Player Matchup

Loki
Loki
Beavis16
Loki
Level 105
God Stats
9W - 14L
1,483 SR
Queue Stats
64W - 60L
1,524 Elo+
Party 1
Hel
Hel
Bernkastel99704
Hel
Level 109
God Stats
2W - 4L
1,493 SR
Queue Stats
207W - 195L
1,522 Elo+
Solo
Fenrir
Fenrir
Cinammonlol
Fenrir
Level 63
God Stats
19W - 15L
1,583 SR
Queue Stats
148W - 145L
1,525 Elo+
Solo
Chernobog
Chernobog
OGxSamurai
Chernobog
Level 86
God Stats
11W - 5L
1,806 SR
Queue Stats
44W - 51L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
mahimoon
Kukulkan
Level 79
God Stats
4W - 7L
1,478 SR
Queue Stats
44W - 54L
1,368 Elo+
Party 1
Team Averages
Level 88
1,569 SR
1,485 Elo+

VS

Team Averages
Level 126
1,591 SR
1,471 Elo+
Anubis
Anubis
BlueBCL
Anubis
Level 148
God Stats
6W - 7L
1,506 SR
Queue Stats
112W - 96L
1,550 Elo+
Solo
Nike
Nike
Darkmoonfade22
Nike
Level 104
God Stats
3W - 4L
1,688 SR
Queue Stats
413W - 411L
1,444 Elo+
Solo
Camazotz
Camazotz
K3iTh iZ B3AsT
Camazotz
Level 128
God Stats
8W - 3L
1,331 SR
Queue Stats
44W - 37L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Zombievictim181
Danzaburou
Level 126
God Stats
13W - 2L
2,008 SR
Queue Stats
748W - 701L
1,400 Elo+
Solo
Persephone
Persephone
antonagh
Persephone
Level 126
God Stats
2W - 2L
1,421 SR
Queue Stats
630W - 626L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 3 / 1
6,769
484
7,011
14,075
11,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
1 / 4 / 3
7,061
504
5,246
8,961
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
5 / 4 / 3
8,185
585
8,425
14,975
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
OGxSamurai
Chernobog
11
5 / 7 / 2
7,512
537
10,074
14,090
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
mahimoon
Kukulkan
11
0 / 3 / 0
6,826
488
3,543
6,788
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlueBCL
Anubis
13
4 / 4 / 4
7,731
552
11,517
10,440
5,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 4 / 3
8,041
574
8,725
15,302
13,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
14
5 / 1 / 3
8,740
624
7,698
14,845
5,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Zombievictim181
Danzaburou
15
8 / 2 / 1
9,599
686
8,335
11,766
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
antonagh
Persephone
14
2 / 2 / 3
8,668
619
5,875
9,321
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
21
21
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
2
3
1
0.83
L
1
4
3
0.63
W
Anubis
BlueBCL
Anubis
4
4
4
1.5
L
Fenrir
5
4
3
1.63
W
2
4
3
0.88
W
Camazotz
5
1
3
6.5
L
Chernobog
OGxSamurai
Chernobog
5
7
2
0.86
W
Danzaburou
Zombievictim181
Danzaburou
8
2
1
4.25
W
Persephone
antonagh
Persephone
2
2
3
1.75
L
Kukulkan
mahimoon
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,299
Damage
42,150
58,889
Taken
61,674
26,358
Mitigated
32,620
7,693
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,011
1,491
0
500
14,075
11,444
0
891
13,184
0
32,948
L
5,246
423
953
2,746
8,961
2,334
1,347
4,075
4,886
40,847
0
W
Anubis
BlueBCL
Anubis
11,517
411
0
3,966
10,440
5,994
0
2,623
7,467
57,340
0
L
Fenrir
8,425
2,251
0
1,883
14,975
6,277
699
3,925
11,050
0
52,166
W
8,725
1,436
0
591
15,302
13,136
285
599
14,663
2,406
49,791
W
Camazotz
7,698
1,419
0
10,363
14,845
5,636
95
713
14,092
0
58,566
L
Chernobog
OGxSamurai
Chernobog
10,074
6,062
0
1,611
14,090
4,179
0
4,564
9,526
0
45,251
W
Danzaburou
Zombievictim181
Danzaburou
8,335
4,826
0
3,709
11,766
5,083
1,139
1,164
10,396
0
65,055
W
Persephone
antonagh
Persephone
5,875
275
0
3,091
9,321
2,771
388
3,050
6,244
57,655
0
L
Kukulkan
mahimoon
Kukulkan
3,543
251
0
0
6,788
2,124
118
4,670
2,118
45,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
42,779
345
Minions Killed
464
0
Camps Cleared
0
1,347,037
Distance Traveled
1,394,830
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,769
484
33
2
0
277,199
0
L
Hel
7,061
504
75
5
0
241,585
3
W
Anubis
7,731
552
81
6
0
267,599
2
L
Fenrir
8,185
585
72
5
0
302,196
0
W
Nike
8,041
574
83
6
0
247,364
0
W
Camazotz
8,740
624
95
7
0
337,460
0
L
Chernobog
7,512
537
68
5
0
283,245
0
W
Danzaburou
9,599
686
103
7
0
261,118
0
W
Persephone
8,668
619
102
7
0
281,289
4
L
Kukulkan
6,826
488
97
7
0
242,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role