,018
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
10
1 / 3 / 3
7,285
486
5,801
12,600
12,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
7
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AdoboBoyz-
Zhong Kui
1
1
1
1.5
W
Hachiman
0
2
2
0.5
L
Baron Samedi
JustLightning77
Baron Samedi
4
4
1
1.13
L
Ravana
Marcus1o
Ravana
0
4
0
0
L
1
4
0
0.25
L
Charon
1
3
3
0.83
W
Geb
2
0
6
5
W
Arachne
kmello78
Arachne
8
0
2
9
W
Vulcan
simmons543
Vulcan
6
1
5
8.5
W
Baron Samedi
whitebull0531
Baron Samedi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,249
Damage
33,798
54,172
Taken
60,813
27,021
Mitigated
37,872
21,197
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AdoboBoyz-
Zhong Kui
9,688
2,517
0
4,132
7,799
7,508
495
736
7,063
68,039
14,956
W
Hachiman
2,906
1,481
0
2,502
9,515
4,073
852
6,581
2,934
0
51,779
L
Baron Samedi
JustLightning77
Baron Samedi
7,918
276
1,138
3,032
12,636
6,575
0
7,009
5,245
52,702
0
L
Ravana
Marcus1o
Ravana
5,807
1,193
0
2,272
9,760
4,311
0
6,677
3,083
0
37,267
L
4,584
1,163
0
5,230
18,018
7,122
0
4,765
13,181
0
62,157
L
Charon
5,801
1,277
322
2,426
12,600
12,356
0
7,836
4,507
23,968
0
W
Geb
4,497
201
0
2,526
10,481
8,071
251
4,901
5,580
22,694
0
W
Arachne
kmello78
Arachne
9,609
6,642
0
6,649
13,689
6,388
0
3,560
10,129
0
85,798
W
Vulcan
simmons543
Vulcan
15,104
8,382
80
7,089
12,906
5,007
2,106
2,182
10,724
72,084
0
W
Baron Samedi
whitebull0531
Baron Samedi
8,133
229
578
1,773
7,581
3,482
826
5,586
1,995
47,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
37,634
429
Minions Killed
415
0
Camps Cleared
0
1,514,533
Distance Traveled
1,330,582
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,272
551
131
9
0
280,014
0
W
Hachiman
7,840
523
94
6
0
259,846
0
L
Baron Samedi
7,723
515
110
7
0
280,304
0
L
Ravana
6,314
421
54
4
0
174,444
0
L
Thor
8,040
536
95
6
0
304,243
0
L
Charon
7,285
486
25
2
0
291,577
0
W
Geb
7,914
528
27
2
0
326,877
6
W
Arachne
9,554
637
115
8
0
370,175
0
W
Vulcan
9,731
649
112
7
0
275,528
1
W
Baron Samedi
7,354
490
81
5
0
282,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role