Player Matchup

Artio
Artio
DOTPANTS
Artio
Level 28
God Stats
8W - 10L
1,441 SR
Queue Stats
23W - 39L
1,313 Elo+
Party 1
Olorun
Olorun
Gâry
Olorun
Level 99
God Stats
17W - 13L
1,479 SR
Queue Stats
41W - 36L
1,368 Elo+
Party 1
Pele
Pele
drakelord56
Pele
Level 43
God Stats
2W - 4L
1,191 SR
Queue Stats
42W - 75L
1,203 Elo+
Solo
Team Averages
Level 57
1,370 SR
1,295 Elo+

VS

Team Averages
Level 64
1,317 SR
1,168 Elo+
Hel
Hel
Good_Emma
Hel
Level 66
God Stats
3W - 5L
1,260 SR
Queue Stats
38W - 54L
1,288 Elo+
Party 2
Ishtar
Ishtar
Lovebunny_Dee
Ishtar
Level 97
God Stats
1W - 1L
1,274 SR
Queue Stats
4W - 12L
1,075 Elo+
Party 2
Nike
Nike
Tailed_Beast2468
Nike
Level 29
God Stats
3W - 3L
1,415 SR
Queue Stats
12W - 26L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DOTPANTS
Artio
12
1 / 2 / 4
9,144
703
4,841
19,043
23,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Gâry
Olorun
13
5 / 5 / 2
10,401
800
13,629
18,066
9,306
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 7 / 5
9,254
712
4,003
15,147
6,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 5
11,689
899
18,527
12,569
7,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 0 / 7
11,324
871
15,625
6,951
3,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 11
9,613
739
7,503
9,657
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
14
14
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artio
DOTPANTS
Artio
1
2
4
1.5
W
8
5
5
2.1
L
Olorun
Gâry
Olorun
5
5
2
1.2
W
6
0
7
9.5
W
0
2
11
2.75
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
41,655
52,256
Taken
29,177
39,859
Mitigated
16,015
12,337
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DOTPANTS
Artio
4,841
367
600
2,014
19,043
23,845
128
6,636
12,407
12,316
1,013
W
18,527
753
1,753
3,721
12,569
7,673
490
7,536
5,033
40,568
0
L
Olorun
Gâry
Olorun
13,629
7,886
1,000
7,144
18,066
9,306
1,075
6,834
11,232
59,527
0
W
15,625
10,024
0
2,550
6,951
3,127
2,091
4,099
2,852
0
55,343
W
7,503
1,261
65
506
9,657
5,215
196
6,062
3,595
0
16,705
L
4,003
1,858
0
1,579
15,147
6,708
379
6,456
8,691
0
23,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
32,626
108
Minions Killed
109
0
Camps Cleared
0
670,230
Distance Traveled
613,634
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,144
703
9
1
0
263,707
0
W
Hel
11,689
899
24
2
0
245,398
0
L
Olorun
10,401
800
62
5
0
219,574
0
W
Ishtar
11,324
871
72
6
0
219,083
3
W
Nike
9,613
739
13
1
0
149,153
0
L
Pele
9,254
712
37
3
0
186,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role