Player Matchup

Chaac
Chaac
Jus_Missed_Me
Chaac
Level 120
God Stats
1W - 0L
1,642 SR
Queue Stats
6W - 6L
1,394 Elo+
Solo
Hel
Hel
KaputSquirrel51
Hel
Level 98
God Stats
9W - 10L
1,377 SR
Queue Stats
397W - 369L
1,438 Elo+
Solo
Thanatos
Thanatos
X-XZILENCIOX-X
Thanatos
Level 104
God Stats
11W - 9L
1,510 SR
Queue Stats
370W - 376L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
bigjow77
Zhong Kui
Level 106
God Stats
36W - 24L
1,562 SR
Queue Stats
414W - 409L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xMHxVenom
Ah Muzen Cab
Level 147
God Stats
2W - 3L
1,454 SR
Queue Stats
69W - 71L
1,480 Elo+
Solo
Team Averages
Level 115
1,509 SR
1,437 Elo+

VS

Team Averages
Level 91
1,636 SR
1,440 Elo+
Sun Wukong
Sun Wukong
CodeNurgle
Sun Wukong
Level 126
God Stats
1W - 1L
1,742 SR
Queue Stats
180W - 212L
1,428 Elo+
Party 1
Bacchus
Bacchus
FOX314STL
Bacchus
Level 69
God Stats
1W - 2L
1,571 SR
Queue Stats
370W - 387L
1,444 Elo+
Party 1
Chang'e
Chang'e
SAKRETSU UCHIHA
Chang'e
Level 152
God Stats
0W - 1L
1,850 SR
Queue Stats
17W - 21L
1,259 Elo+
Solo
Bakasura
Bakasura
TRkiller9867
Bakasura
Level 103
God Stats
5W - 5L
1,516 SR
Queue Stats
284W - 303L
1,446 Elo+
Party 1
Izanami
Izanami
Taco6225
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,059
576
10,128
17,610
13,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 0 / 7
8,581
613
6,689
8,676
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
14
5 / 3 / 3
8,508
608
9,464
14,481
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
bigjow77
Zhong Kui
14
4 / 1 / 1
9,037
646
9,457
12,510
8,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xMHxVenom
Ah Muzen Cab
15
6 / 0 / 4
8,486
606
10,394
9,091
3,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CodeNurgle
Sun Wukong
12
1 / 3 / 1
7,248
518
8,172
14,423
12,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
FOX314STL
Bacchus
8
0 / 5 / 0
5,488
392
6,809
12,503
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 2
7,654
547
7,041
10,411
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TRkiller9867
Bakasura
14
4 / 1 / 3
8,200
586
10,242
15,961
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Taco6225
Izanami
10
0 / 8 / 0
6,081
434
2,581
10,784
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
7
7
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CodeNurgle
Sun Wukong
1
3
1
0.5
L
Bacchus
FOX314STL
Bacchus
0
5
0
0
W
2
3
1
0.83
W
4
0
7
7.5
L
2
5
2
0.6
L
Bakasura
TRkiller9867
Bakasura
4
1
3
5.5
L
Izanami
Taco6225
Izanami
0
8
0
0
W
Thanatos
5
3
3
2.17
W
Zhong Kui
bigjow77
Zhong Kui
4
1
1
4.5
W
Ah Muzen Cab
xMHxVenom
Ah Muzen Cab
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,132
Damage
34,845
62,368
Taken
64,082
36,559
Mitigated
36,066
32,030
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CodeNurgle
Sun Wukong
8,172
2,240
0
719
14,423
12,949
0
789
13,634
0
52,867
L
Bacchus
FOX314STL
Bacchus
6,809
1,303
0
4,322
12,503
10,258
0
3,393
9,110
25,422
0
W
10,128
1,733
0
6,016
17,610
13,082
0
1,176
16,064
0
64,252
W
6,689
647
3,760
4,719
8,676
5,662
776
4,087
3,664
33,034
0
L
7,041
992
993
2,292
10,411
3,051
171
4,395
6,016
45,864
0
L
Bakasura
TRkiller9867
Bakasura
10,242
7,041
0
5,595
15,961
6,077
0
4,594
11,367
0
48,816
L
Izanami
Taco6225
Izanami
2,581
1,723
0
537
10,784
3,731
0
2,975
7,809
0
36,157
W
Thanatos
9,464
2,526
0
9,727
14,481
5,856
0
2,177
11,857
0
71,946
W
Zhong Kui
bigjow77
Zhong Kui
9,457
2,009
0
6,344
12,510
8,241
388
3,763
7,877
71,448
0
W
Ah Muzen Cab
xMHxVenom
Ah Muzen Cab
10,394
4,039
106
1,358
9,091
3,718
2,314
1,918
6,705
0
74,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
34,671
484
Minions Killed
349
0
Camps Cleared
0
1,355,365
Distance Traveled
1,354,979
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,248
518
69
5
0
260,373
0
L
Bacchus
5,488
392
50
4
0
240,392
0
W
Chaac
8,059
576
90
6
0
245,728
0
W
Hel
8,581
613
39
3
0
274,030
0
L
Chang'e
7,654
547
63
5
0
243,219
0
L
Bakasura
8,200
586
107
8
0
355,337
0
L
Izanami
6,081
434
60
4
0
255,658
0
W
Thanatos
8,508
608
107
8
0
311,727
1
W
Zhong Kui
9,037
646
109
8
0
254,192
0
W
Ah Muzen Cab
8,486
606
139
10
0
269,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role