Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Chewayy
Vamana
Level 69
God Stats
1W - 1L
1,293 SR
Queue Stats
53W - 59L
1,373 Elo+
Solo
Arachne
Arachne
Imjohnnylol
Arachne
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,487 Elo+
Solo
Izanami
Izanami
MisterTau
Izanami
Level 68
God Stats
4W - 2L
1,750 SR
Queue Stats
11W - 10L
1,513 Elo+
Party 2
Charon
Charon
N30N Juice
Charon
Level 65
God Stats
4W - 1L
1,683 SR
Queue Stats
224W - 226L
1,430 Elo+
Party 2
Team Averages
Level 84
1,545 SR
1,461 Elo+

VS

Team Averages
Level 94
1,473 SR
1,430 Elo+
Athena
Athena
Akakakick
Athena
Level 109
God Stats
4W - 3L
1,746 SR
Queue Stats
67W - 73L
1,458 Elo+
Solo
Chernobog
Chernobog
Phtxm
Chernobog
Level 86
God Stats
10W - 9L
1,557 SR
Queue Stats
290W - 271L
1,462 Elo+
Party 1
Set
Set
ShadowSpirit466
Set
Level 84
God Stats
3W - 5L
1,290 SR
Queue Stats
71W - 91L
1,388 Elo+
Party 1
Ra
Ra
Snoozyn_
Ra
Level 88
God Stats
0W - 2L
1,288 SR
Queue Stats
438W - 408L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
X-XZILENCIOX-X
Gilgamesh
Level 104
God Stats
8W - 7L
1,482 SR
Queue Stats
370W - 376L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 2 / 3
8,983
599
14,100
13,341
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Chewayy
Vamana
16
4 / 1 / 2
9,385
626
8,423
12,358
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Imjohnnylol
Arachne
15
7 / 0 / 3
8,960
597
9,033
12,415
4,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
MisterTau
Izanami
13
4 / 1 / 2
8,486
566
8,596
9,173
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
N30N Juice
Charon
12
1 / 2 / 9
8,458
564
8,451
12,710
12,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akakakick
Athena
10
1 / 7 / 0
6,751
450
4,799
18,736
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Phtxm
Chernobog
13
1 / 2 / 2
7,533
502
7,106
9,988
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 2 / 1
7,909
527
8,875
13,648
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 7 / 2
7,038
469
7,175
11,496
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
X-XZILENCIOX-X
Gilgamesh
14
1 / 5 / 1
8,113
541
7,636
15,696
11,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
6
6
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
3
3.75
L
Athena
Akakakick
Athena
1
7
0
0.14
W
Vamana
Chewayy
Vamana
4
1
2
5
W
Arachne
Imjohnnylol
Arachne
7
0
3
8.5
W
Izanami
MisterTau
Izanami
4
1
2
5
W
Charon
N30N Juice
Charon
1
2
9
2.75
L
Chernobog
Phtxm
Chernobog
1
2
2
1
L
3
2
1
1.75
L
0
7
2
0.14
L
Gilgamesh
X-XZILENCIOX-X
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,603
Damage
35,591
59,997
Taken
69,564
39,304
Mitigated
41,143
22,008
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,100
4,285
0
8,863
13,341
5,101
1,891
3,868
9,411
69,056
0
L
Athena
Akakakick
Athena
4,799
1,943
216
3,945
18,736
14,469
0
8,899
9,785
27,475
0
W
Vamana
Chewayy
Vamana
8,423
3,514
0
1,664
12,358
13,086
97
777
11,581
0
67,246
W
Arachne
Imjohnnylol
Arachne
9,033
6,355
0
6,527
12,415
4,945
0
3,224
9,191
0
73,117
W
Izanami
MisterTau
Izanami
8,596
6,845
0
2,857
9,173
3,709
2,527
1,287
7,886
0
67,222
W
Charon
N30N Juice
Charon
8,451
1,605
0
2,097
12,710
12,463
451
2,756
9,954
28,897
0
L
Chernobog
Phtxm
Chernobog
7,106
3,204
0
4,142
9,988
3,841
0
4,456
5,532
0
62,939
L
8,875
3,621
0
2,649
13,648
6,742
0
4,419
9,182
0
62,673
L
7,175
925
144
1,494
11,496
4,470
0
3,517
7,979
57,157
0
L
Gilgamesh
X-XZILENCIOX-X
Gilgamesh
7,636
2,577
0
1,361
15,696
11,621
0
1,260
13,623
0
66,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
37,344
459
Minions Killed
405
0
Camps Cleared
0
1,519,018
Distance Traveled
1,453,563
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,983
599
110
7
0
269,130
0
L
Athena
6,751
450
36
2
0
262,854
0
W
Vamana
9,385
626
107
7
0
304,946
1
W
Arachne
8,960
597
105
7
0
354,544
0
W
Izanami
8,486
566
106
7
0
291,997
0
W
Charon
8,458
564
31
2
0
298,401
0
L
Chernobog
7,533
502
99
7
0
277,444
0
L
Set
7,909
527
81
5
0
357,568
0
L
Ra
7,038
469
88
6
0
272,082
0
L
Gilgamesh
8,113
541
101
7
0
283,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role