Player Matchup

Olorun
Olorun
Mindriceto
Olorun
Level 11
God Stats
4W - 2L
1,589 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 2
Charon
Charon
SMITElord2000
Charon
Level 127
God Stats
7W - 7L
1,526 SR
Queue Stats
71W - 72L
1,413 Elo+
Party 2
Chernobog
Chernobog
ShotStrokePool
Chernobog
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 12L
1,715 Elo+
Party 2
Team Averages
Level 51
1,539 SR
1,528 Elo+

VS

Team Averages
Level 38
1,484 SR
1,217 Elo+
Arachne
Arachne
LucifersAdvisor
Arachne
Level 20
God Stats
2W - 4L
1,430 SR
Queue Stats
138W - 163L
1,167 Elo+
Party 1
Camazotz
Camazotz
Tvndra09
Camazotz
Level 25
God Stats
0W - 2L
1,521 SR
Queue Stats
26W - 35L
1,262 Elo+
Party 1
Bacchus
Bacchus
YOTEvilDoer
Bacchus
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
40W - 54L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mindriceto
Olorun
14
4 / 1 / 16
10,550
879
15,426
9,747
4,596
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 0 / 13
10,960
913
6,943
11,392
11,450
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ShotStrokePool
Chernobog
14
10 / 0 / 10
11,292
941
14,416
10,430
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
7,847
654
3,988
14,962
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Tvndra09
Camazotz
11
1 / 7 / 0
8,339
695
5,447
14,264
6,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
YOTEvilDoer
Bacchus
10
0 / 5 / 0
7,628
636
7,474
13,296
15,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
21
Kills
1
1
Deaths
21
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Olorun
Mindriceto
Olorun
4
1
16
12
W
7
0
13
13.5
W
Chernobog
ShotStrokePool
Chernobog
10
0
10
15
L
Camazotz
Tvndra09
Camazotz
1
7
0
0.14
L
Bacchus
YOTEvilDoer
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
16,909
31,569
Taken
42,522
20,921
Mitigated
29,525
6,920
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,988
3,060
0
434
14,962
7,220
0
8,728
6,234
0
13,456
W
Olorun
Mindriceto
Olorun
15,426
6,796
396
2,383
9,747
4,596
1,742
2,176
7,571
57,620
0
W
6,943
1,493
414
762
11,392
11,450
176
2,578
8,814
31,225
0
W
Chernobog
ShotStrokePool
Chernobog
14,416
9,050
0
2,965
10,430
4,875
1,003
3,043
7,387
0
50,316
L
Camazotz
Tvndra09
Camazotz
5,447
781
0
1,972
14,264
6,992
0
5,912
8,352
0
28,914
L
Bacchus
YOTEvilDoer
Bacchus
7,474
792
25
2,031
13,296
15,313
0
7,867
5,429
18,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
23,814
200
Minions Killed
67
0
Camps Cleared
0
640,277
Distance Traveled
569,934
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,847
654
13
1
0
185,281
0
W
Olorun
10,550
879
90
8
0
210,404
0
W
Charon
10,960
913
42
4
0
217,980
1
W
Chernobog
11,292
941
68
6
0
211,893
0
L
Camazotz
8,339
695
32
3
0
198,616
0
L
Bacchus
7,628
636
22
2
0
186,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role