Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Akillez713
Chiron
Level 103
God Stats
12W - 12L
1,563 SR
Queue Stats
71W - 51L
1,538 Elo+
Party 1
Zeus
Zeus
ImThatGaay
Zeus
Level 103
God Stats
1W - 1L
1,701 SR
Queue Stats
43W - 39L
1,519 Elo+
Solo
Nike
Nike
PPPA VirusGb
Nike
Level 154
God Stats
23W - 23L
1,567 SR
Queue Stats
394W - 373L
1,535 Elo+
Solo
Ganesha
Ganesha
kuko140
Ganesha
Level 99
God Stats
27W - 25L
1,622 SR
Queue Stats
474W - 450L
1,533 Elo+
Solo
Team Averages
Level 120
1,590 SR
1,525 Elo+

VS

Team Averages
Level 180
1,596 SR
1,492 Elo+
Chang'e
Chang'e
Escudero_Joe
Chang'e
Level 216
God Stats
36W - 28L
1,575 SR
Queue Stats
742W - 724L
1,503 Elo+
Solo
Janus
Janus
MrJuliuz
Janus
Level 149
God Stats
14W - 10L
1,628 SR
Queue Stats
620W - 548L
1,553 Elo+
Solo
Ravana
Ravana
Pichu Uchiha
Ravana
Level 220
God Stats
18W - 13L
1,576 SR
Queue Stats
857W - 849L
1,463 Elo+
Party 2
Sol
Sol
SirDinoRawRs
Sol
Level 155
God Stats
5W - 6L
1,460 SR
Queue Stats
468W - 449L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
gotti21
Danzaburou
Level 158
God Stats
2W - 0L
1,742 SR
Queue Stats
373W - 365L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
2 / 1 / 1
5,611
561
3,996
8,038
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Akillez713
Chiron
9
1 / 2 / 0
5,104
510
1,513
6,285
2,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 1
5,248
525
2,590
6,167
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 1
6,074
607
5,191
6,307
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
kuko140
Ganesha
7
0 / 0 / 1
4,784
478
1,509
7,706
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Escudero_Joe
Chang'e
10
0 / 0 / 0
5,351
535
2,234
6,521
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
MrJuliuz
Janus
9
1 / 2 / 2
6,104
610
5,980
6,787
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
11
2 / 0 / 2
6,480
648
2,959
5,063
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 2
6,434
643
4,219
5,429
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
gotti21
Danzaburou
10
4 / 2 / 1
6,343
634
4,970
6,647
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
7
7
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
1
1
2.5
L
Chiron
Akillez713
Chiron
1
2
0
0.5
W
Chang'e
Escudero_Joe
Chang'e
0
0
0
0
L
1
4
1
0.38
W
Janus
MrJuliuz
Janus
1
2
2
1
L
0
0
1
0.5
W
Ravana
2
0
2
3
W
0
0
2
1
W
Danzaburou
gotti21
Danzaburou
4
2
1
2.25
L
Ganesha
kuko140
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,799
Damage
20,362
34,503
Taken
30,447
14,742
Mitigated
12,625
10,558
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,996
1,039
0
4,507
8,038
2,700
0
1,573
6,465
0
31,567
L
Chiron
Akillez713
Chiron
1,513
394
51
1,140
6,285
2,398
0
4,820
1,465
0
29,275
W
Chang'e
Escudero_Joe
Chang'e
2,234
154
240
4,437
6,521
3,337
27
0
6,521
33,775
0
L
2,590
250
0
1,440
6,167
1,725
0
1,214
4,953
31,182
0
W
Janus
MrJuliuz
Janus
5,980
806
0
2,400
6,787
3,160
94
461
6,326
31,714
0
L
5,191
276
0
769
6,307
3,635
0
2,234
4,073
0
47,241
W
Ravana
2,959
845
0
1,667
5,063
2,031
317
1,008
4,055
0
40,497
W
4,219
1,560
0
3,760
5,429
1,687
896
472
4,957
58,588
0
W
Danzaburou
gotti21
Danzaburou
4,970
980
0
931
6,647
2,410
731
2,158
4,489
0
37,635
L
Ganesha
kuko140
Ganesha
1,509
335
0
2,651
7,706
4,284
0
2,592
5,114
12,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
30,712
235
Minions Killed
324
0
Camps Cleared
0
1,085,796
Distance Traveled
1,049,808
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,611
561
42
4
0
237,786
4
L
Chiron
5,104
510
59
6
0
208,122
5
W
Chang'e
5,351
535
48
5
0
193,947
0
L
Zeus
5,248
525
64
6
0
205,939
5
W
Janus
6,104
610
38
4
0
212,414
0
L
Nike
6,074
607
68
7
0
214,869
0
W
Ravana
6,480
648
66
7
0
237,586
2
W
Sol
6,434
643
111
11
0
200,308
0
W
Danzaburou
6,343
634
61
6
0
205,553
1
L
Ganesha
4,784
478
2
0
0
219,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role